- DCS Aircraft Skins
- DCS Aircraft Mods
- DCS Singleplayer Missions
- DCS Multiplayer Missions
- DCS Campaigns
- DCS Object Mods
- DCS Sound Mods
- DCS Tracks / Videos / Tutorials
- DCS Utilities
- DCS Joystick Config Files
- DCS Misc. Files
- DCS Patches
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Protect_Troop_Eagle! NEW N CORRECTED!
By fastmig
this is the new file i created. the old had mess-ups in it sorry about that. i have corrected the mess-ups the AI's are better than before and more planes. you have awacs support,support from other contries. weapons are better suited for your mission. the mission briefing in more in detail,you have it all!! use loman to open the zip file and compatible with v1.01 n v1.02.
360 downloads
0 comments
Submitted
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F-16c_Fight
By fastmig
fly the f-16c(with the mig cockpit)against the migs. up to 10 players and compatible with v1.01 n v1.02,use loman to open the zip file.
132 downloads
0 comments
Submitted
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F-16c with the mig29 cockpit!
By fastmig
fly the f-16c with the mig29 cockpit. use loman to open the zip file,compatible with v1.01 n v1.02
619 downloads
0 comments
Submitted
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A10_Su25_Training
By fastmig
A10 n Su25 training mission multiplayer. Takeout ground units and sams,it is a coop mission. up to 6 players with a array of missiles n bombs to choose from. use loman to open the zip files as like the other ones i have created. Compatiable with v1.01 n v1.102
169 downloads
0 comments
Submitted
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fighter_might1
By fastmig
it's the migs vs f-15c's. it's flying at mission multiplayer. u can fly the migs, sams are in the game so beware. it have fun written all over it!! compatible with v1.01 n v1.02. the 2 files i made, u have to use loman to open them.
116 downloads
0 comments
Submitted
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night_hawks1
By fastmig
it's the migs vs f-15c's. it's flying at night mission multiplayer. u can fly the su 33 off a carrier sams are in the game so beware. it have fun written all over it!! it's v1.01 n v1.02
129 downloads
0 comments
Submitted
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Thrustmaster Cougar HOTAS
By BIRD
You'll need Thrustmaster Cougar Throttle and Stick to use these files.
'.tmj' and '.tmm' files need to be opened with the application 'Foxy HOTAS Cougar Edition' that comes with Thrustmaster joystick and downloaded into the joystick.
Although jostick key mappings are developed to suit Soviet figther planes, they would work well with any fighter, like F-15. With smaller corrections they can be adapted for mud movers like A-10 and Su-25.
Philosophy behind the assignment of the keys was that only keys that one would need in a hurry are mapped. Other less urgently required keys are left for selection via keyboard. Keys mapped to the throttle are mostly to do with mechanical systems and radar/TDS screen. Keys mapped onto joystick are to do with attacking, defending the aircraft and views management.
These files were developed from original files crated by "Jagstang".
happy flying,
Dejan, aka. BIRD
574 downloads
0 comments
Submitted
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F-16 Falcon DogFighter with F-15 Cockpit
By Lt. Wales
F-16 Falcon DogFighter with F-15 Cockpit
enjoy the flight with this plan
3,836 downloads
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F-16 and Payload with A-10 cockpit 2.5
By Lt. Wales
Fly the F-16 and with his payload but in the A-10 cockpit!
Only the speed is still too slow lik the A-10
Have Fun :slow(en):
Made By Leonski
927 downloads
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AirfieldMap.ZIP
By WhiskeyRomeo
A clickable map of the Lock On theater of operations with airfields and airfield diagrams.
Click on the airfield names to see the airfield diagrams/airfield data.
Unzip into any folder and use the AirfieldMaps.html file to lookup the airfield data.
Based on the works of Jeroen-79
1,137 downloads
0 comments
Updated
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mig-29S Ocean Blue Tribal Dragon
By Black Dragon
This is a skin uploaded by Vitez(Black Dragon) so enjoy!!!!
