F-15E Strike Eagle by Kaiser1
ESPAÑOL
Versión del F-15 adaptado a cazabombardero todo tiempo, cuando entró en servicio en la USAF, los F-15E fueron dotados de un radar AN/APG 70 del tipo multimodo (impulsos Doppler+banda X), después de servir en varios escenarios de combate, la USAF pidió una modernización en su aviónica a Boeing, el cual junto con Raytheon, remplazaron los APG 70 por radares tipo AESA de barrido electrónico activo, los AN/APG 82 V1, que contaban con varias cualidades superiores que sus antecesores.
Esta versión del F-15E esta desarrollada sobre la base de la versión F-15E Strike Eagle V1.3 de Dave con permisos otorgados, intentando mejorar la aviónica de los F-15E y dotarlos de una cabina propia y correspondiente.
El F-15E proporciona las siguiente mejoras:
3 pantallas MFD con la información necesaria para el piloto virtual.
Versión de radar lo mas fiel al AN/APG 82 V1.
Identificador IFF (Amigo-Enemigo), en la pantalla del radar los enemigos aparecen de color AMARILLO y los amigos de color AZUL (solo en modo TWS-Track While Scan).
El APG 82 tiene una ventana de escaneo de 120° y un rango de alcance de 160.
Versatilidad de armamento tanto aire-aire como aire-superficie.
Muestreo de rangos para misiles AA de radar activo y semiactivo.
En fase de pruebas de combate consiguió victorias contra J10A y MiG-35 Fulcrum F.
Agradecimientos a Dave y el equipo de trabajo del F-15E V1.3, a CombatACE, al grupo Strike Fighters Series y sus modeladores.
INGLÉS
Version of the F-15 adapted to fighter bomber all time when he entered service in the USAF, the F-15E was fitted with an AN / APG 70 radar multimode type (pulse Doppler + band X), after serving in various scenarios combat, the USAF ordered a modernization in its avionics to Boeing, which together with Raytheon, replaced the APG 70 radar AESA type of active electronic scanning, the AN / APG 82 V1, which had several superior qualities than their predecessors.
This version of the F-15E is developed on the basis of the version F-15E Strike Eagle V1.3 Dave, trying to improve the avionics of the F-15E and provide them with a corresponding own cabin.
The F-15E provides the following improvements:
3 screens MFD with the information necessary for the virtual pilot.
Radar version as faithful to the AN / APG 82 V1.
ID IFF (Friend or Foe), on the radar screen enemies appear yellow and friends of BLUE (TWS-only mode Track While Scan).
The APG 82 has a scanning window of 120 ° and a range of range of 160.
Versatility both arms air-air and air-to-surface.
Sampling AA missile ranges for active and semi-active radar.
In combat test phase got victories against J10A and MiG-35 Fulcrum F.
Thanks to Dave and the team of F-15E V1.3, to combatace, the group Strike Fighters Series and modelers.
Update on the J-31 (Bandidos) for SF1
Update:
- Skins
- Damage textures
No J31 cockpit for SF1 so I've retextured the SF1 F-22 pit
Thanks to Bandidos and ThridWire
Loading & Hangar Screens by LeL
Douglas BT2D "Dauntless II" Version 2.0 - for SF/SFG/WoV/WoE WW2 PTO installs patched to 06 levels -ONLY-!!
Updated to Version 2.0, Uploaded 5/18/09!!
-- NOTE: this package is designed to TOTALLY replace my original release from 2005, in it's entirety!! --
This is a complete reskin and redecaling of MontyCZ's A-1H Skyraider into a "What If..." variant of it's predecessor, the BT2D "Dauntless II", had it been available for use in the world of WW2: 1946, in the Pacific Theatre.
This version, as stated above, replaces the original. It's gone through some updating, but still remains pretty much the same. All new decals have been created (and properly done THIS time!) with correct Modex, and new BuNums. The BuNums themselves are actually AD-1 series numbers, but as the BT2D was renamed in 1947 TO the AD-1, this poses no historical conflicts. A new skin, with appropriate weathering, based of new templates, is also included. Some other 'fixes' include the renaming of some bits in the data ini, so's they 'disappear' when not used, and the addition of more formation/running lights and a landing light.
The aircraft depicted in the mod represents BT2Ds of VA-19A, the first squadron to recieve them, and be carrier qualified (that part really is true), aboard USS Coral Sea in 1945.
This is a COMPLETE addon aircraft, with all necessary parts, including an excessively repainted version of the A-4E cockpit (it's the closest there is -- see NOTES below for alternates). For those not having the WW2 Weapons pak, the AN/APS-4 radar pod and 300 gallon AD Blue drop tanks are included.
= IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2/SF2:V new series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised...
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Also included, at the bottom of this document, is the Alternate History essay, telling the story of the Dauntless IIs use against the Home Islands.
Good Hunting!
Wrench
Kevin Stein
June. 24, 2016
Version 1.6 Full Update Package A-10A and C Thunderbolt II "Warthog" Pack
Content size of Install files 1.82GB unzipped.
====================================================================================================
CLEAN INSTALL REQUIRED! Remove Aircraft Folders,
all other folders can be overwritten.
INSTALL:
Drop the contents of the Install folder into the Game Root folder. e.g.
X:\Users\UserName\Saved Games\ThirdWire\StrikeFighters2 Israel\
Overwrite when asked.
AddAllToWeapons.ini is located in the Weapons folder and added to the Game Weapons by using
the Weapons editor. Open the Weapons Editor, browse to the Weapons folder in question and
open the WEAPONDATA.INI (Extract it if you don't have it in the Weapons Folder with CAT Extract)
Then choose Import/Merge and open AddAllToWeapons.ini and pick Save. If you want the New
LAU-3A to show up rather than the Stock LAU-3A, open the WeaponsData.INI you just added
weapons to and paste the Data provided in the AddAllToWeapons.ini manually for that Weapon.
