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SF/WO* Utilities/Editors
SF/WOV/WOE/FE Utilities/Editors
73 files
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Gun Editor for Sp3.
You need to run it in Win98 compatability if on XP.
By BUFF1,454 0 -
Latest update to the Mission ini variables
By Guest1,441 0 -
Doc to make changes to the aircraft loadouts
By Guest2,546 0 -
Decal tutorial written by TK on using decals while creating skins for Project-1
By Guest998 0 -
3D Studio Max Exporter Notes in Word .doc format. This is a mini-tutorial on creating and importing 3D objects into Strike Fighters and is a must-read for all buddings modellers.
By Guest746 0 -
A great utility that extracts game files from the .CAT files. A must for skinners and FM tweakers.
By Guest13,947 0 -
Gun Editor for Strike Fighters. Patch to compatible.
By Guest833 0 -
See title...
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce698 0 -
Korean War UN Data Groups
By rebel ryder298 0 -
These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB)
Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
Make sure to back up your game before attempting to create any mods, and have fun!
By BUFF623 0 -
3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06
These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
Make sure to back up your game before attempting to create any mods, and have fun!
By BUFF686 0 -
Using KMD, I found myself a little lost with the 44 ground object's list, so here it is a table with the pictures of each item, hope it will be useful for someone else.
By jumiro489 0 -
Little tool for analyzing First Eagles Aircraft_Data.ini
(not sure about other 3rd wire aircraft, some of the estimated calcs would be surely wrong)
see readme for a few more details
By p10ppy617 0 -
A neat little utility created by Kreelin, that allows you to input data (wingtip and centerline chord, wing sweep angle, wing area, etc.) and will calculate CL, CLa, mac and Ymac for you.
FYI, TK from Thirdwire uses Mach 0.4 as a reference speed.
This file is available as is, without documentation.
By Fubar512495 0 -
Original Pilot's Notes for the Spitfire IIA & IIB from the Air Ministry, dated July 1940 on the cusp of the Battle Of Britain.
This is like an "owner's manual" for the Spitfire. Section 1 contains sections on the Controls, Engine, Cockpit [including 2 B&W images of the port and starboard side of the pit], Operational Equipment, and Wireless.
Section 2 contains "Handling and Flying Notes for Pilot", and has sections on Starting the Engine, Taxying, Taking-Off, Climbing, General Flying, Stalling, Spinning, Diving, Aerobatics, Combat Manoeuvres [sic], Landing, et cetera... Sorry, there are no page numbers on the original.
I thought this document important enough to include in the download section, rather than a link in a thread that will be subsequently buried. I hope you all agree. I plan on delving into the excellent library and archives I have access to and provide more gems like this.
By Bandy212 0 -
This is the first video in a series of tutorials for making models in 3D Max. All videos where made by Mustang several years ago, and have helped quite a few of us make mods.
Notes:
In RAR archive
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce756 0 -
#2 in Mustang's series. This one covers importing 3-views from the previous tutorial into 3ds Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce640 0 -
#3 in Mustang's series. He covers fuselage creation in this tutorial.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce684 0 -
This video covers cutting objects in 3D Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce501 0 -
This covers creating and adjusting wing shapes.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce522 0 -
Weapons editor for Strike Fighters. Patch 2 compatible.
By Guest1,422 0 -
Learn how to trim out the canopy.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce516 0 -
Get a move on! :)
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
By DWCAce596 0
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