113 downloads
0 comments
Submitted
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Fly all non-flyable aircraft except 1 For Lock On Flaming Cliffs 1.10-1.12a
By Viper1
Have you ever wanted to fly planes like the F-14 or the Mig27K? Well now you can do that along with other non-flyable aicraft execpt 1 cause I ran out of time to do it. You wont be able to fly the helicopters but you will be able to fly all other aircraft except 1. Now in other files that tell you that you can fly this aircraft by copying that skin somewhere else well this is so much easier. Simply back up the meinit.xml file in your me folder then copy my edited one in the me folder to overwrite the original and there you have it. You will now be able to fly all non flyable aircraft except 1. The best part about this is that when your controlling the plane with this file then you'll still have the same cockpit as that 1 plane that you could originaly fly in the game but now when you go outside your cockpit you'll notice that the plane is the same one you chose and not just that but you also get the exact charateristics of that plane. SO enjoy. I have fully tested this and only found 1 bug and thats where if you control a plane that has a propeller on it you'll notice that the propeller doesnt want to animate altough you will still be flying the plane cause the engines are still going. Other then that there were no problems. That includes weapons for the non flyable aircraft. I think you all would agree with me that this is the easyest way to control non-flyable aircraft. And also the plane you chose even if its a non-flyable one will have the same engine sound as the plane you chose and not one of the originals. And also note that if you pick a plane that used to be a non-flyable aircraft that you couldnt control then when you hit the fly button the loading screen will turn blue. This is normal. The loading thing will still load and it will return to normal when the flying mission comes up.
Please Note:This will only work for Lock On Flaming Cliffs 1.10-1.12a. All other versions below that you will lose control of the plane if you try to fly it the moment you start a mission in any version below 1.10. And also if you would like to comment on this and tell me what you think of this then drop the support topic and comment.
3,710 downloads
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Lock On Flaming Cliffs Patch 1.10 to 1.11 English Version Patch. Working Patch
By Viper1
This patch will upgrade your flaming cliffs from version 1.10 to 1.11. When upgrading from 1.10 to 1.11 if you have downloaded my fly all non-flyable aircraft except 1 file then you need to copy that file to a different location cause the meinit.xml file will be overwritten. All you have to do is copy to a different location then install patch then after that just overwrite the original again. This should have the full patch file in this one now. The last Flaming cliffs patch didnt go through all the way. Here are the list of fixes between 1.10 and 1.11
Corrected bugs and added features
· A memory leak caused by the client and host having different scenery settings has been fixed. This affected both single and multiplayer games.
· A radar lock warning is now given to F-15C/A-10A player when locked by an Su-27/MiG-29 in Home On Jam (HOJ) mode.
· No radar lock warning is given to Russian aircraft when locked by an F-15C in HOJ mode.
· Even if the launch aircraft is destroyed, Active Radar Homing (ARH) missiles will trigger radar a lock warning when in active range.
· Lock ranges when in Close Air Combat (CAC) modes have been decreased to 10 nm.
· If an aircraft has active Electronic Counter Measures (ECM), it no longer to possible to detect the emitter through terrain.
· Level of Detail (LoD) models have been added to ground vehicles. This has increased frame rate when vehicles are viewed at a distance.
· The F-15C can no longer identify a jamming target as friendly or enemy.
· Radar lock on F-15C Vertical Scan (VS) mode and Gun mode is no longer instantaneous.
· The F-15C backup artificial horizon now works correctly in roll.
· The F-15C backup compass on the canopy frame now shows correct heading.
· F-15C can no longer acquire the targets placed behind the jammering aircraft.
· Fixed the incorrect indication for the range to the next waypoint on the F-15’s HUD.
· The chaff and flares quantity for F-15 has changed. The F-15C has 120 chaff and 60 flares now.
· The Su-27/33 and MiG-29 appears on the TEWS and RWR as a 29 symbol because of the radar similarity of the associated radars.
· ARH missiles now use a conical search pattern when trying to acquire or reacquire a target. The search pattern will start from the longitudinal axis of the missile or the last know position of a designated target.
· Seeker gimbal limits for ARH and infrared guided missiles has been significantly reduced.
· Patriot, I-HAWK, MICA AR, and Buk can now use a loft trajectory when engaging targets at long range.
· New AWACS detection logic. AWACS will now be limited by radar max range, min range, angle of beam, horizon and terrain masking. Additionally, target detection will take into account a target’s radar cross section (RCS), its aspect angle, and its air speed (targets below the threshold gate will not be detected).
· New early warning radar (EWR) detection logic. EWR will now be limited by radar max range, min range, angle of beam, horizon and terrain masking. Additionally, target detection will take into target size, its aspect angle, and air speed (targets below the threshold gate will not be detected).
· Missing lighting reflections for all flyable, except Su-25T, have been added to canopies.
· Clients can now always enter their selected aircraft if the server has been running for more than eight hours.
· Client stability in multiplayer has been increased.
· Clients no longer suffer stuttering.
· Client aircraft no longer shake it the air if in the Caucasus region.
· View editing of client recorded track files has been corrected.
· When uninstalling, it is now possible to save your registry file automatically.
