This pack will add skins and some ini edits to Dels original C-130
Hercules, in both the E and H models. This pack includes:
OBJECTS
AIRCRAFT: C-130E (with loading screens, ini edits and skins)
C-130E_94
C-130H
C-130H_94
The Skins: South East Asia camo and European 1 (Lizard) camo for the earlier
models, Equipment Excellence Gray for both _94 models
DECALS: includes decals for ANG logo and title, AFRES, and MAC,
as well as 30 historical serial numbers for both the E and H.
PILOTS: Dome and dome2 for the SKE dome. Also a FAKE_PILOT to make them
work.
WEAPONS: Parachute crate, Jeep, Paratroopers, wing tanks
SOUNDS
Sounds: C-130engine.wav
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Credits
TK: the overall game
Dels: the original model and his many excellent templates for skinning
Florian: for the para crate object, originally his fallifrachte from his
C-160 Transall mod
Killerbee331: the Jeep from his weapons pack
Wrench and ravenclaw_007: techniques that i used to eliminate some meshes
and get the droptanks to show in the loadout.
mppd: the physical model for the SKE dome
Slartibartfast, Dels and the unknown 3rd person: taking a peek at the beta for any
glaring errors (sorry about no sound guys!)
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Installation
unzip and add to the appropriately named folders. allow overwrite where needed
(should only be sounds and the fake pilot). enjoy.
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*********************** NOTES TO MODDERS ***************************************************
This mod was created with you guys in mind. it has several decals and more importantly the placement in the
decal ini's to assist you with doing many units and nations for the Herc. Feel free to add or improve this so
we can see more C-130s in time appropriate skins on the airfields.
********************************************************************************************
********************************************************************************************
Thank you for downloading this mod and i hope you enjoy it.
Kevin Unruh
aka daddyairplanes
1 Mar 2013
Discussion and screenshots here
NOTICES :
This mod is NOT released under the Combat Ace Freeware Licensing Agreement (http://combatace.com/topic/55729-freeware-licensing/) as it includes content NOT subjected to it.
The only content you can reuse freely following the CA Freeware Licensing are the SKINS and DECALS as they are my creation based on freely released template or from scratch;
For all the rest you MUST contact the original author beforehand.
----------------------------------
PREREQUISITES :
To my knowledge you only need SF2:E, however you might also need the Exp2, if you have finflashes not showing, just tell me and I'll include mine rather than using TW's.
This should work without trouble with NATO Fighters 5 (however the versions already included in NF5 have a slightly different file organization and naming convention).
This mod should not rewrite anything except itself and the relevant campaign files.
----------------------------------
GLOBAL NOTES :
All planes marked with a * in the numbers list are considered historically correct, all others are as correct as sources allow, at worst they come from the pool of planes available to the nation in the given timeframe and bear possibly existing squadron numbers.
There's a topic on CA (http://combatace.com/topic/68436-rf-84f-thunderflash-request-for-information-and-superpack-wip/) tracking my progress and meant to receive any feedback and information you might want to share.
----------------------------------
NOTES FOR 1956 :
The Suez and Norwegian skins are bonuses and not useful for a Europe '56 campaign.
I initially planned of including slightly anachronistic camouflage versions for Belgium and Netherlands, however, given the time needed for the operation and the fact that the campaign takes place in the heart of winter, camouflage would have made no sense.
If you feel the need to properly install the Squadrons, you should add the following to your SQUADRONLIST.INI (if they squadrons are not already there), but everything is set up to work without it.
-----
[squadronxxx]
Name=32TRS
DisplayName=32nd TRS
Nation=USAF
[squadronxxx]
Name=38TRS
DisplayName=38th TRS
Nation=USAF
[squadronxxx]
Name=302TRS
DisplayName=302nd TRS
Nation=USAF
[squadronxxx]
Name=303TRS
DisplayName=303rd TRS
Nation=USAF
[squadronxxx]
Name=ER1/33
DisplayName=ER 1/33 'Belfort'
Nation=France
[squadronxxx]
Name=ER2/33
DisplayName=ER 2/33 'Savoie'
Nation=France
[squadronxxx]
Name=ER3/33
DisplayName=ER 3/33 'Moselle'
Nation=France
[squadronxxx]
Name=ER4/33
DisplayName=ER 4/33 'Fumassol'
Nation=France
[squadronxxx]
Name=42BAF
DisplayName=42nd Squadron
Nation=Belgium
[squadronxxx]
Name=306KLU
DisplayName=306° Squadron
Nation=Netherlands
[squadronxxx]
Name=RNAF717
DisplayName=717 Skv.
Nation=Norway
[squadronxxx]
Name=TW4CRS
DisplayName=4th CRS
Nation=Taiwan
-----
FRANCE, SUEZ
All serial numbers involved in Suez are correct, 8 squadron numbers are attributed to the proper plane, 3 were used at Akrotiri but randomly assigned, the rest are randomly chosen from the most probable squadron numbers at the time.
