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    1. SF2 WW2 ETO Gloster Meteor F.3 "Stand In" Pak 9/11/2013
       
      -- Something for the WW2 ETO players --
       
      = For SF2 ONLY, Full-5 Merged, Plus Expansion Paks (Reccomended/Preferred) =
       
      **Note: Having wichever SF2I Expansion Pak that gave us the Meteor 8 is =REQURIED=. As this mod makes use of that stock 3W Lod, you =MUST= have said Expansion Pak as part of you merged installs. Otherwise, this mod does you no good, and you shouldn't download it.**
       
      A reskinning and redecaling of the stock 3W Meteor F8 to create a "Stand-In" WW2 era Meteor 3. Yes, we all know there are =SUBSTANTIAL= physical differences between the early and later production marks, but this WILL allow you an RAF jet for anti-diver patrols and causing general mayhem in the closing months of the War. And possibly against some of the Luftwaffe jets recently released, and those still to come.
       
      The markings are all decals, representing No. 616 Squadron "South Yorkshire" circa late 1944 thru 1945. These are reused from an old 1stGen mod of mine. The serial numbers are historically correct as they ARE for the F.3 variant. Decal randomization is TRUE. Serials and Plane-in-Group letters for 26 aircraft are supplied.
       
      The canopy opens with the Standard Animations Keystroke (Shift/0). The pilot figure is included, but weapons are NOT, as they reference ALL stock 3W in-game items, with the exception of the RAF500 pound ww2 era bomb. You should already have this in you game via various WW2 weapons packs.
      My 1stGen 'box art' hangar screen is included, now revamped for SF2.
       
      When In Game you'll see:
       
      Meteor F.3 (SI-3W)
       
      on the aircraft selection drop down menu. This will diferentiate it for those that may (or may not) have the DAT F.3.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!!
      Wrench
      Kevin Stein
      216 2
    2. SF2 WW2 Hawker Sea Hurricane IIC, by Raven
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
      *Full-5 Perfered, as these aircraft make use of the SF2NA Carrier-basing statements*
       
      **This pak can be used to Update Raven's original release. It can be found at the following URL:
      http://combatace.com/files/file/13122-seahurricanmkiiczip/
       
      This is the complete aircraft, just minus the original 835 NAS skin (yes, laziness again. Just as easy to upload the complete aircraft, as an 'update pak')
       
      The skin included herein is for:
      880 Squadron, aboard HMS INDOMITABLE in the Med (possibly during Operation Pedestal)
       
      This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals (excepting the national markings), it would be quite easy for other skinners to recreate other RN squadrons that used this mark Sea Hurri, as the Temperate Sea Scheme was used throughout the North Atlantic and Med.
      A new SF2 style hangar screen included.
       
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works)
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      263 0
    3. SF2 WW2 Hawker Hurricane IID, DAF, by Raven
       
      -- Something for the WW2 MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
       
      This is a 'rebuild' for Raven's Hurricane Mk.IV into the (slightly) earlier Mk.IID, for use in the Western Desert and North Africa. This version is essentially the same (minus the rocket stations), armed with the 2 Vickers 'S' 40mm gun pods. It is a complete aircraft pak, with pretty much everything needed.
       
      The skin included herein is for:
      No. 6 Squadron "Flying Tin Openers", RAF/Desert Air Force, 1942-45
       
      This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other RAF squadrons that used the 2D in the MTO.
       
      A new SF2 version of my original 1stGen 'Box Art" hangar screen included.
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). If you have them from another Hurri pak, just allow the overwrite.
       
      Note: the Vickers guns are mapped to 'fire_primary_gun', and the ranging 303s are mapped to 'fire_secondary_gun'. So, have you stick/keys set accordingly.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. In contains the 'changelog' of tweeks/modifications/and whatnots.
       
      Good Hunting!
      wrench
      kevin stein
      294 0
    4. SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
       
      -- Something for the WW2 ETO/MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. But it SHOULD work!*
       
      Some modification, tweeks, reskin and so forth for Raven's excellent Hurri 2C, create a semi-dedicated version for North Africa/Western Desert/MTO usage.
      Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Package. This was done simply for 'ease of use' (read: laziness!!! ). The LOD fix has already been applied.
       
      A new Desert camo skin for 213 Squadron was created from Raven's templates. The decals are 'retreads' from my original 1stGen skin.
       
      This skin is still in bmp format. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other squadron that used the IIC Trop in the Western Desert/North Africa/Italy/MTO/etc.
       