· The "Press S" client message is no longer displayed at the start of a multiplayer game.
· Cockpit lights will no longer work unless the aircraft power has been turned on.
· Landing approach audio cues now cease once over the runway threshold.
· A-10A chaff and flare counters being reversed has been fixed.
· In MP, the players may now recover on an aircraft carrier after it has turned.
· If two clients simultaneously spawn on an aircraft carrier deck, the program will no longer crash.
· Force Feedback support to aircraft using the Standard Flight Model (SFM) has been improved.
· AGM-154s will no longer collide if dropped in salvo mode.
· AGM-154 will no longer perform unrealistic flight maneuvers.
· Air Launched Cruise Missiles (ALCM), will no longer engage moving targets.
· The Target Designation (TD) box no longer move inverted if assigned to a joystick axis.
· When jumping to another aircraft, cannon ammunition level will now be correct.
· The wheels of client aircraft now turn.
· Flaming Cliffs logo has been added to Main menu image.
· The acceleration/deceleration index in the cockpit of the Russian fighters was changed. The right is accelerate, left is decelerate now.
· Fixed MP bug with “invisible” missiles of SAM after reloading.
· Fixed crash bug with respawn Su-33 player after his carrier was sinking.
· Fixed crash with asymmetric payloads at tip wing launchers of the Su-27 aircrafts (for example – R-73 and Sorbtsia).
· Fixed the fuel gage for MiGs. It will indicates the remainder of fuel in the external fuel tanks.
· Decreased probability of appearance the freezes with upcoming the AWACS messages.
· Fixed MP bug with decreased acquisition range of helicopters by the fighter of clients.
· Fixed the work time for engine of Kh-35 missile. It will fly at full range now.
· The antiaircraft gun Vulcan will be giving the lock warning on the RWR/SPO systems.
· The SAMs can engage the antiradiation missiles now.
· In the MP the flaps, brakes and gears of the Su-25T will be displaying at correct positions.
· In the MP game the clients will see the correct pointing for cannons of ground units during strikes over the statics and ground points.
· Fixed the calculating of the sun’s position that brought wrong time of day after 3 or more months. In long campaigns after half of year the sun was rise at the night and down at daytime.
· The SF copy protection of not request the CD every time, rather, it will only request it once a week.
· The SF copy protection compatibility with 64-bit MS Windows OS now.
· Added new Lua function in the Lock On\Config\Network\stats.lua file. This function can permit or forbid the display of the multiplayer events messages. At default the messages is permitted by chat_log = true; line.
· Added labels for all airports in the F10 view.
· Old 3D model of S-8 replaced at new by Alexander "Redline" Solovkov.
· Old 3D models of Hydra 70, ALARM, and Sea Eagle replaced at new by George "GYS71" Sinitso.
· Old 3D model RIM-66 replaced at new by Dmitry Kirichinsky.
· Old 3D models KAB-1500, 9M113, and 9M114 replaced at new by Marat "Aim" Zeinetdinov.
· Old 3D models CBU-97 and Kormoran replaced at new by Marс Marbot.
· Old 3D models FAB-1500 and S-5 replaced at new by Peter "Peter Pan" Ruzanov.
· Old 3D models Kh-65, BL-755, AGM-62, AGM-154, AGM-84E, AGM-119, GBU-12, GBU-16, GBU-27, and Zuni replaced at new by Yury “SuperVasia” Bratukhin.
· Old 3D model AIM-54C replaced at new by Mig-Mag.
We bring back the old 800 x 600 graphic resolution for supporting the 3D goggles. But with this resolution may appear some problems with the user interface, therefore we don’t advice used this resolution needlessly. You'll know if its version 1.10 cause thats the starting version for flaming cliffs. Please note that this is for the english version for lock on flaming cliffs only.
2,437 downloads
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Lock On Flaming Cliffs Patch 1.10 to 1.11 English Version Patch.
By Viper1
Do not download this file cause this is not the full patch cause the uploader stoped. This patch will upgrade your flaming cliffs from version 1.10 to 1.11. When upgrading from 1.10 to 1.11 if you have downloaded my fly all non-flyable aircraft except 1 file then you need to copy that file to a different location cause the meinit.xml file will be overwritten. All you have to do is copy to a different location then install patch then after that just overwrite the original again. Here are the list of fixes between 1.10 and 1.11
Corrected bugs and added features
· A memory leak caused by the client and host having different scenery settings has been fixed. This affected both single and multiplayer games.
· A radar lock warning is now given to F-15C/A-10A player when locked by an Su-27/MiG-29 in Home On Jam (HOJ) mode.
