Since he's having issues uploading I decided to upload it for him:
"Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"
New CBU's by GrinchWSLG and Dave (USAFMTL)
Models and skins by GrinchWSLG
ini by Dave
These are new higher res CBU's designed to replace the ones in the weapons pack.
In your Objects folder if you do not already have one, make a folder that says "weapons" and drop these in there.
CBU-87
CBU-89
CBU-94
CBU-97
CBU-103
CBU-104
CBU-105
Enjoy
Dave
this is the missing gray drop tank for the SUE(M)
just unzip, and drop into the /Weapons folder.
sorry I forgot it from the package
wrench
kevin stein
I began this project almost since i got into CA 3 years ago, it`s my proposition, to add more realism to the sim, i gather all the Guns i have and collected some others, here, there and everywhere (not The Beatles song:)), and put them together to have more gun sounds, air, ground and the naval big guns.
***INSTALLATION***
As a hint from Fubar512, i made this two folds:
1) Just install everything as is in your desired mod folder, it has been designed to work on any SF2 or SF2 MOD install, THIS WILL OVERWRITE EVERYTHING ON YOUR GUNS, SOUNDS AND SOUNDLIST.INI, so if you have it modded already, refer to the alternate way #2.
2) As stated before, if you have a modded SOUNDLIST.ini, i left a list of the sounds, for you to pick the one you like along with their descriptions, so, you can edit yours at your will.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individual:
-Fubar512 from which i picked most of the sounds for the game.
-I wish i could name more people but since this MOD is SOO old, i lost track of the owners, with my apologies in advance, if you let me know via pm, i could add you to the list.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
For V 2.0 i made some changes in the Soundlist.ini and added some different sounds, thanks to Fubar512 and Spillone104 for the advices.
An add-on for Wrench's A-16 Attack Falcon. This adds the PAVE PENNY laser receiver to the right chin station. Since there currently isn't a proper PP pod, I sub'd the HTS pod and made it a laser designator and painted it to match the photos I found.
Follow the README and have some fun.
-Storm
i made this bombs for the Buccaneer project but i release this pack as stand alone version since this bombs where not only carried by the Buccaneer , a lot of other aircraft from the RAF and RN did carry this bombs as well
to install simply drop them in to your weapons folder
Note:
especially for the WE.177A is it important to make a direct hit since the 10kt warhead makes only a "limited" damage,
best results will be with this parameters for bomb release
Speed = 450kts
Altitude = 10000ft
Range to target = 1.8Nm
on some Aircraft you have to edit the data.ini by adding NUC to the weapontype of the selected weaponsstation
have fun
ravenclaw_007
Credits:
The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
Combat Ace -greatest site for flightsims enthusiasts and artists
This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
this is a update-pack of AGM-65 missiles some of it was part of the NATO fighters some are new
to install simply drop them in to your weapons folder and let overwrite if ask to
the LAU-88A launcher is only includet for the missiles with a weight above 215kg (AGM-65E/F/G) so they will be mounted properly
ravenclaw_007