IL2 Series Campaigns & Missions
IL2 Series Sturmovik Forgotten Battles Pacific Fighters Campaigns & Missions
99 files
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Palm Sunday Massacre v2a
By jrjacobs
On Palm Sunday, April 18, 1943, Over Cape Bon, Tunisia, an Axis force of *60 Ju-52 transports escorted by 21 Bf-109 Bf-110, & MC-202 fighters were headed for Sicily when they were intercepted by a patrol of 46 P-40Fs, 12 P-47s of the 314FS/324FG and with a high cover of 12 RAAF Spitfire Vs from No. 92nd Sqdn. The intercept was based on messages received from the German enigma codes (Ultra). The slow Junker 52 transports were on their way with supplies to the German Army in North Africa.
The American P-40s dove out of the sun and when the smoke had cleared, 59 Ju 52s and 16 fighters had been shot down for the loss of 6 P-40s and 1 Spitfire - arguably the finest single engagement for the P-40 Warhawks ever, a slaughter that came to be known as the "Palm Sunday Massacre".
MISSION DATE: Sunday, 18 April 1943
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 25 players
MISSION TYPE: Air Intercept
FLYABLE PLANES: Bf-109G2, Bf-110G2, P-40M, P-47D22, Spitfire Mk Vb
FLIGHT TO TARGET TIME: 10 minutes
MISSION INFORMATION: This mission was created/edited by JR "Big Daddy" Jacobs
544 downloads
0 comments
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Yamamoto Shoot-down ver 4
By jrjacobs
U.S. Naval Intelligence has learned that Admiral Isoroku Yamamoto is flying into Bougainville at exactly 0800 hrs.
US side - you have one chance to get him - do so at ALL costs
Your planes are LOW... pull up immediately!
Japan Side - Protect our Commander-in-chief.
Your Honor depends upon it.
412 downloads
0 comments
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Stille Nacht auf Stalingrad
By jrjacobs
Stille Nacht auf Stalingrad
To supply the Sixth Army requires an average of 150 fully laden Ju 52s landing in the pocket each day.
At Pitomnik, they've stationed a heavy flak battery and all available light batteries.
Stalin has ordered the flights from the west be made "impossible"
277 downloads
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Hurri-cats To The Rescue v3
By jrjacobs
Hurri-cats To The Rescue v3
Hurricats, Hurricanes designed for rocket assisted catapulting from the decks of Merchantmen were the British answer to the deadly long range attacks from German Condors.
In 1942 Convoys in mid Atlantic are outside the range of protecting fighters. The are not however, outside the range of the German Condors.
Hurricats, Hurricanes designed for rocket assisted catapulting from the decks of Merchantmen, is the British answer to the deadly long range attacks from German Condors.
This is a one-way trip, You are out at sea and when finished you will have no place to land, to survive, you must ditch near the convoy and hope they are still able to pick you up.
249 downloads
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Fox Hunt at Caen
By jrjacobs
Fox Hunt at Caen
Gerry is throwing everything he's got at our home bases. This includes those nasty little buzz bombs.
We're throwing up a flight of Spitfires in the channel to act as CAP and spoil any Hun surprises.
There is a flight of P-38's on a fox hunt vectored toward Caen looking for those Buzz Bomb supply trains and launch sites.
We also have set up a picket line of rescue ships. if you get into trouble, make for them
271 downloads
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FMB tutorial for il2
By fabianfred
before the days of FB/AEP/PF there was a great site called Sturmovik Technika and many regretted its passing.... this FMB guide with example missions was regarded as very good by many...
447 downloads
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December_7th_1941_small
By fabianfred
a mini campaign of Pearl harbor... with the frst mission as a look at the fleet just before take-off... just to look at... you don't fly in this one
the second is the take-off phase... more scene seting eye-candy
the third attack phase has a choice of four different complexities depending how good your machine is, and how much stutter you are prepared to put up with....
(this is called the small version because it is missing some sound files I included with the full version... just briefing screen music... which bumbed it up to over 6 mb.
625 downloads
0 comments
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Karulha Attack
By GastonGaston
2 variants of the same coop mission, one using A20 as bombers, the others with B25 instead.
