This is a reworking of the RAAF Macchi MB-326H Attack/Trainer based on the mod by Charles. I have just tidied it up for SF2. All credit goes to the original design team who created this aircraft mod.
This is a complete aircraft with three skins: A camo scheme, RAAF Grey scheme and the Fanta Can scheme of the Roulettes aerobatic team. The M134 Gunpod and Macchi Fuel tank are included.
Lockheed NF-104A for Strike Fighters 2
In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds.
The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager.
On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet.
On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault.
In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired.
The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School.
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IMPORTANT!!!
You need SF2E to have the stock F-104G and SFP1 for the cockpit files.
or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2
Another thing... there are some minor differences between SFP1 and SF2E models and one of these is a bit different mapping on the nose. So it will be included an optional SFP1 f-104_2.bmp file.
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Pilot Notes:
-The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption.
-This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle.
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Installation:
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
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Credits:
Added 3D parts: Spillone104
Textures : Spillone104 with great Bobrock templates.
Decals : JimBib
Fake pilot mod: FastCargo
INI and FM : Starfighter2 and Spillone104
Effects : Starfighter2, X-Ray and Spillone104
Sounds : Spillone104
Beta testers : X-Ray, Starfighter2 and TheTestPilot
Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!)
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
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Enjoy the ride and land safe ;-)
F-84F Mega Skin-Pack & update.
By Ludo.m54, Soulfreak & Ravenclaw_007
This is an update for the Stock Thirdwire F-84F for StrikeFighters 2 (latest standart).
Addet new Tanks. some Parts on the model and some ini changes done.
This Mod is optimizrd for the latest SF2 Standart (Exp. Pack 2)
Addet:
- Wing Pitot (pressure probe) for the J-65-W-7 Engine
- New Drop Tanks
- New Weapons
- New Hangar & Loading Screens
- 2 New USAF Skins
- 12 New West-German Skins (All Units covered)
- 11 New Armée de l'Air Skins
- addet Zurawskis F-86 cockpit to make the F-84F flyable
- Edited the inis (Loadout, Data)
Skins are all in High Rez.
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Credits:
- Ludo.m54 for the outstanding Templates, the French & 78TFS Skins
- Ravenclaw_007 for the new Tanks, weapons, Pressure Probe & Ini edits
- Zurawski for the F-86 cockpit
- Wrench for his Work before on the F-84F
- Soulfreak for the German & the 4512th CCTS Skins and the new hangar & loading screens
- Thirdwire for this great Simulation Series & the stock F-84F
Special Thanks to Harald Hensel from www.hahen.de who providet great references to me about the F-84F in the GAF.
Mod is for SF2 Serie (latest Standart)!!!
integrated tanks removed and addet Ravenclaw´s tanks.
Mod is tested only in SF2 europe Exp. 2
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this Mod is released under the freeware licensing agreement
http://combatace.com/topic/26131-freeware-licensing/
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I hope you´ll like this Mod.
Schapen, 04th Decembre 2010
Carlo "Souli" Vecchi
MiG-21 LanceR A & C updated update.
This is an update of dtmdragons LanceR A & C for StrikeFighters 2.
Addet new Tanks and did some ini changes.
Now you can open manual the canopy (animation 10)
select the Romanian Blue Tanks
And i addet 2 New Skins (Done by me & Bobrock).
I made new Hangar & Loading Screens
I made also alternate Hangar & Loading Screens for wide screens.
They are in the "Alternate_Widescreen_Hangar_Loading_Screens" folder.
Credits:
- Bobrock for the nice Templates and Basic Grey skin
- Crusader for the work on the Tank
- dtmdragon for the Basic LanceR SF2 update
- Eagle 99 for the basic SF1 LanceR Mod
Back up your stuff before installing new mods!
Only a tip for the Installation: Delete the things from the older mod out of the Aircrafts folder (Saves Space on HDD)!
But it´s not needet
You have to read the Readme!!!
Mod is for SF2 Serie!!!
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this Mod is released under the freeware licensing agreement
http://combatace.com/topic/26131-freeware-licensing/
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I hope you´ll like this Mod.
Schapen, 30th Novembre 2010
Carlo "Souli" Vecchi
A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2
-This is the SF1 A-4AR by the Banidos Team updated for SF2 http://combatace.com/files/file/7406-upgraded-a-4-ar-fighting-hawk/
-I have made a few INI edits to better reflect the data I found on the A-4M and A-4AR as well as a modern pilot and extensive RWR.TGA files and updated RWR.LST
-The cockpit and avionics have also been replaced/changed
I didn't know which of my two A-4AR vertions people would like so I've uploaded both and you can decide :)
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Goes to Soulfreak, Ravens**t, Wrench, Torno and alejandro for thier work on past A-4AR skins/Aircraft
Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
Features:
-Modernized cockpit and avionics
-Modernized weapons capability
-Most advanced version of the F-4E used by the Israeli Air Force
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Wrench and Third Wire for the original aircraft this has been modified from
Romanian Air Force Mig-21 LanceR A & C models updated for Strike Fighters 2
Features:
-A model LanceR
-B model LanceR
-Modernized cockpit with HUD & TWS RWR
-Correct loadout files with Python 3 missiles, LGBs and LITENING pod
-Modernized weapons capability with ability to carry NATO and Israeli ordinance
-Modernized Elta EL/M-2032 Air combat radar and avionics
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Eagle99
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C-160D Transall Addon for SF2 series
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General:
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The C-160D Transall was the main tactical transport aircraft of the german air force from 1968 on.
Retirement was planned for 2010, but due to problems with the A400M the (so called) "Trall" will stay
a few years more in service. In the nineties the fleet got upgraded with a new avionic suit and some
aircraft got equiped with the AN/AAR-54(V) missile warner and counter measure pods.
Installation:
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Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
If you have allready custom craters installed, you MUST install the ones here manually!
Model features:
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+ Multiple LODs
+ Cockpit
+ Damage model
+ Destroyed aircraft model
+ Cargo pallets (dropable)
+ Paratroopers (German "Fallschirmjaeger")
+ Animation for parked aircraft, this cannot been used manually
+ The aircraft number you are using is displayed in cockpit
Handling:
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+To drop the paratroopers, open the bombbay (side doors)
+To drop the cargo pallets, open the ramp with animation key "9"
+To use the windshield whipers, use animation key "8"
Credits:
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+Thanks to the GMG for decals and testing
+Special thanks to the team of "Gemeinsam Helfen e.V.", who built a C-160D for the MS Flight Simulator.
They helped me alot with info and pictures!
Note:
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Both cockpit and external model are quite high polygon models, if you face FPS drops, there would be no
other solution as to upgrade your system!
Hope you enjoy this!
Florian