      Data ini edits add the 'destroyed model' statements; the destroyed model is also included (from the WW2 terrains, and works perfectly!). Mission statements have been adjusted to maximize on the Ground Attack potential; A-A statement have been limited to CAP/Intercept. FM has not been touched; it flys just fine in SF2.
      Other ini edits replace the gunsight with my old EAW Pappa Romeo conversion (done for us old folks with old eyes; this is much easier to see!). The pilot figure was also swapped for something more 'tropical' looking.
      A new SF2 version of my original "Box Art" hangar screen and a NEW Desert-themed Loading screen, are included.
       
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). Odds are, that those that know how, will have already made the SF2 conversion; this is done as a "CYA Measure" for those that haven't, are d/ling for the first time, or just because! All other RAF WW2-style bombs are included as well.
       
      When 'in game', you'll see "Hurricane Mk.IIc Trop (Raven)" on the drop down menu. This will differentiate it from any other IICs you may (or may not) have.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
      Also, give the "Notes" section a read too.
       
      With Thanks To Raven for the bird, and the OK to tweek her!
       
      Good Hunting!
      wrench
      kevin stein
      273 1
    5. SF2 Fairey Firefly Pak, Post-WW2, Korea & Post-Korea, by Simon Porter
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred*) =
      *Note: the data ini includes statements usable ONLY in a Full-5 Merged install, as SF2NA contains the proper coding for Carrier basing/usage.*
       
      Some extensive rebuilding (ini and skin wise) of Simon Porter's 2005 Beta Release of the Fairey Firefly Mk5 (aka FR.5). The pak is designed to replace any and all other earlier SF/Wo* versions existing.
       
      All skins and decals are brand new for this mod; the skins were created via a Home-Grown Template ™. The template is included. All markings are decals, making it easy to 'swapout' ship ID letters (provided as decals) or skins to create other operational squadrons. The skins are in jpg format. All new dds-format damage textures are included.
       
      A new SF2 (semi) compliant FM was created, as was the new Userlist.ini. A "new" SF2 version of my original "box art" hangar screen is included, as is the engine sound. This aircraft has been tested in a Full-5 Merged envoriment, in SF2NA for carrier operations.
       
      This pak contains the following skins:
      Royal Navy, Fleet Air Arm:
      812 Squadron, HMS Ocean circa 1953-ish (withOUT 'Invasion Stripes')
      827 Squadron, HMS Triumph, early Korean War withOUT 'Invasion Stripes' (1950)
      827 Squadron, HMS Theseus, mid-late Korean War WITH 'Invasion Stripes' (circa 1951)
      Royal Australian Navy, Fleet Air Arm:
      817 Squadron, HMAS Sidney, circa 1951
       
      The RN squadrons use a 'pool' of 25 generic serial/Modex Number decals shared amongst them. I say generic, as they represent FR.5 models from the 1948-55 time frame, but with little hard data available, it's almost impossible to run down "which went to what squadron aboard what boat". The RAN serials, are also 100% historic, but again are limited to those known to have operated aboard HMAS Sidney at some point during the Korean War. There are 19 RAN serial/modex decals.
      Weapons are NOT included, as they are readily available in The Gunny Pak or the KAW weapons pak, both available here at CA.
       
      PLEASE remember -- the aircraft lod is still in it's 2005 form (read: the Beta) and many bits are not quite right. As there is no MAX file available, the aircraft "is as it is". Some aerodynamic components exist only in the 'virtual state' as data ini statements.
       
      As always, fairly easy to follow install instructions are included. So, please read them. Also, give the "Notes" section a read too. Simon's original Readme is also enclosed.
       
      Good Hunting!
      wrench
      kevin stein
      605 1
    6. SF2 WW2 Spitfire Mk.1A by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the Vickers/Supermarine Spitfire Mk.1A. This pak contains skins/decal sets for the following RAF Squadrons:
       
      No. 41
      No. 54
      No. 92
      No. 610
       
      in their 'Battle of Britain' livery. National markings are painted on, and all the aircraft use a 'pool' of indvidual call letters (A,B,C, etc) and serial numbers (all historiclly Mk.1s). Each has the Squadron letters (DW, EB, QJ, etc) also as decals. This will make it easier for other squadrons to be created by simply making new 2-digit Squadron letters. There is a blank bmp called "DW" in the 41 Squadron decals folder that can be resued for this. Those that know how, can duplicate my work quite easily.
       
      All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar and loading screens are included. Damage textures are dds format. A 'destroyed.lod' is included, taken from the WW2 terrains (its used for destroyed statics). Those with SF2I Expansion Pak1 can easliy switch to the 3W destroyed Spit lod.
      The canopy/entry door open with the Standard Animation Keystroke ™, Shift/0. For those RAF Squadron listed in the game's SquadronList.ini, my 'fake sqtail' decal will activate their "Displayed Name" on the LoadoutScreen.
       