· No radar lock warning is given to Russian aircraft when locked by an F-15C in HOJ mode.
· Even if the launch aircraft is destroyed, Active Radar Homing (ARH) missiles will trigger radar a lock warning when in active range.
· Lock ranges when in Close Air Combat (CAC) modes have been decreased to 10 nm.
· If an aircraft has active Electronic Counter Measures (ECM), it no longer to possible to detect the emitter through terrain.
· Level of Detail (LoD) models have been added to ground vehicles. This has increased frame rate when vehicles are viewed at a distance.
· The F-15C can no longer identify a jamming target as friendly or enemy.
· Radar lock on F-15C Vertical Scan (VS) mode and Gun mode is no longer instantaneous.
· The F-15C backup artificial horizon now works correctly in roll.
· The F-15C backup compass on the canopy frame now shows correct heading.
· F-15C can no longer acquire the targets placed behind the jammering aircraft.
· Fixed the incorrect indication for the range to the next waypoint on the F-15’s HUD.
· The chaff and flares quantity for F-15 has changed. The F-15C has 120 chaff and 60 flares now.
· The Su-27/33 and MiG-29 appears on the TEWS and RWR as a 29 symbol because of the radar similarity of the associated radars.
· ARH missiles now use a conical search pattern when trying to acquire or reacquire a target. The search pattern will start from the longitudinal axis of the missile or the last know position of a designated target.
· Seeker gimbal limits for ARH and infrared guided missiles has been significantly reduced.
· Patriot, I-HAWK, MICA AR, and Buk can now use a loft trajectory when engaging targets at long range.
· New AWACS detection logic. AWACS will now be limited by radar max range, min range, angle of beam, horizon and terrain masking. Additionally, target detection will take into account a target’s radar cross section (RCS), its aspect angle, and its air speed (targets below the threshold gate will not be detected).
· New early warning radar (EWR) detection logic. EWR will now be limited by radar max range, min range, angle of beam, horizon and terrain masking. Additionally, target detection will take into target size, its aspect angle, and air speed (targets below the threshold gate will not be detected).
· Missing lighting reflections for all flyable, except Su-25T, have been added to canopies.
· Clients can now always enter their selected aircraft if the server has been running for more than eight hours.
· Client stability in multiplayer has been increased.
· Clients no longer suffer stuttering.
· Client aircraft no longer shake it the air if in the Caucasus region.
· View editing of client recorded track files has been corrected.
· When uninstalling, it is now possible to save your registry file automatically.
· The "Press S" client message is no longer displayed at the start of a multiplayer game.
· Cockpit lights will no longer work unless the aircraft power has been turned on.
· Landing approach audio cues now cease once over the runway threshold.
· A-10A chaff and flare counters being reversed has been fixed.
· In MP, the players may now recover on an aircraft carrier after it has turned.
· If two clients simultaneously spawn on an aircraft carrier deck, the program will no longer crash.
· Force Feedback support to aircraft using the Standard Flight Model (SFM) has been improved.
· AGM-154s will no longer collide if dropped in salvo mode.
· AGM-154 will no longer perform unrealistic flight maneuvers.
· Air Launched Cruise Missiles (ALCM), will no longer engage moving targets.
· The Target Designation (TD) box no longer move inverted if assigned to a joystick axis.
· When jumping to another aircraft, cannon ammunition level will now be correct.
· The wheels of client aircraft now turn.
· Flaming Cliffs logo has been added to Main menu image.
· The acceleration/deceleration index in the cockpit of the Russian fighters was changed. The right is accelerate, left is decelerate now.
· Fixed MP bug with “invisible” missiles of SAM after reloading.
· Fixed crash bug with respawn Su-33 player after his carrier was sinking.
· Fixed crash with asymmetric payloads at tip wing launchers of the Su-27 aircrafts (for example – R-73 and Sorbtsia).
· Fixed the fuel gage for MiGs. It will indicates the remainder of fuel in the external fuel tanks.
· Decreased probability of appearance the freezes with upcoming the AWACS messages.
· Fixed MP bug with decreased acquisition range of helicopters by the fighter of clients.
· Fixed the work time for engine of Kh-35 missile. It will fly at full range now.
· The antiaircraft gun Vulcan will be giving the lock warning on the RWR/SPO systems.
· The SAMs can engage the antiradiation missiles now.
· In the MP the flaps, brakes and gears of the Su-25T will be displaying at correct positions.
· In the MP game the clients will see the correct pointing for cannons of ground units during strikes over the statics and ground points.