You are ordered to attack the Karulha Finnish Air Force base. Will you do it ???
Comes complete, with skins.
Thanks to the skinners !!!
125 downloads
0 comments
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Mosquito Island Revisited
By Billfish
Online-COOP for up to 29 players.
Pacific coop mission built around Slimbo99's River A6m2-n base. Stunning visuals to justify a unique scenario as USN hunts for a secret IJN float plane base which has been plaguing shipping and patrols.
Flyable planes include:
(8) A6M2-n, (2) Ki-43-1a, (2) Ki-43-1c, (4) SBD-3 & (4) gunner seats, (9) F4F-3 Wildcats.......IJA/IJN planes will not fly as AI, all USN will.
Scenario:
Secret A6M2-n base has been tearing up shipping and attacking patrols for a month. Efforts to find it so sea forces can pound it into oblivion have been for naught all till this morning.
At the far end of a dawn patrol a PBN escorted by wildcats spots brush burning activities on a small island, unfortunately out of radio range for the fleet. Contacting a parallel group of SBD's and Wildcats to the south, the two groups converge to investigate.
IJN base is alerted by distant spotters of the incoming flights, unfortunately, smudge pot bouy's are lit, and their planes are being prepped for the mornings missions, some fully loaded for long flights, others empty yet scramble to intercept.
On a nearby Island a IJA Ki-43 refit station is alerted to assist, unfortunately it is not an air base. Planes offloaded by ship and refit there yet 4 ready to fly try to scramble to assist using the roads of the fishing village to launch from.
Communication and teamwork a must on both sides as the advantage tilts back and forth between teams. The PBN must reach radio range to repot its findings as the IJN scramble to down it, and simply wound USN planes to keep their tale from returning to the carrier as well.
Version 1.0, in pack 1.1 otw, (3) versions will be included.
1.1a as stands.
1.1b with loadouts set to be flown as only a full coop finalizing the scenario.
1.1c with loadouts set yet IJN/IJA planes out of hangars so they may launch as AI.
296 downloads
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A Tidal Wave Stikes Ploesti
By jrjacobs
A Tidal Wave Strikes Ploesti v1
The Ploesti Raid took place on Sunday, August 1, 1943. 7 refineries in and near the city were producing 35% of
Germany's oil and av-gas, its defenses had been bolstered accordingly.
Winston Churchill is credited with observing that "in war, nothing ever goes according to plan except occasionally,
and then by accident."
B-24 Bombers entered into a maelstrom of ground fire, Although damage to the target was heavy, the cost was high. Of
177 planes and 1,726 men who took off on the mission, 54 planes and 532 men failed to return. The operation resulted
in the awarding of 5 Medals of Honor, 3 of them posthumously - the most ever awarded for a single action.
MISSION DATE: Sunday, August 1, 1943
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 12 players
MISSION TYPE: Air Intercept
FLYABLE PLANES: Bf-109G2, Bf-110G2, IA-80c
FLIGHT TO TARGET TIME: 5-15 minutes
MISSION INFORMATION: This mission by JR "Big Daddy" Jacobs
524 downloads
0 comments
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D-Day T.O.O. v2
By jrjacobs
"D-Day Targets of Opportunity"
Three historical missions of D-Day,
1) P-38 CAP of the beaches,
2) P-47's stopping 22nd SS Panzer and Panzer Lehr Divisions trains South of Caen
3) A-20 attacking the Rail marshalling yards at Le Havre
1944 June 6 D-DAY - on a foggy overcast day the Allies land at Normandy. Field Marshal Rommel was of the firm belief that the only way to defeat an invasion was to counterattack the beaches as early as possible with armour.
Two hours before the seaborne landings began, Field Marshal von Rundstedt ordered the two reserve panzer divisions available for counterattack in Normandy, the 12th SS Panzer and Panzer Lehr, to move immediately toward Caen. He did so on the basis of an intuitive judgment that the airborne landings were on such a large scale that they could not be a mere deception maneuver and would have to be reinforced from the sea. The only place such landings could come in lower Normandy were on the Calvados and Cotentin coasts. He wanted armor there to meet the attack.
von Rundstedt's reasoning was sound, his action decisive, his orders clear.
