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Showing results for tags 'spinners'.
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[Fictional] Saunders-Roe Firebar FAW.2
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Saunders-Roe Firebar FAW.2 Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 10/06/2020 Version 1 - 23/01/2011 Submitter Spinners Submitted 01/23/2011 Category What If Hangar -
Version 2
198 downloads
Saunders-Roe Firebar FAW.2 for STRIKE FIGHTERS 2 This is a very simple mod of the Yak-28P 'Firebar' to give a very fictional Saunders-Roe Firebar FAW.2 in service with No.29 squadron of the Royal Air Force. The Firebar is such a cool-looking Cold War jet and after dressing it up in RAF markings and posting screenshots a couple of people asked for it so here it is. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the FirebarFAW2 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the FirebarFAW2 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Redstorm folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to Pasko for bringing so many cool aircraft to the Strike Fighters community including this gem. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 10/06/2020 Version 1 - 23/01/2011 -
Version Version 2
150 downloads
BAC Lightning F.56 for STRIKE FIGHTERS 2 (EP2) This is a very simple mod of the stock Third Wire BAC Lightning F.53 to give a fictional 'multi-role' Lightning F.56N in service with the Ejército del Aire and Aeronautica Militare Italiana during the 1967 to 1988 timeline. Colourful markings are included for; EDA Silver - Ala 11 EDA Camo - Ala 12 AMI Silver - 51º Stormo AMI Camo - 6º Stormo INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Lightning56 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Lightning56 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the AS-30 folder into your Weapons folder. CREDITS As always, big thanks to Third Wire for the continuous improvement of a great little game/sim. Expansion Pack 2 rocks! And thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 16/02/13 Version 1 - 03/01/11 -
[Fictional] Martin B-57B Dhimari 'Canberra'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Martin B-57B Dhimari 'Canberra' Martin B-57B (Dhimar) for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire B-57B to give a flyable B-57B (Dhimar) in service with the Dhimari Air Force with markings for; No.7 Squadron - 'The Rattlesnakes' No.8 Squadron - 'The Scorpions' Please note that this updated package now requires you to have SF2 Expansion Pack 2 as the stock B-57B was revised (much nicer - check it out). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the B-57B_Dh folder into your Aircraft folder. 2. From the DECALS folder drag and drop the B-57B_Dh folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 17/06/2020 Version 2 - 18/12/2010 Version 1 - 21/08/2010 Submitter Spinners Submitted 08/21/2010 Category What If Hangar -
[Fictional] Hawker Harrier Mk.59 'Argentina'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Hawker Harrier Mk.59 'Argentina' Hawker Harrier Mk.59 for STRIKE FIGHTERS 2 This is a very simple mod of wpnssgt's cracking little AV-8S 'Matador' to give a fictional Harrier Mk.59 as it might have appeared in service with the Comando de Aviación Naval Argentina and fictional markings are included for 3ra Escuadrilla Aeronaval de Caza y Ataque (3rd Fighter/Attack Squadron). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Harrier59 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Harrier59 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Tank_AV8S_COAN folder into your Weapons folder. That's it! CREDITS Massive thanks to wpnssgt for the 3D model. Having only joined this community in early 2008 I'm guessing that this predates the Harrier contained in Wings Over Europe and, if so, then fair play - it's a beaut! As I've said before, "there's gold in them thar archives"! Thanks also to C5 for the FM and to Sundowner for the skin. As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 27/05/2020 Version 1 - 10/10/2010 Submitter Spinners Submitted 10/10/2010 Category What If Hangar -
[Fictional] McDonnell Douglas F-4E 'FACH'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] McDonnell Douglas F-4E 'FACH' McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 26/06/2020 Version 1 - 09/10/2010 Submitter Spinners Submitted 10/09/2010 Category What If Hangar- 4 replies
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Version 2
77 downloads
McDonnell Douglas F-4E 'FACH' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire F-4E_75 to give a fictional Phantom F-4E 'FACH' as it might have appeared in service with the Fuerza Aérea de Chile and fictional 'Tiger' markings are included for Grupo de Aviacion Nº 12. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the F-4E_FACH folder into your Aircraft folder. 2. From the DECALS folder drag and drop the F-4E_FACH folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - 26/06/2020 Version 1 - 09/10/2010-