· Fixed the calculating of the sun’s position that brought wrong time of day after 3 or more months. In long campaigns after half of year the sun was rise at the night and down at daytime.
· The SF copy protection of not request the CD every time, rather, it will only request it once a week.
· The SF copy protection compatibility with 64-bit MS Windows OS now.
· Added new Lua function in the Lock On\Config\Network\stats.lua file. This function can permit or forbid the display of the multiplayer events messages. At default the messages is permitted by chat_log = true; line.
· Added labels for all airports in the F10 view.
· Old 3D model of S-8 replaced at new by Alexander "Redline" Solovkov.
· Old 3D models of Hydra 70, ALARM, and Sea Eagle replaced at new by George "GYS71" Sinitso.
· Old 3D model RIM-66 replaced at new by Dmitry Kirichinsky.
· Old 3D models KAB-1500, 9M113, and 9M114 replaced at new by Marat "Aim" Zeinetdinov.
· Old 3D models CBU-97 and Kormoran replaced at new by Marс Marbot.
· Old 3D models FAB-1500 and S-5 replaced at new by Peter "Peter Pan" Ruzanov.
· Old 3D models Kh-65, BL-755, AGM-62, AGM-154, AGM-84E, AGM-119, GBU-12, GBU-16, GBU-27, and Zuni replaced at new by Yury “SuperVasia” Bratukhin.
· Old 3D model AIM-54C replaced at new by Mig-Mag.
We bring back the old 800 x 600 graphic resolution for supporting the 3D goggles. But with this resolution may appear some problems with the user interface, therefore we don’t advice used this resolution needlessly. You'll know if its version 1.10 cause thats the starting version for flaming cliffs. Please note that this is for the english version for lock on flaming cliffs only.
876 downloads
0 comments
Updated
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SU-27 White Star 1024x1024 Skin
By Rustam
SU-27 White Star Skin (Install: SU-27 skin (Skin #5)). Use Loman 2.x (or higher) to install, or manualy extract skin files to your LockOn\Bazar\TempTexture folder
619 downloads
0 comments
Submitted
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F-16C v1.1
By suntrace1
Mod was made by US_Marine, compliant with LOMAC v1.02. Install it with LOMAN.
---------------------------------------------------------------------------------------------------
ok, this is the f-16c this covers over the mig-29a it has all the weapons the real f-16c
has any questions/ comments you can get ahold of me on my site www.stargate-bfm.net
or my email/ msn cgm12mgc@hotmail.com
---------========goodies! :)=========------------
ok, payload =
AGM-88
AGM-45
CBU-97 mer* 2
Mk-82
Mk-83
Mk-84
Aim-120c
Aim-9
these were all picked because they would work with the player
known bugs,
when you get shot you will loose 2 engines....
thats about it
have fun
US_Marine
2,746 downloads
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Mod Man 50012 Flaming Cliffs Enabled
By ReiFukai
ModMan 50012 Flaming Cliffs Enabled, allows users to more or less "Safely" modify there Flaming Cliffs Enabled Lock On. Decided to send this up due to Loman incompatibility for flaming cliffs (especially with sound mods of all things). I had to hunt around quite abit to find this and felt it may be of use for those that still wish to diddle/tweak there Lomac/FC.
2,239 downloads
0 comments
Submitted
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A-10 bomber
By jose
defends the city and eliminates the enemy airport.
Multiplayer 5 A-10.
253 downloads
0 comments
Submitted
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MiG-29C Ocean Blue Tribal Dragon
By Rustam
MiG-29C "Ocean Blue Tribal Dragon" (Install: as MiG-29C skin (Skin #6)). Use Loman 2.x (or higher) to install, or manualy extract skin files to your LockOn\Bazar\TempTexture folder
436 downloads
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0 comments
Submitted
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0 comments
Submitted
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F-15C Fictive Skin
By Cpt_Vermine
Here is a 2048*2048 fictive skin for the F-15C, it's my first one, so please tell me what you think about it ;)
584 downloads
0 comments
Updated
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Polish MiG-29A - 1plm (from USRR)
By Razorblade67
Poland bought MiG-29 in 1989 and 1990 from former Soviet Union (9 MiG-29A and 3 MiG-29UB).
This is the old Polish Air Force scheme and MiG's was repainted later, during the overhaul in Poland.
MiG's served in 1st Fighter Regiment "Warsaw" (1 plm "Warszawa")
Skin replaced Russian skin "AF-Standard 2" (red code numbers) and has old Polish marks.
236 downloads
0 comments
Updated
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