But the panzer divisions were not under his command. They were in OKW reserve. To save precious time, von Rundstedt first ordered them to move out, then requested OKW approval. OKW did not approve. At 0730 Jodi informed von Rundstedt that the two divisions could not be committed until Hitler gave the order, and Hitler was still sleeping. von Rundstedt had to countermand the move-out order. Hitler slept until noon
Hitler's mistrust of his generals and the generals' mistrust of Hitler greatly assisted the Allies. So were Hitler's sleeping habits, as well as his Wolkenkuckucksheim ideas.
The two panzer divisions spent the morning waiting. There was a heavy overcast; they could have moved out free from serious interference from Allied aircraft. It was 1600 when Hitler at last gave his approval. By then the clouds had broken up and Allied fighters and bombers ranged the skies over Normandy, smashing anything that moved.
MISSION DATE: Sunday, TUESDAY, 6 JUNE 1944
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 12 players
MISSION TYPE: Air Intercept
FLYABLE PLANES: P38L, P-47D-27,A-20, Fw-190A8
FLIGHT TO TARGET TIME: 10 minutes
MISSION INFORMATION: This mission by JR "Big Daddy" Jacobs
638 downloads
0 comments
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Marauders at Midway v1
By jrjacobs
Marauders at Midway v1
June 4th, 1942 0710 hrs
Flying from Midway, four B-26s of the 69th Bombardment Squadron are sent to attack the Japanese fleet. Each plane carries one fish, hanging from its belly.
Heading through the tracers, they spy the Akagi.
"The whole world was on fire, the only place that wasn't was across the deck of that carrier". At a height of only 15 feet, Muri flew down the deck of the Akagi. He feels too close to the enemy to be shot at. But Muri goggles at Akagi's battle flag, snapping from her mast. He has seen the blazing Rising Sun flag in newsreels, but never in real life. Now it?s the biggest thing he's ever seen.
Muri pulls out surrounded by Zeros. The Japanese tear up the B-26, Cpl. Mello staggers into the cockpit, and says "The plane's on fire and everybody's hit back there." Co-pilot Moore rushes back with a fire extinguisher to douse the blaze. Then he gives sulfa powder, and mans a gun.
MISSION DATE: June 4th, 1942 0710 hrs
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 12 players
MISSION TYPE: Air Intercept
FLYABLE PLANES: A-20 (B-26), A6M2-21, SBD-3
FLIGHT TO TARGET TIME: 10 minutes
MISSION INFORMATION: This mission by JR "Dig Daddy" Jacobs
540 downloads
0 comments
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AtlanticMartlet
By GastonGaston
AtlanticMartlet
Mission for FB-AEP-PF merged.
Unzip un a temporary folder and copy-paste the content of the "AtlanticMartlet" (content is 2 folders : Missions and PaintSchemes) directly in your FB-AEP-PF merged install upon the
old datas.
Content :
-1 mission (in 3 different meteo levels to increase difficulty) for a Grumann Martlet fighter,
-all the necessary skins (2).
Mission in the middle of the Atlantic to protect a convoy.
In the hardest version (bad weather), look out and pay attention !
It shakes !!!
All for a good ambient...
Once this little pack installed, to play :
-launch the game in single player mode,
-choose Royal Havy (RN),
-search for the"Martlet"
-choose one of the three versions of the mission "Shoot down the enemy intruder !!!"
and voilà !!!
Take off and landing in the hardest version (bad weather) are... well... very "sport" !!!
Have a good flight !!!
Gaston/May 24 2005
212 downloads
0 comments
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Malta Meal v1
By jrjacobs
In early July 1942, Britain's desert forces checked Rommel's advance and held him at El Alamein, just 150 miles from Cairo. Rommel's forces are getting only 6,000 tons a month, one-fifth of what they need. RAF planes and Royal Navy submarines from Malta are sending three-quarters of all convoys to the bottom
Rommel had set 26 August 1942 as the date to begin his final thrust to Cairo, but that day came and went with no German movement: Rommel's mechanized forces were held up for lack of fuel.
Two Tankers were on their way across the Mediterranean, but both were sunk.