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[Fictional] Grumman A-6A (FN) Intruder Aéronavale
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Grumman A-6A (FN) Intruder Aéronavale Grumman A-6A(FN) Intruder for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire A-6A to give a fictional A-6A(FN) as it might have appeared in service with the French Naval Air Arm (Aéronavale) in the 1960's to 1970's period with markings for 12 Flottille and 17 Flottille. You will need to have SF2:V for the A-6A LOD's which are not included here. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-6A_FN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-6A_FN folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 19th, 2023 Submitter Spinners Submitted 10/07/2010 Category What If Hangar -
Version 2
156 downloads
Grumman A-6A(FN) Intruder for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire A-6A to give a fictional A-6A(FN) as it might have appeared in service with the French Naval Air Arm (Aéronavale) in the 1960's to 1970's period with markings for 12 Flottille and 17 Flottille. You will need to have SF2:V for the A-6A LOD's which are not included here. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-6A_FN folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-6A_FN folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 19th, 2023- 1 comment
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[Fictional] Hawker Harrier Mk.51 - Fuerza Aérea del Perú
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Hawker Harrier Mk.51 - Fuerza Aérea del Perú Hawker Harrier Mk.51 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Harrier GR.1 to give a fictional Harrier Mk.51 as it might have appeared when in service with the Fuerza Aérea del Perú. Fictional markings are included for Escuadrón Aéreo 112 and Escuadrón Aéreo 113. You will need to have SF2:E for the Harrier LOD's which are not included. For the record, this mod uses a little bit (more) artistic licence from me in so much that Fuerza Aérea del Perú aircraft normally only have a roundel on the port upper wing but I've applied it to both wings upper and lower. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Harrier51 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Harrier51 folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 20th, 2023 Submitter Spinners Submitted 10/03/2010 Category What If Hangar -
[Fictional] Mikoyan-Gurevich MiG-19S 'Ilmavoimat'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Mikoyan-Gurevich MiG-19S 'Ilmavoimat' Mikoyan-Gurevich MiG-19S for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire MiG-19S to give a fictional MiG-19S as it might have appeared in service with the Finnish Air Force at various stages in it's career between 1961 and 1981. Fictional markings are included for; HävLLv 11 (Fighter Squadron 11) in the 'as delivered' natural metal finish. HävLLv 21 (Fighter Squadron 21) in the later medium sea grey scheme. HävLLv 31 (Fighter Squadron 31) in an experimental two-tone 'aggressor' scheme. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the MiG-19S_Ilm folder into your Aircraft folder. 2. From the DECALS folder drag and drop the MiG-19S_Ilm folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. This revised version now includes Stary's excellent MiG-19 pit - thanks Stary! And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 20th, 2023 Submitter Spinners Submitted 10/02/2010 Category What If Hangar-
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Version 2
109 downloads
Mikoyan-Gurevich MiG-19S for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire MiG-19S to give a fictional MiG-19S as it might have appeared in service with the Finnish Air Force at various stages in it's career between 1961 and 1981. Fictional markings are included for; HävLLv 11 (Fighter Squadron 11) in the 'as delivered' natural metal finish. HävLLv 21 (Fighter Squadron 21) in the later medium sea grey scheme. HävLLv 31 (Fighter Squadron 31) in an experimental two-tone 'aggressor' scheme. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the MiG-19S_Ilm folder into your Aircraft folder. 2. From the DECALS folder drag and drop the MiG-19S_Ilm folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. This revised version now includes Stary's excellent MiG-19 pit - thanks Stary! And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 20th, 2023 -
[Fictional] Supermarine Syrena F.1 (Su-7B)