FRANCE
French RF-84F in late 1956 would have been stationned at Cognac, but would probably have been detached in Alsace or Germany in case of conflict, one squadron relieving the previous, given the involvement in Operation 700 and the readiness of the squadrons in late 1956, the order of detachement would have been ER 2/33 first then ER 3/33 and finally ER 1/33 (remember, the last planes reached France from Cyprus in late December, and the last ground personnel and equipment in early January 1957, so even accounting for a rushed move, the attrition of planes and personnel would mean they'd probably take no part in the conflict unless it lasted into the Spring of 1957).
US
3 or 4 stripes of different colors denote a plane assigned to the Wing Commander, 2 stripes or the same color to the Squadron Leader and 1 stripe to a Flight Leader.
----------------------------------
OPTIONAL ASSEMBLY REQUIRED :
These planes are meant to use specific pilots however this is strictly optional, if you don't add them, the game will use the default pilot, so it's only a matter of adding more pilot variety and a more authentic feel to things.
To respect the LOD author's wish not to have a situation where his work might be unknowingly used without proper attribution or worse you'll have to download the pilots separately or as part of the packs in which they are bundled.
All are based on Old Diego's pilot, with skins by Corktip14 for the French version, ravenclaw_007 for the German ones.
For USAF and ROCAF planes, you'll need the KUSAF01 pilot from Diego's pilot pack : http://combatace.com/files/file/9197-diegos-pilot-pack/
For French planes, you'll need the Guen312 pilot from the Israel 48/56 mod : http://combatace.com/files/file/11024-1948-war-for-independence1956-suez-crisis/
For German planes, you'll need the PilotGAF pilot from the German Pilots pack : http://combatace.com/files/file/9210-german-air-force-pilot%C2%B4s/
For other planes, you'll need the Euro001 pilot included with NATO Fighters 4+ Update 1 : http://combatace.com/files/file/11099-nato-fighters-4-patch-post-dec-2009-patch-level/
----------------------------------
UPDATING YOUR FORMOSA FREEDOM CAMPAIGN v1.1
The necessary campaign files have been modified to add the Taiwanese RF-84F, just overwrite the original files.
Due to JonathanRL's way of implementing squadrons (without a proper squadron list) I've had to use a specific variant for Taiwan rather than use it as a skin for the US variant, as should be.
It also means that unless you add the squadrons properly, the ROCAF 4th CRS will appear show up as a USAF unit (without impact on anything else than text displayed on the loadout screen).
It was the best compromise to be both working with Formosa Freedom and still be compatible with the standard implementation.
At the moment I'm not interested in providing a package solely for that purpose.
----------------------------------
UPDATING YOUR 1956 SUEZ CRISIS CAMPAIGN v2.1
The necessary campaign files have been modified to use the updated RF-84F, just overwrite the original files.
Be aware that it will leave the RF-84F using my old naming convention in place, it's up to you to delete it if it creates confusion in single mission play.
At the moment I'm not interested in providing a package solely for that purpose.
----------------------------------
CONTENT AND CHANGELOG :
v0.2 (10/08/2012) (6 variants, 15 skins, 2 campaign updates)
CHANGED
ALL
Skin naming convention changed to make maintenance easier, you should remove the older skins, the "new" ones are identical
ADDED
RF-84F_NATO1 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, early Republic Seat)
1 Camo skin for 42 Sqn. (Belgium), 16 planes, circa late 1960, Brustem, BE
RF-84F_NATO2 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, late Republic Seat)
1 Camo skin for 42 Sqn. (Belgium), 15 planes, circa late 1962, Brustem, BE
RF-84F_TW (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 4th CRS (ROCAF), 22 planes, circa late 1958, SongShan, TW
RF-84F_US (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 38th TRS (USAFE), 17 planes, circa late 1955, Sembach, DE
Operation Formosa Freedom
1 set of files to add to JonathanRL's Operation Formosa Freedom v1.1
1956 Suez Crisis
1 set of files to update the Israel 45-56 mod to use the new RF-84F naming convention (and benefit from the updated skins and inis)
v0.1 (11/03/2011) (4 variants, 11 skins)
ADDED
RF-84F_FR1 (based on the updated RF-84F, no spoilers, no brake chute, French pilot, early Republic Seat)
1 Silver skin for ER 4/33 "Fumassol" (France), 14 planes, for Operation 700 / Musketeer / Suez War, Akrotiri, Cyprus, UK
RF-84F_FR2 (based on the updated RF-84F, spoilers, brake chute, French pilot, early Republic Seat)
1 Silver skin for ER 1/33 "Belfort" (France), 24 planes, circa late 1956, Cognac, FR
1 Silver skin for ER 2/33 "Savoie" (France), 23 planes, circa late 1956, Cognac, FR
1 Silver skin for ER 3/33 "Moselle" (France), 23 planes, circa late 1956, Cognac, FR
RF-84F_NATO1 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, early Republic Seat)
1 Silver skin for 306 Sqn. (Netherlands), 16 planes, circa late 1956, Eindhoven, NL
1 Silver skin for 42 Sqn. (Belgium), 14 planes, circa late 1956, Brustem, BE
1 Silver skin for 717 Esk. (Norway), 21 planes, circa late 1956, Rygge, NO
RF-84F_US (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 32nd TRS (USAFE), 17 planes, circa late 1956, Sembach, DE
1 Silver skin for 38th TRS (USAFE), 17 planes, circa late 1956, Sembach, DE
1 Silver skin for 302nd TRS (USAFE), 17 planes, circa late 1956, Spangdahlem, DE
1 Silver skin for 303rd TRS (USAFE), 17 planes, circa late 1956, Spangdahlem, DE
----------------------------------
KNOWN ISSUES :
- The spoilers are not part of the model and are only painted on.