Rommel was desperate and in the early morning of August 30 he appealed for fuel and was promised that another tanker, the San Andrea, would set out from Italy at once, under heavy escort. He decided to launce the attack that night knowing that he would need the 5,000 tons of fuel on the San Andreas to maintain his offensive.
Later that same morning, a British reconnaissance aircraft spotted a destroyer-escorted vessel steaming just off-shore along the inside tip of the heel of Italy. Overhead was a heavy Axis air umbrella that included a Ju-88 and seven Macchi fighters.
On battered Malta RAF Squadron Leader R.P.M. "Pat" Gibbs studied the reconnaissance pilot's report. Seeing that the ship's seaward side was protected by the destroyer, he decided that the best angle of attack would be from the Italian mainland itself. At 11:45 a.m. Gibbs led a force of nine Beauforts and nine Beaufighters down the runway and into the air.
Flying some two miles over the mainland, they banked and roared back toward the sea. The Beaufighters led the formation, fending off the Macchis, clearing a path for the torpedo planes. Gibbs, in the lead Beaufort, streaked low toward his target until he could read its name, San Andrea. Finally as the tanker loomed large before him, he dropped his torpedo from 500 yards and lifted over the ship, missing it's mast by inches. The San Andrea lurched in the water and exploded in a thundering ball of smoke and flame.
Deprived of his promised fuel supply, Rommel had to call off his offensive; on September 2 he ordered his mechanized columns to retreat.
MISSION DATE: SUNDAY, 30 August 1942
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 12 players
MISSION TYPE: Air Intercept
FLYABLE PLANES: Beaufighter, Fiat CR-42
FLIGHT TO TARGET TIME: 8 minutes
MISSION INFORMATION: This mission by JR "Big Daddy" Jacobs
421 downloads
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VMF_124_background
By Guest
background for the Marine campaign .works in V3.04 combined and standalone.from only picture of original cadre of VMF-124 Guadalcanal, Feb 1943,F4U is in photo not F4F.Gunrunner81@hotmail.com
334 downloads
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September Mourn v1
By jrjacobs
September Mourn v1
Soon available at www.combatace.com and at www.airwarefare.com
Only very courageous - or foolhardy - pilots would have dared to fly through the curtains of fog and mist that blanketed the undulating lands along the frontier between northeastern Germany and Poland at daybreak on September 1, 1939.
Luftwaffe 1st Lt. Bruno Dilley and his wing-men, 2nd Lieutenant Horst Schiller and Sgt Gerhard Grenzel, were all thoroughly trained fliers, and they would be piloting Junkers 87 dive bombers, called Stukas. Their mission was of vital tactical importance to the German Army, poised to plunge into Poland that very morning to strike the first blow of World War II.
Dilley's objective was a pair of huge steel railroad bridges that spanned the Vistula River on the edge of the town of Dirschau. The Stukas were not to demolish the bridges, however; the High Command of the German Army wanted the twin spans intact so that German troops and supplies could speed across the Vistula in their intended Blitzkrieg, or lightning war, against the Polish Army. Dilley's task was to prevent the Poles themselves from blowing the bridges as a defensive measure. Polish Army engineers had already affixed explosive charges to the bridge structures; the three Luftwaffe pilots were to destroy the wires that connected the explosives with remote electrical detonators located within the Dirschau railroad station.
Severing slender wires with bombs dropped from planes flying at high speed was a difficult undertaking, to say the least. To increase their chances of success, Dilley and his wingmen had scouted the area, changing into civilian clothes and boarding the Berlin-Konigsberg express, which ran through a slim corridor of Poland between Germany and East Prussia and across the vital Vistula bridges. From the train the German airmen had seen the detonator wires for themselves: They were strung along the riverbank. To hit so small a target, the Stukas? normally used as dive bombers?would have to be flown horizontally at treetop level. It was a risky business at best, and the fog and mist on the morning of September 1 made it many times more hazardous.
At 4:26 a.m., Dilley, Schiller and Grenzel gunned their Stukas across a rough airfield near Elbing, East Prussia, and took off. Dirschau lay 24 miles away. If all went well, they would reach it in just eight minutes.