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Supermarine Syrena F.1 (Su-7B) Supermarine Syrena F.1 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Sukhoi Su-7B to give a fictional Supermarine Syrena F.1 interceptor-fighter with markings for No.111 'Treble-One' squadron and No.145 squadron of the Royal Air Force in a typical 1960's Fighter Command scheme. You'll need to have the Su-7B for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SyrenaF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SyrenaF1 folder into your Decals folder. That's it! This aircraft uses the stock Third Wire Firestreak missile so you won't get an audible growl when/if the missile locks on but you will get visual confirmation in your Lightning style gunsight. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 26th, 2023 Submitter Spinners Submitted 09/19/2010 Category What If Hangar -
Version 2
69 downloads
Supermarine Syrena F.1 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Sukhoi Su-7B to give a fictional Supermarine Syrena F.1 interceptor-fighter with markings for No.111 'Treble-One' squadron and No.145 squadron of the Royal Air Force in a typical 1960's Fighter Command scheme. You'll need to have the Su-7B for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SyrenaF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SyrenaF1 folder into your Decals folder. That's it! This aircraft uses the stock Third Wire Firestreak missile so you won't get an audible growl when/if the missile locks on but you will get visual confirmation in your Lightning style gunsight. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 26th, 2023 -
[Fictional] Supermarine Syrena FGA.3 (Su-7BMK)
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Supermarine Syrena FGA.3 (Su-7BMK) Supermarine Syrena FGA.3 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Sukhoi Su-7BMK to give a fictional Supermarine Syrena FGA.3 fighter-bomber with markings for No.6 and No.54 squadrons of the Royal Air Force both in a 'Desert Storm' style scheme. You'll need to have the Su-7BMK for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SyrenaFGA3 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SyrenaFGA3 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Tank_Syrena_FGA3 folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 27th, 2023 Submitter Spinners Submitted 09/18/2010 Category What If Hangar -
Version 2
76 downloads
Supermarine Syrena FGA.3 for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Sukhoi Su-7BMK to give a fictional Supermarine Syrena FGA.3 fighter-bomber with markings for No.6 and No.54 squadrons of the Royal Air Force both in a 'Desert Storm' style scheme. You'll need to have the Su-7BMK for the LOD's (not included) and also the F-105D from SF2:E for the pit although you can, of course, easily use another suitable stock pit. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the SyrenaFGA3 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the SyrenaFGA3 folder into your Decals folder. 3. From the WEAPONS folder drag and drop the Tank_Syrena_FGA3 folder into your Weapons folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 27th, 2023 -
[Fictional] Tupolev Tu-16 'Badger-A' Paran Air Force
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Tupolev Tu-16 'Badger-A' Paran Air Force Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2 This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade. COCKPIT There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder. That's it! FLYING THE BADGER It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way! To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 22nd, 2023 Submitter Spinners Submitted 09/08/2010 Category What If Hangar -
Version 2
237 downloads
Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2 This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable Tu-16 'Badger' in service with the Empire of Paran Air Force with markings for No.1 Heavy Bomber Brigade. COCKPIT There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Tu-16_Pa folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Tu-16_Pa folder into your Decals folder. That's it! FLYING THE BADGER It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way! To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 22nd, 2023 -
Version Version 3
157 downloads
