As per post: http://forum.combatace.com/index.php?s=&am...st&p=270301
Enhanced SAM Trails
by Fubar512
This mod attempts to give the user a bit more situational awareness, by adding an enhanced flare and exhaust flame effect to large SAMs, making them visible for miles, during both day and night missions. It also replaces the default exhaust trail with a whispier, more prominent trail (which should allow for a slight improvement in frame rate when multiple SAMs are in the air)
To install: Simply drop the LargeSAMTrailEffect.ini into your effects folder. That's all that's required.
To uninstal: Just delete the LargeSAMTrailEffect.ini, and the game will revert to using the original.
Known issues: The "rocketflare" effect may appear larger on all objects that use it, though this is not necessarily objectionable. To test that, launch an air to air missile, and see if you find the flare effect too prominent.
If you do find it to be an issue, open the LargeSAMTrailEffect.ini in Windows Notepad, and edit the following lines:
[EffectType001]
Element[03].ElementName=RocketFlareEmitter<----edit to RocketFlareEmitter2
[EmitterType003]
Name=RocketFlareEmitter<------edit to RocketFlareEmitter2
Save the edits when prompted, and the LargeSAMTraileffect will continue to use the enhanced rocketflare by itself, with absolutely no impact on other files.
Exhaust smoke for the General Electric J47 or J35 equipped aircrafts.
Suitable for the F-86, F-84 from A to G version, B-45, B-47.
There are 2 exhausts variants.
The "J47ExhaustEmitter" is the normal exhaust from this engine.
The "J47WaterExhaustEmitter" is the extremely dirty exhaust obtained from the water/methanol injection.
BE CAREFULL THIS EMITTER IS A FRAME-RATE KILLER IN LARGE NUMBERS!
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Instructions:
1) Put the J47ExhaustEmitter.ini and SMOKE3.tga in the Effects folder.
2) Open the "aircraft"_DATA.INI and go down to the engine/s section.
(Example from the F-86F)
[Engine]
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1
HasAfterburner=FALSE
SLThrustDry=26288.862
ThrustAngles=0.0,0.0,0.0
ThrustPosition=0.0,0.0,0.0
ThrottleRate=0.4
IdleThrottle=0.10
IdleRPM=0.68
IdleNozzle=0.90
CruiseThrottle=0.37
CruiseRPM=0.82
CruiseNozzle=0.25
MilThrottle=0.65
MilRPM=1.00
MilNozzle=0.01
MaxThrottle=0.99
MaxRPM=1.00
MaxNozzle=0.25
AltitudeTableNumData=10
AltitudeTableDeltaX=3048.0
AltitudeTableStartX=0.0
AltitudeTableData=1.000,0.721,0.517,0.371,0.265,0.212,0.054,0.025,0.000,0.000
DryMachTableNumData=4
DryMachTableDeltaX=0.4
DryMachTableStartX=0.0
DryMachTableData=1.000,0.980,1.000,0.000
TSFCM0=0.820
TSFCM1=1.220
MinFuelFlow=0.03
ExhaustEmitterName=CleanExhaustEmitter ---------------- <<<<Change this emitter>>>>
ExhaustPosition=0.0,-4.76,0.00
FireSuppression=FALSE
MinExtentPosition=-0.31,-4.76,-0.40
MaxExtentPosition= 0.31,-1.45, 0.29
And change the emitter name into
ExhaustEmitterName=J47ExhaustEmitter
or
ExhaustEmitterName=J47WaterExhaustEmitter
(better if used like an afterburner effect to simulate the additional thrust)
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That's it.
Have a good flight and if it smoke is friendly. :D
Alex (Spillone104)
This File is Freeware and can not be sold or included in any Payware software.
ErikGen's Nike Unit
To install:
Simply extract the contents of the objects folder, into your Wings Over Europe\Objects\GroundObject folder, taking care to ensure that the folders do not become "nested" (named folder within a like-named folder). The following sub-folders should be visible within the groundobjects folder.
4xMIM-14
TTR_T
HIPAR
LoPAR_T
Then, extract the MIM-14 folder from .RAR archive, and drop it into your Wings Over Europe\Objects\Weapons folder
Next, add the following data to your Weapondata.ini (which should reside within, or should be extracted from its CATalog file, and into your weapons folder), and then save it with the weapons editor that's appropriate to the patch level that you're using. (ie, Oct 2008 patch = Weapon Data Editor V02.20.08). Adjust the [WeaponDataXXX] number entry as required, so it follows the existing sequence (ie, if the last one was [WeaponData144], the next one would be [WeaponData145]).