- The brake chute fairing is there even on early models.
- Some skins are not "right" due to subtle mapping problems and a model not 100% accurate.
- Some parts inherit the global skin lighting values instead of having these set to fixed values.
- There may be some decal bleeding on lower visual settings as in some cases I only leave a 1 pixel margin.
----------------------------------
WHAT'S TO COME :
- Some more panel changes and details
- Normal and specular maps, maybe, when/if Florian has the time and motivation to do so
- 15th TRS and 45th TRS PACAF planes
- 1962 and 1968 European planes
- Greek, Turkish and Italian planes
- 1955, 1957 variants for USAFE, various others (French early camo trials, Luftwaffe WS50...)
- Templates and full documentation
- NF5 updates
- Version specific hangars and loading screens
- Integration of feedback
----------------------------------
CREDITS AND ACKNOWLEDGEMENTS :
RF-84F
Original 3D Model : Michael Davies & Alphasim (porting rights granted to GMG)
3D Conversion & Animations : Amokfloo / Florian
Cockpit : Zurawski (taken from his F-86)
INI work : Amokfloo / Florian, Soulfreak / Soulman, NeverEnough
Damage textures : Amokfloo / Florian
Model update for SF2 : Amokfloo / Florian
Various small fixes : Israel 48/56 Team
Ejection Seats
Republic Ejection Seats : Steve_S
Martin Baker Gw5 Ejection Seat : ravenclaw_007
Skins
Original Skins and templates : Soulfreak / Soulman, ravenclaw_007
Enhanced templates, skins and compilation of bits : Gunrunner
A huge thanks to all the modders allowing me to bundle their work with my skins or taking the time to explain why they'd rather not, to eburger68 for his work on NATO Fighters motivating me to get back to work and of course to CA and TK for a wonderful toy and the community to go with it.
If I forgot someone or believe I've included your work without proper credits, permissions or respect for your terms of use, do not hesitate to contact me on Combat Ace forums.
----------------------------------
SOURCES :
Wings over Suez by Brian Cull
Tactical Reconnaissance in the Cold War by Doug Gordon
Squadron/Signal Fighting Colors #6504 - USAF Europe in Color, Vol.1 : 1948-1965 by Robert Robinson
Squadron/Signal Fighting Colors #6563 - USAF Europe in Color, Vol.2 : 1957-1963 by Robert Robinson
Squadron/Signal Aircraft in action #1061 - F-84 Thunderjet by Larry Davis, David Menard and Don Greer
Wing Masters HS 11 : Suez 1956 : Opération Mousquetaire
And of course the Internet...
With first and foremost, the unavoidable Joe Baugher : http://www.joebaugher.com
Nathan Decker's Forgotten Jets : http://www.millionmonkeytheater.com/ForgottenJets.html
and countless others...
----------------------------------
Gunrunner
10/08/2012
Mitsubishi F1 and T2 by Veltro2K
= For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) =
This is a Re-release of the Veltro2k's JASDF aircraft.
These had been removed at one point, and I'm now reissuing them for any that might want them or whatever.
For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits.
Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format.
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
(I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!)
SF2 NAA FJ-3M Fury (Ver.2)
= For SF2, (Full 5 Merged RECCOMENDED!!) =
*Note: this aircraft will NOT work in SF/Wo* 1stGen Games are ANY patch level. This
aircraft was (re)designed and (re)built and (re)tested in SF2NA and Full5 Merged installs*
A brand new, replacement aircraft for the previous 1stGen conversions. Through the hard
work of several, people, being named here FIRST, instead of further down in the Credits
(well, they're listed there, too, of course!)