Ilyushin IL-28 'Beagle' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire IL-28 to give a flyable (and fictional) IL-28 in service with the Fuerza Aérea Argentina with markings for; Grupo 1 de Bombardeo in the silver scheme as delivered. Grupo 2 de Bombardeo in the later 'sea grey' scheme selected for 'over-water' operations. I've put a patch.psd 'template' in there in case you'd like to switch things around and have both in silver or both in grey. COCKPIT I've used the A-4B pit as I think the cockpit framing looks quite suitable and the pit is nice and low-tech. The disadvantages are that there is no radar (not that the Beagle's radar was of much use) and that the A-4B pit is, of course, single-enginned. However, you can easily switch to another stock pit or go third-party. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the IL-28_FAA folder into your Aircraft folder. 2. From the DECALS folder drag and drop the IL-28_FAA folder into your Decals folder. 3. From the PILOTS folder drag and drop the PILOT_COAN folder into your Pilots folder. That's it! CREDITS Thanks to Third Wire Productions for a great little game/sim. And thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 26/01/19 -
[Fictional] Tu-16 'Badger A' Fuerza Aérea Argentina
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Tu-16 'Badger A' Fuerza Aérea Argentina Tupolev Tu-16 'Badger-A' for STRIKE FIGHTERS 2 This is a very simple mod of the stock AI Third Wire Tu-16 to give a flyable (and fictional) Tu-16 in service with the Fuerza Aérea Argentina with markings for Grupo 1 (grey) and Grupo 2 (silver) in the 1960's to early 1980's era. COCKPIT There is not really a totally suitable pit for this aircraft so I've decided not to include one but you will be sat in the right place (offset to port) and you will have a gun sight and a ground mapping radar. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Tu-16_FAA folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Tu-16_FAA folder into your Decals folder. That's it! FLYING THE BADGER It's so easy to scrape the tail when taking off so let the Badger 'auto take-off' by setting flaps and full power, release the brakes and the nose will lift at 260kmh and it will lift off the runway soon after. I've had good results by releasing my bombs at 10km away from the target whilst at 6,000m altitude but the Badger will happily cruise at 9,000m and at that height you should release your bombs at about 12km away from the target or just a bit more. Remember that the Badger has a fixed forward-firing 23mm cannon so if your bombs miss the fuel tank then get down nice and low and take it out that way! To help you land the Badger I've added fake airbrakes which will slow you down enough so it's just a matter of lining up the runway from a fair old distance and making a nice 'greaser' of a landing. It does sometimes help to push the stick forward to overcome the bounciness of the landing gear. CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 28th, 2023 Submitter Spinners Submitted 09/04/2010 Category What If Hangar -
[Fictional] Gloster Meteor F.8 'Iberia'
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Gloster Meteor F.8 'Iberia' Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 24th, 2023. Submitter Spinners Submitted 08/28/2010 Category What If Hangar -
Version 2
141 downloads
Gloster Meteor F.8 'Iberia' for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire Gloster Meteor F.8 to give a fictional Meteor F.8 in service with the Spanish Air Force (3 skins) and the Portuguese Air Force (2 skins) in an overall 1954 to 1972 timeline. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Meteor8_Ib folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Meteor8_Ib folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - October 24th, 2023. -
[Fictional] Douglas A-4D Skyhawk (Dhimar)
Spinners posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File [Fictional] Douglas A-4D Skyhawk (Dhimar) Douglas A-4D Skyhawk for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire A-4E Skyhawk to give a flyable A-4D (Dhimar) in service with the Dhimari Air Force with markings for; No.6 Squadron - 'The Eagles' No.7 Squadron - 'The Rattlesnakes' BACKSTORY During the early to mid-1950's almost every US Navy aircraft programme hit some sort of propulsion trouble with either engines that were either down on thrust or simply so unreliable that they were a hazard to flight safety. Douglas were no exception and the SkyKnight and Skyray programmes were hit especially hard and the A4D Skyhawk programme initially didn't fare much better with the J65 down on thrust and the Pentagon bizarrely ordering that reconditioned Air Force J65's should be used for Skyhawk production. Ed Heinemann's wish to shoehorn the Rolls-Royce Avon into the Skyhawk fell apart when a production licence was granted to Westinghouse who then decided to only produce (with Navy funding but without telling Douglas ) a six-tenths scale version as the XJ64 giving less thrust than the J65! However, by 1955 the Navy BuWeps had decided to fund the promising Pratt & Whitney JT8, essentially a scaled-down JT3 or J57 and by 1957 the resultant J52 was running sweetly on the bench and Ed Heinemann could plan growth versions of his brilliant 