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- SF/WO* Aircraft Skins
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- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
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This is a missing redhouse.lod file ( and textures ) for Redhouse building model. If You already have my Barracks pack, download it and copy to your terrain folder.
By wingwiner52 0 -
the files are replasment skins easy to install copy and paste over the defualt or ones you want to replace make sure to back up you files just incase you dont like them
A10 ace combat skin desest skin
A10 digatial camo beta ver
By blackwasp7387 1 -
opt Skin for F/A 18A VMA235 Death angels Black Hornet ver for night fighting its a F 18 hornet might aswell look like one
unpack install and enjoy
By blackwasp7336 0 -
an optiial skin for f/a 18A VMA235 Death Angels
unpack and install and enjoy
By blackwasp7346 1 -
These are skins (no decals) for the F-111.
F-111A (South East Asia - Night)
F-111C (Gunship Grey) including ARDU
F-111E (South East Asia - Night)
F-111G RAAF (Gunship Grey)
FB-111A (SAC camo) and DARK VARK
I'd like to thank eveyone who that worked on the F-111 for Strike Fighters.
By Piglet_772 1 -
LAPES_ParaCargo For SF1,WOX Patch 08
This mod is a LAPES (Low Altitude Parachute Extraction System) and a HCU-6/E or 463L Master Pallet Cargo loads set up to be dropped from a C-130A.
This mod requires end-user .ini edits for installation.
First you need the TW C-130A Flyable With the cockpit of your choice. (Not tested with any other aircraft).
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To install: !!! Backup any and all files this mod may/will overwrite!!!
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Unzip to a convenient location .
Drag and Drop Folders:
1. Objects Folder
2. Effects Folder
3. Sounds Folder
Editing of each file is covered in separate Readme's . I have included Referance coipes of the .ini’s I used in creating this mod.
.ini
Edits Required to files:
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Extracted from: ObjectData.cat
1. MISSILEOBJECT.ini
2. WRECKOBJECT.ini
3. C-130A_DATA.ini
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Extracted from: FlightData.cat
1. SOUNDLIST.ini
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Optional:
1. C-130A_LOADOUT.ini
2. _Cockpit.ini
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WEAPONDATA.ini: Add weapons data using the 0/8 patch level Weapons Editor.
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Note on the craters: The impact effects/sounds work for both weapons/cargo loads, The HUC6E (HUCCrater) has only showed up for me 30% of the time on any terrain I tested with. The M-113 APC (APCCRATER) has only showed up if I assigned the crater type (7) to a 500lb_Bomb, so I know they work.
Note on HUC6E: The parachute deploy animation it timed to the “Subsonic Drag Cd” and the”Drag Area Multiplier”. If these values are change unsatisfactory results may accrue.
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Credits:
TW: c-130A
LAPSE 3D Model's and Textures: Myself
Effects Created with info by : Old Diego
This Mod is Freeware and not to be sold!
Anyone wishing to refine this mod or convert it to SF2 and re-upload it may do so.
Raven
02/28/13
By RAVEN143 8 -
The wing of Combat 31 is based in "Lago Agrio". His mission is the strike and the counter insurgency.
Thanks to "A-Team" for this fantastic model.
By adm1777 0 -
T-33A del 41º grupo del Ejercito del Aire, BA Zaragoza.
En servicio con el ejercito del aire Español desde 1954. Fue el principal entrenador a reaccion, hasta la llegada del C-101.
El ultimo ejemplar fue retirado en 1985.
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T-33A of the 41º Group of Saragossa, Ejercito del aire, Spain
In service with the Spanish "Ejercito del aire" from 1954. It was the main Jet trainer, until the arrival of the C-101.
The last exemplary retired in 1985.
Credits:
Pasko, T-33 model
Gramps, Skin base
By adm1777 0
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