Reason is that if the weapon already exists it wont overwrite it. Once you've pasted in the Data open
the WEAPONDATA.INI with the Weapons Editor, open the WEAPONDATA.INI again and Save.
Extras Folder contains files for optimized play. Use at discretion.
\Flight\ Folder:
FLIGHTENGINE.INI [unlimitedDetailOption] MaxTextureRes=0
NATIONS.INI With Nations from SF:2 and added New World Order and U.S. Army.
SOUNDLIST.INI obviously stock plus added sounds.
VIEWLIST.INI Taken from SF:2 and optimized for wide angle screen shots.
\Objects\ Folder:
AIRCRAFTOBJECT.INI Changed to keep CCIP from showing through solid Cockpit sections.
\PilotData\ Folder:
SQUADRONLIST.INI My collection of Squadrons, to allow the A-10 Squadrons to show
up and use decals correctly.
These may be dropped into their respective folders to use. Backup your files before overwriting.
====================================================================================================
The package includes:
Updated A-10A and C Thunderbolt II "Warthog" Model of the 3.0 released by Wpnssgt, re-released as version v1.0
A-10 Squadrons represented 18FS, 25FS, 45FS, 47FS, 66WS, 74FS, 75FS, 76FS, 78FS, 81FS, 91FS, 92FS, 103FS, 104FS,
107FS, 184FS, 190FS, 303FS, 333FS, 354FS, 355FS, 356FS, 357FS, 358FS. Plus Extra Skins.
====================================================================================================
CREDIT:
Model:
Wpnssgt - Original model and post v3.0 3D Modifications.
Spectre8750 - 3D Modifications
Russouk2004 - 3D Modifications
Sundowner - Skin Template, Skins.
Spectre8750 - Skins, Decals.
A-10 Aces II Seat - Ravenclaw_007.
Diego - USAF Pilot
Cockpits:
Kesselbrut
Spectre8750
Weapons:
331Killerbee
Bunyap
EricJ
Ravenclaw_007
Rusty_hawk
Wpnssgt
Spectre8750
Sounds:
Dave, Spectre8750
Effects:
Ejection Seat system - Stary.
Tracer Smoke Emitter - Stary.
30mm GAU-8\A Effect - Deuces.
====================================================================================================
THIS MOD MAY BE POSTED IN OTHER MODS (NO PAYWARE) AS LONG AS THE README IS INCLUDED AND CREDIT FOR
THE MODDERS IS GIVEN.
====================================================================================================
A special Thanks to Mike (Wpnssgt) and Kesselbrut for all their work and allowing me to take on this project.
Thanks for downloading, hope you enjoy.
-Spectre8750
Model by Cocas
Okay this is not your ordinary plane obviously and doesnt really
belong in a permanent std install.
At this stage it can ONLY be flown when starting in the air, - If someone could fix that please do so and reupload.
Arm your warhead and detonate on/near impact.
obviously it is a kamikaze type weapon.
Tested on WoV only.Should work on all WO* SF1 series.
I have included a weps package with this so you can equip your he-111
with one- you will just have to workout the weapons on board placement position.
I have borrowed dozens of bits and pieces of others aircraft and do hope
I havent broken any rules or offended in doing so.Im trying to share too.
THIS IS A BETA-AI is pretty much useless with this aircraft-it is defenceless
but still fun to shoot down.
If anybody wants to improve on this and reupload - be my guest-Im sure
Cocas wont mind.
Cocas,Shaolin and the beast present the new and improved G-1
5 skins Included with remodeled 37mm kannon
based on pasko's ju-87b
read me's included
UPDATED...
Hello volks!
THIS IS NOT MY MODEL, but I menaged to find it and I forgot which site was that... Not A-Team Skunkworks... The one on that site doesn't work for me.
I don't know who made this model but I owe him/her BIG thanks! Cheers!
Big thanks to yet another unfamiliar person to me for making the pilot I used and added here!
And last but not the least big big thank you goes to Bongodriver whose cockpit I used!
I haven't tried this game anywhere else besides Wings Over Europe with October 2008 Patch!
After spending hours trying to figure out how some stuff work, I decided to update this little marvel!
So... what are the new stuff or let's say updated ones?
1: Massive improvement on the skin itself! Took me forever to do it the way it mostly resembles to the real plane.
2: Further adjustments of maneuverability.
3: Added some of the effects which it didn't have before. e.g. Fuselage Vortex Emitter
4: Fixed LOADOUT.ini file
5: Check out those afterburners! ;)
6: It has it's own pilot now, not the default pilot anymore.
Installation instructions:
1: put content from the "Aircraft" folder to Your "Aircraft" folder
2: put content from the "Sounds" folder to Your "Sounds" folder
3: put content from the "Effects" folder into Your "Effects" folder
4: ENJOY PLAYING THIS BABY AS MUCH AS I DO!
I think that is it for now. I am not sure if I've forgotten something to mention.
If you have any questions or suggestions, I would LOVE to hear them!
Best regards,
Pavle!
Bolkkow-Blohm stealth demonstrator "Firefly"
This aircraft as far as I know did fly but I havent seen anything recent ..
So,as far as I know this is the only 3d model in any game I know of...
It was a pleasure to make and give to the community of Third Wire Flight sims...
This aircraft is NOT compatible with SFP2..But can be edited to fly in that version..
Even though this is a stealth a\c,I couldnt find any info on internal missile bays so it carries external,jettisionable pylons,and a cannon that deploys\detracts automatically,when the fire button is depressed...keeping in the stealthy mode..
I hope you enjoy this model..
Templates will follow asap...