For six minutes the three pilots and the rear gunners sitting behind them in the Stukas' two-seat cockpits hurtled straight ahead through blinding scud, the planes' big 1,210-horsepower Jumo 21 ID engines roaring at full throttle. Even a small error in calculating altitude would have meant smashing into one of the borderland's rolling hills, and each Stuka carried a 550-pound bomb under its fuselage and four 110-pounders below the wings that would have made any contact with the ground instantly fatal.
Two minutes from the target, Dilley dimly perceived the silver gray water of the Vistula beneath his wings. He banked to turn downstream toward the bridges, his wingmen following in line-astern formation. All three skimmed along less than 100 feet above the river.
The moment he sighted the bridges glimmering through the mist, Dilley radioed his pilots, "target ahead," and eased his Stuka into line with the embankment to the left of the two spans. He pressed the bomb-release button on his control stick when his plane was barely 100 yards from the twin spans' girders, then jerked the stick back and to the left. The Stuka, relieved of its bombs, leaped over the bridges in a tight climbing turn to port. Schiller followed in carbon-copy style. So did Grenzel. As they swung away, they could see that their bombs had plastered the area where the wires were strung. The time was 4:34 a.m., 11 minutes before the Army's scheduled 4:45 attack.
MISSION DATE: Friday, 1 September 1939
GAME REQUIREMENT: IL2-FB-PF 3.04m
GAME TYPE: CO-OP up to 6 players
MISSION TYPE: Bridge Defence
FLYABLE PLANES: Ju-87B, Pz.11c
FLIGHT TO TARGET TIME: 8 minutes
MISSION INFORMATION: This mission by JR "Big Daddy" Jacobs
409 downloads
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Murmansk
By GastonGaston
81st squadron arrives in Murmansk !!!
Missions for FB-AEP-PF 4.01merged.
Here is a new coop mission for 12 players, also edited for single play.
For the "simili-historic" context, just read the briefing...
Install is very easy :
-unzip this file in a temporary folder and open the newly obtained folder (Murmansk),
-copy-paste all the content of the Murmansk folder (there will be 2 folders : Missions and PaintSchemes) directly
in the root of your Forgotten Battles (for example in C:/ProgramFiles/UbiSoft/IL2-Forgotten Batles), everything will automatically go to the right place.
To play :
-launch the game, select the multiplayer game, create a coop server,
-choose "Murmansk",
-choose the mission "Arrival in Murmansk" et voilà !!!
or if you prefer the single play :
-launch the single missions,
-choose RAF,
-choose "Hurricane",
-choose the mission "Arrival in Murmansk".
And you are ready to fly...
Read briefings carefully, check the directions on the map and do not forget to remember in which direction you will
have to fly.
And have a good flight !!!
Thank you to :
-the BG's squadron, who first flew this mission,
-to all the skinners' community, because you will find some of their beautiful skins in these missions,
-to Oleg Maddox for this wonderful sim.
Gaston, 12 JULY 2005
286 downloads
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Mulheim
By GastonGaston
Here is a mission for a max of 29 players :
-8 A-20G teams (1 pilot and 2 gunners each),
-4 fighter pilots (escort/Mustang MkIII),
-1 reco pilot (SpitMkIXe).
For the "simili"-historic thing, read the briefing...
Skins are coming with the pack (only 3). Big thank you to
their authors, even if I have forgotten their names (except
vpmedia) !!!
Install is very simple :
-unzip all in a temporary folder and open the obtained folder
(Mulheim).
-copy-paste everything in your FB-root : everything will
automatically go to the right place !!! well... that's how it
should work...
-Run the game, launch a coop mission,
-choose the new "NorthWest Germany" folder,
-choose "The bridge of Mulheim" and that's it !!!
Pay attention to the briefing. Check the directions on the map
(those indivated in the briefing are purely approximate indications).
And have a good flight !!!
BG's_Gaston, 6 november 2005
134 downloads
0 comments
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Espagne
By GastonGaston
Here it is!!! The much talked about (OK, somewhat talked about) Spanish campaign.
It consists of:
-the campaign missions, edited as well for single mission play
-12 missions adapted for multi-player co-ops
-all neccessary skins!!!