      When 'in game', you'll see "Spitfire Mk.1A (TMF)" on the aircraft drop-down selection window. This will differentiate it from any other Mk.1s you may have. The Official Squadron Crest ™ is used for the 'paint chip' for each skin.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!
      622 0
    7. SF2 WW2 Spitfire Mk.VIII by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      -For WW2 MTO Usage-
       
      *Note: There is a distinct possibility that this mod MAY work in SF/Wo* 1stGen game installs
      However, some data ini statements will not be in effect in 1stGen SF/Wo* at any patch level
      (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I
      ONLY mod for SF2). It is designed for use in SF2, at the most current patch level. Your
      milage will vary!*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've
      been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      Skin/Decals set included are for:
       
      31st FG, USAAF:
      307th FS
      308th FS
      309th FS
       
      Royal Air Force:
      92 Squadron
      417 Squadron
       
      All the units served in the MTO.
       
      All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the
      original 'box art' hangar screen and loading screens are included.
       
      All markings are decals (excepting National Markings, that are painted on); making it
      supremely easy to recreate other squadron users.
      A user list is included; operational service dates have been rounded to the closest whole
      Year. All weapons, sounds, pilot figure(s) (including the 'fake pilot') are included. For
      those squadrons listed in the stock SquadronList.ini, my 'fake SqTail' decal will activate
      the Displayed Name on the Loaodut Screen.
      The Canopy opens with the Standard Animation Keystroke ™, Shift/0
      Damage textures are set for DDS; tga versions are supplied for 1stGen users that attempt to
      use it in SF/Wo*.
       
      When 'in game', you'll see "Spitfire Mk.VIII (TMF)" in the aircraft selection drop-down
      window. This will diferentiate it from any other Mk.VIIIs you may (or may not) have .
       
      As always, fairly easy to follow, detailed install instructions are included. So,
      please -READ- them. Also, give the "Notes" section a read too for futher explinations,
      clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!
      297 0
    8. SF2 WW2 Gloster Gladiator Mk.2 and Sea Gladiator by Cocas
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will most likely =NOT= work in SF/Wo* 1stGen game installs, due to some of the modifications made to fit them into the SF2 environment, expecially in the case of the latest MAX exported user to create them. Users that try, do so at their own risk.*
       
      Some modification, tweeks, reskin and so forth for Cocas's fun little Gladiators; this package contains SF2 =ONLY= versions of his Gladiator Mk.2 and Sea Gladiator.
       
      Skins and decals included are...
       
      Gladiator Mk.2
      112 Squadron, RAF as seen at Helwan, Egypt 1940
      1 Squadron, SAAF, in East Africa 1940-ish
      1ère Escardrille de Chasse, Belgian AF, 1940
       
      Sea Gladiator, Royal Navy
       
      RN Markings are rather 'generic'; the first 18 serials are those that HMS Eagle dropped off on Malta, and eventually became the Hal Far Fighter Flight. Those 100% historicaly known to have been used on Malta are marked with a star (*).
       
      All skins are in jpg format. Decal Randomization is set to TRUE for all skins. New SF2 hangar screens are included, as is a destroyed model, pilot figure, and engine sound. You shoud have the 303 MGs in your /Guns folder already; it is not supplied herein.
       
      When 'in game', you'll see
       
      "Gladiator Mk.II (KAF)" and
      "Sea Gladiator (KAF)"
       
      on the drop down menu. This will differentiate it from any other Gladiators you may (or may not) have. (the KAF stands for Kermit Aircraft Factory )
      The canopy opens/closes with the Standard Animation Keystroke, Shift/0. The Sea Gladiator is fully carrier qualified, and has the latest SF2NA statements for carrier basing (on those terrains that have CV Zones built into them)
       
      As an Extra Added Bonus, for use in the Med, some Regia Marina warships,
      Cavour Class BB
      Condottieri Class CL/CA
      Navigatori Class DD
      and
      HMS Eagle.
       
      Other Royal Navy ships (UK) can be found in the PTO ships pak.
      All are UPconverted for SF2NA-style usage. As with all the ships, they need more work on adding more 2ndary and AAA guns, but at least you'll have something floating around! (please note, they are now named differently from the ones used on the Westen Desert, Tunisia and WW2 Libya maps. Updates for those terrains _types inis are in 'the works' and will be relasesed in the VERY near future. I hope!!)
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them.
      Also, give the "Notes" section a read too.
       
      Happy Landings!
      wrench
      kevin stein
      339 0
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