IAF MiG-21bis 'Vikram'
Hindustan Aeronautics Ltd (HAL) license built the MiG-21bis
under the name Vikram (Valor).
What's In:
- a new plane
- a new historical number set (Y. Gordon rules)
- 5 skins by me
- 3 skins by Ghostrider883 (Grey, 3, 26)
- dedicated patches for all
- Hangar, Loading & Loadout immages
CREDITS:
- Sounds & Antennas by Spillone104
- fake pilot (included) by Fastcargo
- references, help & effort by Ghostrider883,
and 3 fine wheathered skins
TO INSTALL:
as usual, all in main mods folder.
NOTE:
This work is especially dedicated to my very friend Ghostrider883, who always kindly helped me making his best for the better possible result.
Long live to his cats!
I hope You like this as much as we enjoyed to build it up in these last years.
Paolo
SF2 MiG-23 & MiG-27 Floggers - Part 2
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. This is the second part. The WEAPONS are contained ONLY IN THIS PART -- THE 2ND PART.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
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Installation
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Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
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Aircraft & Nations Included
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The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
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Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
20 July 2011
Tupolev Tu-128 Fiddler B & Tu-128M The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
Instructions
This aircraft is for SF2 and SF2E last patch ... not tested in SF2V.
1) Unzip the file Gen2_TU128packV00.rar
2) Copy Object and Sounds folders into your mods folder (i.e...\ThirdWire\StrikeFighters2
Europe\).
Please, read the readme file.
Credits:
- kreelin for the FM
- Spillone104 for the jet sound
- Spillone104, bobrock, lindr2, Soulfreak as beta tester
- me ... the remaining stuff
Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
Thank you very much guys.
Last UpDate 22/03/2011 – Ver.2.0
Various improvements; now compatible with Expansion2
Thank you to Spillone104, paulopanz and X-RAY for the support as beta tester.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Enrico "ErikGen" Gennari
The production of the MiG-21s in India under license by Hindustan Aeronautics in Nasik started
with the MiG-21FL in 1966 in four phases starting with the assembly of CKD kits, moving on to
subassemblies, parts, and finally advancing to production from scratch.
205 MiG-21FLs, designated Type 77 and nicknamed Trishul ("Trident), were built in India between
1966 and 1972; the first one built entirely from Indian-made components was delivered to the IAF
on 19 October 1970, with the first Indian-made R11F2S-300 powerplant leaving the assembly line
on 2 January 1969.
In the late 1970s, the IAF began acquiring MiG-21M/MFs, consequently a large part of the MiG-21FL
fleet were sent into storage.
However in the mid-1980s, these FLs were pulled out of storage and retrofitted with two extra
pylons and were fitted with IFF-400 antennas(on the nose).
Whats's in:
- two flyable planes
- Type 77 with GP-9 gunpod (13 skins)
- Type 77 (late) with 4 pylons and IFF-400 antenna (5 skins)
- MiG-21 cockpit
- IAF Pilot (76.IAP-Blackbird's reworked)
- New Mig-21FL userlist without India
- Dedicated sounds
- Historical Serial Numbers
canopy opens as usual with 10 key.
Known Issues: none
- White 'ghosts' in the cockpit - solved!
To Install:
Put all in your mod folder.
Credits:
- Spillone104: 3D Works (GP-9 pod, Pylons, Antennas) & Sounds
- Paulopanz: Skins, Decals, Pilot, Loading Screens & Ini Editing
- Ghostrider883: for help & refereces; 3 well wheathered skin
- AtariBaby for cockpit
- 76.IAP-Blackbird: for original pilot
- Fast Cargo: for Fake Pilot (included).
Enjoy.
Paulopanz
PS: Try the Type-77 Silver Skin n° C-1111 plane ...
MiG-23MF Flogger "Rakshak" Indian Air Force
Mod to represent Indian Air Force MiG-23MF Flogger, nicknamed by the Indian Air Force "Rakshak"(Saviour/Protector in Hindi). Meant specifically for use with the SF2 Indo-Pak install.
The MiG-23MF was acquired by the IAF in 1983 in response to Pakistan's acquisition of F-16s.It was the first IAF fighter equipped with BVR missiles(R-23/AA-7). The IAF operated two MiG-23MF squadrons, No. 223 "Tridents" and No. 224 " Warlords". Both squadrons are represented in this mod. No. 224 Sqdn continued to operate the MiG-23MF till 2007, when they retired the MiG-23MF and converted to Jaguars
Installation
Just drop the contents of the file to your Mod folder.
Credits
The Mirage Factory
lindr2
Spillone 104
eburger68
ghostrider883
Marcfighter
howling1(for the original SF1 series Rakshak mod)
Rafael( whom the model belonged to)
Indo-Pak mod team for the excellent Indo-Pak mod.
Sandesh "ghostrider883" Kanchan
July 05, 2012
Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles.
The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi).
These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter,
fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi).
They were intended for use primarily against US Navy aircraft carriers and other large surface ships.
Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times.
A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance,
electronic intelligence gathering (ELINT), and electronic warfare (ECM).
A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962.
They were exported to Egypt, Iraq and Indonesia.
Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R
Indonesia: 25 Tu-16KS
IRAQ: 8 Tu-16; 8 Tu-16K-11
What's in:
A) New flyable planes (you need SF-2NA):
TU-16
TU-16A *
TU-16E *
TU-16K-10 *
TU-16K-10-26 #
TU-16K-10-26 (76) *
TU-16K-11-16 *
TU-16K-11-16 (72) *
TU-16K-26
TU-16K-26 (73)
TU-16K-26P *
TU-16KS *
TU-16-KRS2 *
TU-16P
TU-16P (72)
TU-16P (76) *
TU-16R *
TU-16R (76) *
TU-16RM-1
TU-16RR *
TU-16T *
(*) New variants (#) Different model
B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use.
C) All the weapon You need.
D) Original data.ini fixed, tweaked and lights enhanced.
E) Stock planes have dedicated restore files to use after patches to make flyables again.
TU-16K-10-26 will need to change lods, too as stated in its restore file.
Credits:
- Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research
- Erikgen cockpit (adapted from Tu-1269
- Paulopanz Skins, decals, screens, data editing, liveries reserch
- Y.Gordon & Lindr2 references
Install:
- all in main mod folder
hurray!
@ paulopanz
I started this work some years ago. Armourdave made a great job.
My upgrades are fixing some (old) bugs and adding new skins + decals,
waiting for the promised extensive upgrades.
My start is from Eburger68 last great enhancement and Y.Gordon's bible.
What's in:
SU-17M4 (8 skins)
- Radar now works
- Camo 1/2/3 wing paint fixed - other things tweaked
- Navy, 2 German based, 1 Guards, 1 recon Skins added
- Decals tweaked and changed
- Silver one removed as I did not found any
SU-22M4 (16 skins)
- 4 PWL + historical decals
- 4 original Soulfreak German skins + new decals
- 2 IRAQI (1 old & 1 new)
- 2 Aghani (1 old & 1 new) + historical decals
- 1 CVL + historical decals
- 1 BVVS + historical decals
- 1 Angola + historical decals
- 1 VPAF + historical decals
Some new screens for both, decals randomizers etc.
Needed sound, pilot & weapons included.
Some more drop tanks too if You want to build a specific nation plane install.
Credits:
- Armoudave for the original model
- Eburger68 for upgrades
- soulfreak for SF1 German skins
- Y.Gordon for serials & references
Install:
- All in main mod folder
I realy hope that they will be useful for all our scenarios: NATO, SWEDEN, ODS, IRAN/IRAQ, VIETNAM etc. etc.
Enjoy
@paulopanz
PS: if someone (*) was able to remove the tail intake from the vert fin I have re-made the Su-17/22M3 too .....
Yak-38 Vertical 0.98 beta
The main reason for me to play Strike fighters 2 is that I can fly a Yak-38 in it )) That how I found this game on the internet. Unfortunately, being an AI plane it was not suitable for player controls... I found Gepard's addon which was the only one out there. It game me a lot of idea I decided to improve the plane's features and game experience. This is a fine tuned or modified collection of everything I could find to improve the plane. Mostly not my work, but I wasted a lot of time to put together and test a working and accurate Yak-38. This was my main and only goal. Try it. Since many things are in testing phase, all feedback is appreciated!
Install
I tried to include every component I have used with this plane, so it should work with a fresh unmodded SF2 NA. If you have DirX 9 and Win XP (like me), then you also need the IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
Contents
- Paladrian's MiG-21MF cockpit (temporary solution)
- Yak-38 VTOL flyable.
- Yak-38M VTOL flyable.
- Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocos (not yet in use)
- Soviet Pacific Fleet skin (Modified stock skin, set as default)
- Soviet Navy Grey skin (Redrawn stock skin)
- Soviet Northern Fleet skin (Redrawn stock skin)
- Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin)
- Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
- Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
- README FILE with FLIGHT MANUAL included
Fixes
- Fixed engine thrust vectors and exhaust positions
- Re-added lift engines to fuselage
- Fixed number decals position
- Fixed pylon ordnance positions
- Fixed Ranging Radar and gun pod's aim point
- Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
Changes
- Real thrust data added based on factory data.
- Yak-38 automatic slats by Gepard
- New vertical capable flight model, weight and torque balanced airframe.
- Changed lift engines thrust angle to 80 degrees to the aft.
- Engine thrust toned down by 10% to reflect real payload lifting capabilities.
- Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
- Modified weapon stations to hold realistic payload
- Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
- Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
Added
- Reaction control systems to nose, wingtips and aft fuselage.
- Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
- Added choice of droptank (Uses Mig-17 400liter tanks currently)
- Manual wing fold anim (Animation key 1 - Shift 1)
- Skins and numbers
- Dedicated engine sound
- Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
- Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
- Added Siren-I ECM system to Yak-38
- Added Gvozdika ECM system to Yak-38M
Kiev class aircraft cruiser new features
- Kiev_data_STOL.ini for short take offs (default)
- Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
- Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
- Extra parking places added
- 6 working launch places (catapults)
- Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
Overwrite Kiev_data.ini with the desired file.
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Work in progress list
- Yak-38M red, blue and white numbers for the late version grey skin to represent actual rare planes.
- VSPU-36 Gunpod model
- Avionics refinement for Yak-38M
- Soviet Desert Camo (Afghanistan) (Redrawn stock skin)
- Cockpit for both Yak-38 and Yak-38M
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This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
2012 December 26.