Zur (the Great and Powerful) for giving me the uncompleted MAX files, and RussoUK for
finishing and polishing the LOD for SF2 useage. You guys ROCK!!
This is the full, compiled package of Zur/Column5's FJ-3M Fury. Like the original SF2 pak,
it contains all the skin/decal sets I could find, combined into one big lump. This package
is designed to REPLACE, in total, any and ALL other previouse FJ-3M Furys.
Skins included in the pak are:
VF-53 from ??
VF-62 from USS Essex, ATG-201 during the Beirut Crisis
VF-73 from USS Randolph, circa 1956/57
VF-84 from USS Forrestall, crica 1956/57
VF-142 from USS Hornet, 1956
VF-211 from USS BonHomme Richard, circa 1956
VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)
VMF-333 from ???
Skins are a mixture of both bmp and JPG, and Decal randomization is also set to TRUE.
Damage textures are in DDS format (same as the Sabre). The aircraft is now bump mapped,
for that nice metalic look.
A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to
completly Navalize it. The canopy, now functional, opens with the Standard Animation
Keystroke, Shift/0. AT this time, wingfold in NOT functional. The data ini statements
refelct this for carrier on-deck parking.
Other changes are the addition of the Userlist, a new avionics ini that adds the radar-
ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen.
The aircraft is fully carrier-capable, as per the July 2012 patch level. No weapons are
included; all stock items are called out. The new drop tanks are built into the aircraft's
LOD, ala SF2 3W birds. The weapons data IS included, of course.
Sounds are all reused from the KAW Sabres, as is the NEW cockpit (also from the KAW F-86F)
As always, READ the enclosed readme for full,detailed, easy-to-follow install
instructions. Of course, the usual 'Notes' section for the ravings of a madman!! <g>
Happy Landings!!
wrench
kevin stein
SF2I DLC 28 IDFAF S-199 Mule Tweek Pak
= For SF2 (Full4/5 Merged RECCOMENDED + DLC 28!)
*Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage)*
**IF you do NOT have DLC 28, do not download this mod. It will be of no use to you
whatsomeever**
This pak contains some "quick and dirty" mods for the S-199 "Mezek" (or Mule) recently
released in DLC #28
Now a flyable aircraft, with the included cockpit. 25 Historicaly accruate serial number
decals, and NEW SF2 style Hangar and loading screens in my World Famous Box Art Style
.
Loadout has been adjusted to add the 300 ltr drop tank, a different pilot figure,
AvHistory Jumo engine sound. Canopy activated via the Standard Animation Keystroke,
Shift/0. FM remains "as issued". See "Changes" in the Note section below for more stuff.
Also included is my "One Click Restore" (patent pending) main ini for when it becomes AI-
only again.
When in-game, you'll see
S-199 (3W)
on the aircraft selection drop-down menu. This will differentiate it from the S-199 by
MontyCZ (an excellent mod, btw!), in case you may have that one as well. If you DO have
Monty's, you may want to rename it's folder and main ini to further differentiate it.
Otherwise you WILL experience conflicts/problems/issues/and assorted troubles.
As always, other improvements and changes/fixes are welcomed! As I said above, it's just a
Q&D mod to get them flying so others can help out with any needed/wanted/whatever tweeks
and fixes.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
Happy Landings!
wrench
kevin stein
SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
= For SF2, Full 5 Merged RECCOMENDED! =
This is a Re-release of the Veltro2k's KC and E-767 aircraft.
It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
Included in this pack are the:
E-767 AWAC:
602 AACS, JASDF
KC-767 Refuler/Cargo Carrier:
14 Stormo, AMI
401 Squadron, JASDF
Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
While this mod IS supplied with a cockpit, the Standard Waring Disclaimer for these High Value Assets remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to these aircraft.
For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
= For SF2, (Full 5 Merged ONLY!!)=
**FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
2 skins are included:
42 Squadron, in the original 2-tone (called Early)
201 Squadron, in the Hemp (called, Hemp (doh!!))
The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
wrench
Tupolev Tu-128 Fiddler B & Tu-128M The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
Instructions
This aircraft is for SF2 and SF2E last patch ... not tested in SF2V.
1) Unzip the file Gen2_TU128packV00.rar
2) Copy Object and Sounds folders into your mods folder (i.e...\ThirdWire\StrikeFighters2
Europe\).
Please, read the readme file.
Credits:
- kreelin for the FM
- Spillone104 for the jet sound
- Spillone104, bobrock, lindr2, Soulfreak as beta tester
- me ... the remaining stuff
Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
Thank you very much guys.
Last UpDate 22/03/2011 – Ver.2.0
Various improvements; now compatible with Expansion2
Thank you to Spillone104, paulopanz and X-RAY for the support as beta tester.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Enrico "ErikGen" Gennari