To install, simply do the following:
-unzip everything into a temporary folder (TEMP, for example), open the folder "Espagne" then cut and paste the folders named "Missions", "Samples" and "Paintschemes" into the Il-2 Sturmovik Forgotten Battles main folder.
And...voila! That's all there is to it!!
After taking off it will not be easy to survive all the different missions in this campaign.
To fly it, go to Campaign and, under France, select "Spain 1938".
Do not forget to activate the "play music" option, so you will have some ambiance sounds during the briefings.
In the skin of a Republican pilot you will take on your Nationalist adversaries (Fascist or Franquistes).
You will have the chance to try many different things: ground attack, reconnaissance, fly a captured enemy plane, escort bombers or secret agents, intercept bombers or enemy reconnaisance planes...
You will also encounter different types of planes...you will even find the enemy flying the same type of plane as yours on occasion so be sure about what you are firing at!!!
The multiplayer missions are playable from one side for those which take place on small maps, and from two sides for those on large maps.
Of course, the game does not provide a map of Spain (sniffff....) so I had to improvise a bit, but if you use your imagination for the names on the map it'll all be fine!!!
So, welcome to Spain, and fly well, compañero!!!
Oops..almost forgot...the first mission of the Campaign (All or Nothing) is an adaptation from a mission created by Mad_Cat.
Have fun!!!
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Special dedication:
This work is affectionately dedicated to the memory of my grandfather, Paul (nicknamed Popol), who died 5 years ago, and who, in his youth and as a militant syndicalist and avowed Communist, volunteered to go and fight fascism in Spain in the ranks of the International Brigades. I miss you Papy...but
the struggle goes on!!!
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Credits
My special thanks to all the skinners of our community:
-Tchaika
-Kamikuza
-UF_Josse
-Hoarmurath
-Billis851
-AngelOfMons
-Jutocsa
-Tuckie
-UF_Zargos
-Col. Douglas King
and to the others whose names escape me at the moment...
Without the marvellous talent and hardwork of all these skinners this campaign would never have seen the light of day!!!
Thanks in particular to the Spanish Civil War site webcindario (hello Tuckie!!!), in Spain. It had the brilliant idea of reuniting in one place, the skins of all the aircraft that fought in the war in Spain,
a la www.il2skins.com
Finally, a big thank you to Jude Simmonds, aka FlatSpinMan, a New Zealander who washed ashore in Japan, and who did what needed to be done to translate this campaign into English for our Anglo-Saxon friends!!!
He also created the bases from which you will take off. Yes, I know... I am quite lazy on this aspect of things... THANKS, man !!! You're the BEST !!!
Also special thanks to Jeanba with which I had so many mails about this campaign. Hope his PC is still OK... ;-)
Do not forget : switch off the "no instant success" option !!!
And... Viva España !!!
Campagne Spain by Thierry Duruz
gaston.fb.maniak@bluewin.ch
Lausanne, 25 november 2005.
8,124 downloads
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Pacific Fighters DGEN campaigns
By MK2
NEW 4.02M patch compatible!
These files will contain the following below. Some of it fixes historical inaccuracies and others contain more flexibility (even if not particularly historical, as an example, you may now fly the P-38J in new Guinea, a bit earlier
than history dictated but still with in flexible limits of reality?we?re talking 5 months earlier people?same planes opposed it).
Added P-38J USAAF land based career to the New Guinea campaign (semi historical, a bit early, not by much)
Added F-4U Corsair Marines land based career to the Guadacanal campaign (a bit ealier but most same planes in the air)
Added Ki-61 Tony Career to the New Guinea campaign (semi historical, a bit early, not by much)
Added F65F Navy Career to the Marianas (historical)
Added ki-61 Tony career to the JAAF in Tarawa (not historical)
Enjoy!
MK2
1,070 downloads
0 comments
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Battle of Britain - Hurricane Season
By Cobra427so
The Battle of Britain - Hurricane Season campaign missions are pulled from actual daily events and reports from July 10th through August 31st. While the missions follow a fictional character (you), some of the names and people are real. The locations, aircraft and Squadrons, (British and German) are as accurate as possible.
1,994 downloads
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Lilya Litvak Camapign v3.0
By VVNZ
A historically based camapign flown as VVS ace Lilya Litvak.
