Jump to content

Search the Community

Showing results for tags 't-72'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • CAF - Development
    • When Thunder Rolled
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • OBD Software: WW1 & WW2 Combat Flight Sims
    • OBD Software - News Releases
    • WOFF BH&H2 - General Discussion
    • WOTR - General Discussion
    • WOFF/WOTR - FAQ/Technical Issues
    • WOFF UE/PE - General Discussion
    • WOFF UE/PE - Knowledge Base
    • WOFF UE/PE - File Announcements
    • WOFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • Wings Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
    • Main Game Files and Updates
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • EAW - European Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • GTR/GTR2
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Silent Hunter Series
    • Dangerous Waters
  • Reference Materials
    • Aircraft Flying Manuals / Pilot Operating Handbooks
    • Air Combat Tactics
    • Miscellaneous

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 5 results

  1. View File Cold East Ground Objects Bonanza Vol.1 The first part of Cold East Ground Objects Bonanza mods for the SF2 series game. First of all. This is not entirely a 'Plug and Play' mod. Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game. Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you. All objects have destroyed models added. Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance. I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that. 5 new weapons for some of the objects. 9M14M, 9M14P, 9M111, 9M113, 9M114 Part one contains mostly tanks, APCs, IFVs, SPAAG, and some support armored objects. All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future. Userlist ini files are just there but they might need editing for your own use. Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza. Inside 2S1 Gvozdika - one set for Transport role only and two as artillery - to be placed via targets.ini BMP-1 BMP-1P + 9K113 Konkurs (9M113 Gaboy missile) BMP-2 + 9K113 Konkurs (9M113 Gaboy missile) BRDM-2 BTR-50PK BTR-60PB BTR-60R-145BM radio and command vehicle 9K14M Malyutka-M 9P122 on BRDM-2 chassis (9M14M missile) 9K14P Malyutka-P 9P133 on BRDM-2 chassis (9M14P missile) 9K113 Konkurs 9P148 on BRDM-2 chassis (9M113 Gaboy missile) 9K113/111 Konkurs 9P148 on BRDM-2 chassis (2x 9M111 Fagot + 3x 9M113 Gaboy) 9K114 Shturm-S 9P149 on MT-LB chassis (9M114 Kokon missile) MT-LB MT-LB SNAR-10 Leopard artillery radar MT-LBu 1V14 artillery command and recon vehicle MT-LBu 9S80 (PPRU-1) air defense command vehicle MTU-55 bridge layer OT-62B OT-64A PT-76 T-54 T-55 obr59 T-55 obr71 T-55AM T-55AM2 (Czechoslovakia production) T-55AMV T-62 obr61 T-62 obr72 T-62M T-62MV T-72 Ural T-72 Ural-1 T-72A T-72M T-72M1 ZSU-23-4V ZSU-23-4V1 ZSU-23-4M ZSU-57-2 Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format. Do not blindly copy-paste files. Pick a mod, make a backup if needed - test the file - decide - to keep it or not. Just in case - enjoy. Jarek. questions - suggestions - go to the designated area here Submitter yakarov79 Submitted 04/23/2023 Category Ground Object Mods  
  2. Version 1.5.0

    435 downloads

    The first part of Cold East Ground Objects Bonanza mods for the SF2 series game. First of all. This is not entirely a 'Plug and Play' mod. Yes, some objects will appear in the game right away, but some will not - because some objects are meant to be used via the target editor. In general, the whole mod is built for terrain enhancement - a lot of objects should be added in terrain TYPES and TARGETS. But of course, some like tanks, SAMs, AAA, etc will appear automatically in the game. Having this in mind this mod is mostly for terrain builders, modders, and experienced users. If you are hoping for quick-click plug-and-play - this is not for you. All objects have destroyed models added. Gun files should be taken carefully - they are slightly modified by guuruu with decreased performance. I believe all the gun files are provided and you should have them already, if I forgot something - well it happens sometimes. Sorry for that. 5 new weapons for some of the objects. 9M14M, 9M14P, 9M111, 9M113, 9M114 Part one contains mostly tanks, APCs, IFVs, SPAAG, and some support armored objects. All of the skins are green, I added a few camo versions and a few extra but just for specific objects. NO Tan/Desret scheme. This might come in a more specific mod for specific terrains in the future. Userlist ini files are just there but they might need editing for your own use. Under any circumstances DO NOT mix these objects with ODS 30Aniversary Edition mod. ODS30AE objects are exclusive for ODS and differ in many ways from Cold East Ground Objects Bonanza. Inside 2S1 Gvozdika - one set for Transport role only and two as artillery - to be placed via targets.ini BMP-1 BMP-1P + 9K113 Konkurs (9M113 Gaboy missile) BMP-2 + 9K113 Konkurs (9M113 Gaboy missile) BRDM-2 BTR-50PK BTR-60PB BTR-60R-145BM radio and command vehicle 9K14M Malyutka-M 9P122 on BRDM-2 chassis (9M14M missile) 9K14P Malyutka-P 9P133 on BRDM-2 chassis (9M14P missile) 9K113 Konkurs 9P148 on BRDM-2 chassis (9M113 Gaboy missile) 9K113/111 Konkurs 9P148 on BRDM-2 chassis (2x 9M111 Fagot + 3x 9M113 Gaboy) 9K114 Shturm-S 9P149 on MT-LB chassis (9M114 Kokon missile) MT-LB MT-LB SNAR-10 Leopard artillery radar MT-LBu 1V14 artillery command and recon vehicle MT-LBu 9S80 (PPRU-1) air defense command vehicle MTU-55 bridge layer OT-62B OT-64A PT-76 T-54 T-55 obr59 T-55 obr71 T-55AM T-55AM2 (Czechoslovakia production) T-55AMV T-62 obr61 T-62 obr72 T-62M T-62MV T-72 Ural T-72 Ural-1 T-72A T-72M T-72M1 ZSU-23-4V ZSU-23-4V1 ZSU-23-4M ZSU-57-2 Most of the skins are 2048x2048 I highly recommend resizing to desired (lower) size format. Do not blindly copy-paste files. Pick a mod, make a backup if needed - test the file - decide - to keep it or not. Just in case - enjoy. Jarek. questions - suggestions - go to the designated area here
  3. View File Panzerpack for Ukraine Terrain Panzerpack for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. This package contains some tanks which are, or will be in the next time, in use in Ukraine War. This are: For the Ukraine: Leopard1A4 delivered by Germany Leopard1A5 delivered by Germany Leopard2A4 delivered by Canada, Spain and Norway T-64B original ukrainian tanks, former soviet T-72M1 delivered by Czech Republik and Poland For Russia: T-72B former soviet T-72BV former soviet The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK. The Leopard1A5 is a repaint of the tank which made Gabilon. The Leopard2A4 is a repaint of the tank made by Kesselbrut. Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough. The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game. I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality. Example for calculation of armour thickness: T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate. The formula is x= nominal thickness / cos(angle of armour plate) so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 Submitter Gepard Submitted 02/05/2023 Category Ground Object Mods  
  4. Version 1.0.0