[WeaponDataXXX]
TypeName=MIM-14
FullName=MIM-14 Nike Hercules (T45 WH)
ModelName=MIM-14
Mass=5040.000000
Diameter=0.844000
Length=12.379000
SubsonicDragCoeff=0.120000
SupersonicDragCoeff=0.222000
AttachmentType=
SpecificStationCode=
NationName=USAF
StartYear=1959
EndYear=2004
Availability=2
BaseQuantity=18
Exported=TRUE
ExportStartYear=1962
ExportEndYear=2004
ExportAvailability=2
WeaponDataType=1
RailLaunched=FALSE
RocketPod=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=LargeMissileEffects
ReleaseDelay=20.000000
WarheadType=0
Explosives=273.000000
FusingDistance=25.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=11
Accuracy=85
MaxTurnRate=20.000000
MaxLaunchG=2.000000
LockonChance=80
LaunchReliability=95
ArmingTime=3.000000
SeekerFOV=180.000000
SeekerGimbleLimit=180.000000
SeekerTrackRate=90.000000
SeekerRange=140000.000000
MinLaunchRange=10000.000000
MaxLaunchRange=140000.000000
Duration=120.000000
CounterCountermeasure=50.000000
NoiseRejection=50.000000
CapabilityFlags=0x100000a2
LoftAngle=0.000000
DescentAngle=0.000000
MaxLoftAltitude=0.000000
CLmax=14.000000
MinFreq=0.000000
MaxFreq=0.000000
BoosterStart=0.000000
BoosterDuration=3.400000
BoosterAccel=25.000000
BoosterEffectName=LargeMissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=booster
BoosterPosition=0.000000,-5.761000,0.000000
SustainerDuration=28.000000
SustainerAccel=8.000000
SustainerEffectName=MissileFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.885000,0.000000
InFlightEffectName=LargeSAMTrailEffect
InFlightSoundName=MissileEngine
ReleaseAnimationID=1
ReleaseAnimationTime=0.000000
ReleaseAnimationDelay=0.000000
EODisplayFlags=0
CEP=0.000000
Finally, place the GERMANYCE_TYPES.INI, the GERMANYCE_TARGETS.INI, the ground_platte2.LOD, and the ground_platte2.tga files, in your Wings Over Europe\Terrain\GermanyCE folder. And then you're done!
Just in case you're wondering, the placement I used is close to the historical site of the Hohenkirchen and Rodenkirchen (Stadland) Nike sites, near the coast and not far from Bremerhaven.
To test: Fly an anti ship mission (yes, you read that right) in a Soviet aircraft, between 1962 and 1997. If you attain a height of 3300 meters (or about 10,000 feet), you will attract the attention of the Nike site's radars. By the way, since they're e data-linked, they can guide one another's missiles (which the Nike system was capable of, in real life), so don't be surprised if you see a radar tracking yo at the nine o'clock position, but get slammed from a Nike Hercules approaching from your one o'clock.
NOTE* Some of the more experienced among you may question the ground object roles that I used for the various units...trust me, that's the only way to make sure that you don't wind up sowing Nike launchers and radars all over the countryside. And, they work just fine the way that they are.
Nike Missile, Launcher, and Radars, by ErikGen
Ground Platte courtesy of Mitch (from his "Factory Place" mod)
Offset coordinates and structure placement by the Wrench
Data.ini and terrain placement by yours truly.
FRANCE Army- early AMX-30 tank
Here are the missing smoke TGA files for those of you who already downloaded the waterinjection for the BUFF and B-47. Sorry about that!
Exhaust smoke for the General Electric J79 equipped aircrafts.
There are 2 exhausts variants.
The "J79-F4ExhaustEmitter" can be used for every aircraft.
The "J79-F104ExhaustEmitter" instead have the tipical F-104 downward pushed exahaust caused by the Boundary Layer Control on the wings.
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Instructions:
1) Put the J79ExhaustEmitter.ini and SMOKE3.tga in the Effects folder.