Installation: Just run the installer it should find your IL-2 directory automatically.
Compatible with IL-2/FB/PF 4.04m
Features:
42 missions
10 historically informative tracks
Some features I included in this update:
- More air traffic
- Heaps more ground objects
- Landing objectives (you pass the mission if you land back at a friendly base)
- airbase activity, you'll notice once operation Uranus begins there's a lot going on including aircraft maintenance, loading operations, refuelling and re-arming.
- More surprises. ooo goodie surprises!... actually you might not like some of these ones
Overall the difficulty is not high as all you really have to do is get back to base, stop on the ground and not be dead.
Feedback appreciated. You can find me at www.kiwisim.net.nz
Enjoy. Neil.
563 downloads
0 comments
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Tempest Wing
By Billy Pryce
This is a 22 sortie linear campaign for the Hawker Tempest. It runs from June 1944 until May 1945. Think you can survive your last tour of ops on this beast? Think flak trap and think again!
1,208 downloads
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America's Ace of Aces
By Hairog
Richard Ira Bong
Just over the Wisconsin border from Illinois is the most stolen sign in America. It reads Bong Recreation Area. 99% of the people you ask will have no idea who or what the area is named after. It's a shame that the greatest fighter pilot America has ever produced is all but forgotten and his name has become a joke.
This is just my attempt to educate a small number of you as to the life and times of Richard Ira Bong, America's Ace of Aces. His record 40 kills in the Pacific Theater will never be surpassed. This unlikely farm boy from Poplar Wisconsin became a super star and then faded into the history books. He deserves more than 15 min of fame.
I have recreated all of Bong's successful missions. If you equal or surpass Bong's record with all the realism options turned on without do overs and without using the auto pilot you have accomplished a major feat and should be proud of your simulated flying skill.
The folder BongCampaign goes in the US folder that is in the Campaign folder that is in the mission folder.
The folder BongSingle goes in the US folder that is in the Single folder that is in the mission folder.
The P38J, P38L and P38L_Late folders go in the skins folder that is in the PaintSchemes folder.
This campaign is complex and requires a powerfull computer and video card. It was done with IL2FB+PF Combined Install version 4.02.
I have tried to recreate as accurately as possible the circumstances faced by Dick Bong in his 2 year onslaught of the Japanese armed forces. I have had to use different maps because many of the areas that Bong fought in are not represented in the game yet. Areas such as Northern New Guinea, Rabal, Borneo, the Philippine Islands of Negros, Mindoro and Leyte have not been modeled yet. I have found very similar areas on other maps that fit the bill however. By using the southern part of New Guinea I was able to recreate the Lae area farther to the north; by using the Singapore map I could recreate similar conditions to the Philippine islands etc. I think you will get the feel of the historical area and conditions.
Three books were instrumental in providing the historical facts for this endeavor...
Ace of Aces, The Dick Bong Story - Written by Carl Bong and Mike O'connor
Dear Mom So We Have A War by Carl Bong
Dick Bong Ace of Aces by Gen. George Kenney
Carl Bong is Dick Bong's brother and Gen. Kenney was Dick's commanding officer. I have copied major parts of the "descriptions" from these books. I am not a writer but I do know how to copy well. The first mission is from the Kokoda Campaign for Pacific Fighters by VBF_80 and the skins are all modifications of other people's painstaking work the most notable being "Marge" by Richard Mutt or RMutt. I couldn't have done this project without the jump start these artists provided.
I wish to apologize for the racial epithets used to describe the Japanese race. This was the language of the times and the quotes are verbatim. I'm sorry if they cause any discomfort. I do not mean to offend, just to be historically accurate with my quotes.
There are a few fun missions. One where you take off at night and try and get Washing Machine Charlie as Bong tried to do a few times... Another where you get into a dogfight in a SBD against a float plane... One where you have a mock dog fight with a P47 as Bong did while on leave... and the last one where you try and complete the only mission that Dick Bong could not.
Add all you want but please dont change the basic facts of the missions. The research is pretty good. If you do put the plane on autopilot, you will encounter all the bogies that Dick Bong shot down.
Oh yeah, by the way, did you know who Bong was before you read this?
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