    136 downloads

    Panzerpack for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. This package contains some tanks which are, or will be in the next time, in use in Ukraine War. This are: For the Ukraine: Leopard1A4 delivered by Germany Leopard1A5 delivered by Germany Leopard2A4 delivered by Canada, Spain and Norway T-64B original ukrainian tanks, former soviet T-72M1 delivered by Czech Republik and Poland For Russia: T-72B former soviet T-72BV former soviet The T-64B, the T-72 and the Leopard1A4 are repaints of the stock files made by TK. The Leopard1A5 is a repaint of the tank which made Gabilon. The Leopard2A4 is a repaint of the tank made by Kesselbrut. Alle LOD files are low poly, which reduce the workload of the computer. With my new made skins the tanks are looking good enough. The tanks are set for a timeframe from 2022 or 2023 onward. They will not appear earlier in the game. I have adjusted the values of the armour to make it more real. I also devided the hull of the tanks into two parts. The upper part has a better armour protection and the lower part a weaker armour, as it is in reality. Example for calculation of armour thickness: T-72M1 has a frontal hull armour of 3 layers of steel ( 50 mm inner plate, 60 mm outer plate, 30 mm add on plate) and one layer of Textolit (105 mm). Since Textolit has only effect against HEAT i use only the steel value to calculate. The formula is x= nominal thickness / cos(angle of armour plate) so we come to x= 140 / cos (68°) ==> x= 373,73 mm ~ 374 mm ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023
  5. Campaigning in the Balkans - in a tanksim with a storyline! For my first tanksim campaign to get its own set of mission reports, as a ground-based counterpoint to the concurrent IL-2 campaign reports, I thought I'd start with something slightly different - one of the few tanksims that will let you fight in Cold War era Soviet tanks. It's none other than IDDK's 2005 release, Iron Warrior - T72 Tank Command, also sold as T72 - Balkans on Fire. I've had this for a while but never really got to grips with it. Now I've made a start and I'm glad I did. You won't get big all-arms battles between NATO and the Warsaw Pact on the North German Plain. But what you do get is an impressive simulator of the T34, T55 and T72 with an unusual and engaging backstory, which reminded me of Operation Flashpoint - Cold War Crisis - or perhaps more appropriately, the Red Hammer expansion. For Iron Warriors casts you in the role of a former Soviet Army tanker and Afghanistan veteran who's volunteered to fight with the Serbs in the Yugoslavian Civil War of the 1990s. You'll fight vicious little battles in rolling countryside, with both sides making the best of whatever kit they can get hold off. As well as playing the Russian volunteer's campaign, there are some training missions; plus you can play some of the campaign missions singly, from the other side. Furthermore, there's a good selection of user-made single missions still available online, here. At the time of writing, the sim itself is still available; for example from Steam, and at a very good price. Iron Warriors is highly configurable and my DVD-cased version came with a small but decent manual. Like any good tanksim, it takes practice to pick up on all the controls and become reasonably proficient at fighting your tank. In many respects the sim is reminiscent of Steel Fury - Kharkov 1942 (I believe some of the dev team moved on to work on the latter sim) with a map interface which allows you an element of control over any units attached to yours and the ability to cycle through and inspect the units after a battle. The first mission In keeping with the Russian volunteer backstory, when you kick off the campaign, you are presented with your diary, in a military-style notebook. This is nicely crafted and it certainly helped me get 'in character' for the campaign. Turning the pages, my sim persona has added a little more detail, reminding me who I am, where I am and what I'm doing here. And now we also have the basis for the first mission - basically, my crew and I must get some war booty - in the form of an abandoned but functional T34 tank - back to our local base. Starting the mission itself, here's the actual briefing and map. Information is a little sketcky, notably on the strengths, dispositions and equipment of both sides, but the job is clear enough. Looking at the map (which you can expand) it's good that the contours show the lie of the land, as well as the location of an enemy oupost or ambush, apparently covering the road that would take me back to base. I quickly decide that I will not follow the road. Instead, I will attempt to by-pass the enemy, to my right. I can see from the countours and spot heights that if I keep far enough right I will be in dead ground, with the enemy the other side of a hill. If the Croats are mobile and have someone watching their backs I might still have to fight my way through. But as in that old Scots saying, no wise man rushes to a market where there's nothing to be bought but blows. My orders are to get my trusty old tank to our base, not go looking for trouble when I can avoid it. Plan made - time to get busy! ...to be continued!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..