'Bantam Bomber'. At about the same time the Navy were hinting that perhaps a more flexible machine was required than the high-altitude nuclear bomber of the original A4D requirement and the increased thrust of the J52 meant that two more stores pylons could be added and higher gross weights permitted. Douglas had planned to introduce the engine in the A4D-3 (A-4D) and A4D-5 (A-4E) variants but the US Navy cancelled the A4D-3 in 1959 and slowed the A4D-5 programme down. Douglas then looked at export opportunities resurrecting the A4D-3 designation to produce a multi-role fighter version later designated the A-4D which introduced the new J52 engine rated at 8,500lbs thrust plus a small and simple multi-mode radar. Oil-rich Dhimar became the launch customer ordering 60 A-4D's in 1961 and these were delivered in early 1963 initially to No.6 Squadron of the Dhimari Air Force who operated the type until 1982. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-4Dh folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-4Dh folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to salvatorestupido for the USN Aggressor skin used for the No.7 Squadron machine. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - November 5th, 2023 Submitter Spinners Submitted 08/22/2010 Category What If Hangar -
Version 2.1.0
186 downloads
Douglas A-4D Skyhawk for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire A-4E Skyhawk to give a flyable A-4D (Dhimar) in service with the Dhimari Air Force with markings for; No.6 Squadron - 'The Eagles' No.7 Squadron - 'The Rattlesnakes' BACKSTORY During the early to mid-1950's almost every US Navy aircraft programme hit some sort of propulsion trouble with either engines that were either down on thrust or simply so unreliable that they were a hazard to flight safety. Douglas were no exception and the SkyKnight and Skyray programmes were hit especially hard and the A4D Skyhawk programme initially didn't fare much better with the J65 down on thrust and the Pentagon bizarrely ordering that reconditioned Air Force J65's should be used for Skyhawk production. Ed Heinemann's wish to shoehorn the Rolls-Royce Avon into the Skyhawk fell apart when a production licence was granted to Westinghouse who then decided to only produce (with Navy funding but without telling Douglas ) a six-tenths scale version as the XJ64 giving less thrust than the J65! However, by 1955 the Navy BuWeps had decided to fund the promising Pratt & Whitney JT8, essentially a scaled-down JT3 or J57 and by 1957 the resultant J52 was running sweetly on the bench and Ed Heinemann could plan growth versions of his brilliant 'Bantam Bomber'. At about the same time the Navy were hinting that perhaps a more flexible machine was required than the high-altitude nuclear bomber of the original A4D requirement and the increased thrust of the J52 meant that two more stores pylons could be added and higher gross weights permitted. Douglas had planned to introduce the engine in the A4D-3 (A-4D) and A4D-5 (A-4E) variants but the US Navy cancelled the A4D-3 in 1959 and slowed the A4D-5 programme down. Douglas then looked at export opportunities resurrecting the A4D-3 designation to produce a multi-role fighter version later designated the A-4D which introduced the new J52 engine rated at 8,500lbs thrust plus a small and simple multi-mode radar. Oil-rich Dhimar became the launch customer ordering 60 A-4D's in 1961 and these were delivered in early 1963 initially to No.6 Squadron of the Dhimari Air Force who operated the type until 1982. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the A-4Dh folder into your Aircraft folder. 2. From the DECALS folder drag and drop the A-4Dh folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. Special thanks to salvatorestupido for the USN Aggressor skin used for the No.7 Squadron machine. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 2 - November 5th, 2023 -
Version 3
238 downloads
Martin B-57B (Dhimar) for STRIKE FIGHTERS 2 This is a very simple mod of the stock Third Wire B-57B to give a flyable B-57B (Dhimar) in service with the Dhimari Air Force with markings for; No.7 Squadron - 'The Rattlesnakes' No.8 Squadron - 'The Scorpions' Please note that this updated package now requires you to have SF2 Expansion Pack 2 as the stock B-57B was revised (much nicer - check it out). INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the B-57B_Dh folder into your Aircraft folder. 2. From the DECALS folder drag and drop the B-57B_Dh folder into your Decals folder. That's it! CREDITS As always, thanks to Third Wire for a great little game/sim. And, finally, thanks to everyone in the wider Third Wire community. Regards Spinners Version 3 - 17/06/2020 Version 2 - 18/12/2010 Version 1 - 21/08/2010