2) Open the "aircraft"_DATA.INI and go down to the engine/s section.
(Example from the F-4C)
[Engine1]
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1
HasAfterburner=TRUE
NumAfterburnerStages=4
SLThrustDry=44482.2
SLThrustWet=75619.8
ThrustAngles=0.0,7.00,0.0
ThrustPosition=-0.65,1.70,0.00
ThrottleRate=0.5
NozzleAnimationID=7
IdleThrottle=0.10
IdleRPM=0.68
IdleNozzle=0.0
CruiseThrottle=0.37
CruiseRPM=0.82
CruiseNozzle=1.0
MilThrottle=0.65
MilRPM=1.00
MilNozzle=1.0
MaxThrottle=0.78
MaxRPM=1.00
MaxNozzle=1.0
FullABThrottle=1.12
FullABRPM=1.00
FullABNozzle=0.0
AltitudeTableNumData=12
AltitudeTableDeltaX=1828.8
AltitudeTableStartX=0.0
AltitudeTableData=1.000,0.871,0.749,0.636,0.533,0.439,0.357,0.266,0.200,0.149,0.112,0.000
DryMachTableNumData=12
DryMachTableDeltaX=0.2
DryMachTableStartX=0.0
DryMachTableData=1.000,0.953,0.956,1.007,1.099,1.108,1.245,1.391,1.533,1.645,1.701,1.665
WetMachTableNumData=12
WetMachTableDeltaX=0.2
WetMachTableStartX=0.0
WetMachTableData=1.000,0.976,1.007,1.091,1.231,1.429,1.670,1.953,2.270,2.606,2.930,3.208
MaxInletTemperature=134.3
GyroscopicInertia=
TSFCM0=0.860
TSFCM1=1.207
AfterburnerTSFC=1.950
MinFuelFlow=0.01
ExhaustEmitterName=DirtyExhaustEmitter ---------------- <<<<Change this emitter>>>>
ExhaustPosition=-0.65,-3.63,-0.58
AfterburnerNodeName=afterburner
AfterburnerEmitterName=AfterburnerEmitter
MinExtentPosition=-1.13,-3.68,-1.02
MaxExtentPosition=-0.14, 1.36,-0.04
FireSuppression=TRUE
GasTempMaxRPM=635.0
GasTempIdleRPM=420.0
GasTempChangeRate=5.0
OverheatTemp=750.0
DamageTempDelta=300.0
OilPressMaxRPM=35.0
OilPressIdleRPM=55.0
OilPressChangeRate=0.5
LowOilPress=12.0
LowOilTempDelta=400.0
And change the emitter name into
ExhaustEmitterName=J79-F4ExhaustEmitter
or
ExhaustEmitterName=J79-F104ExhaustEmitter
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That's it.
Have a good flight and don't somke.
Alex (Spillone104)
This File is Freeware and can not be sold or included in any Payware software.
British pilot (Alpha helmet standard OD green)
This pilot is a reskin of the Hi-rez typhoon pilot make by Craig (Bongodriver) for his excellent Eurofighter 2000.
My rework was reskin helmet and oxy mask.
This is not seats like usual standard pilot made addons.
It requires a proper seat positioning on each plane.
Example with correct position on Tornado GR's using Aleducat MB Mk-10A:
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
Position=0.0,3.9,-0.2
PilotModelName=britishpilot
SeatModelName=Mk10A
SeatPosition=0.0,3.84,0.475
MinExtentPosition=-0.25, 5.91,-0.20
MaxExtentPosition= 0.25, 6.99, 0.92
CanopyNodeName=canopy_front_outer
[CoPilot]
SystemType=PILOT_COCKPIT
Position=0.0,2.4,-0.12
PilotModelName=britishpilot
SeatModelName=Mk10A
SeatPosition=0.0,2.34,0.555
MinExtentPosition=-0.25, 4.50,-0.11
MaxExtentPosition= 0.25, 5.44, 1.07
CanopyNodeName=canopy_rear_outer
Great for WoE and ODS.
Some Italian Air Force pilots during the leasing of Tornado ADV by the Royal Air Force wore the same equipment (Headgear)
Credits:
Craig "Bongodriver"
Enjoy!!!
Cheers
X
This mod makes the afterburner longer and better looking (in my opinion).
UPDATE: Fixed a mistake which made the engine smoke have light.