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SF/WO* Object Mods

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Non-aircraft add-ons and modifications

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    1. Here is my attempt to do some RAF pilot skins for WOE.
       
      I've drawn pilot and navigator skins for the following RAF Squadrons...
       
      Pilot: 1, 3, 4, 11, 14, 19, 20, 92
      Navigator: 19, 92
       
      The skins are available only in camo helmets to reflect the requirement for stealth during predominately low-level sorties.
       
      The naming convention I've adopted is...
       
      PLTnnnC
      | | |
      | | +-- C for Camo
      | +------ Squadron number
      +------------- Pilot
       
      NAVnnnC
      | | |
      | | +-- C for Camo
      | +------- Squadron number
      +-------------- Navigator
       
      E.g.
      PLT014C = Pilot 14 Sqn Camo Helmet
      NAV019C = Navigator 19 Sqn Camo Helmet
       
      I've also included blank helmet designs in camo for Pilots and Navs that have no squadron affiliation. These are PLT|NAV000C
       
      For info, these skins are 512 x 512 so they're not FPS killers.
       
      Hope you like them, regards, Paul T. (comrpnt).
      519 0
    2. there is not enough targets in flight simulations.
      If you thing this is any use extract 2 directories into your groundobject directory.
      There is no destroyed model for soldiers and no effect with blood.
      Enjoy Monty
      875 0
    3. Some 31 different afterburner effects to play with..
       
      Thanks to Deuces for his help with info..
       
      Readme instructions included...
      1,908 0
    4. Gepard, Leopard1A4 & Leopard1A5 Add-On for SFP1
      1,945 0
    5. Thanks to Gerald14
      1,309 0
    6. This is a model of the latest Swiss/Canadian AT/SAM System
      1,078 0
    7. Merkava Mk1 Add-On for SFP1
      1,103 0
    8. This is a flight data file ONLY!
       
      This represents a North Vietnamese MiG-17F/LIM-5/F5. and features several refinements over the default flight model, including (but not limited to):
       
      1) Simulated loss of roll control due to Wing Warping (above 470 kias)
       
      2) Simulated loss of pitch authority above 490 kias
       
      3) Refined throttle settings and flight dynamics.
       
      To use, simply extract it to your WoV/Objects/Aircraft/MiG-17F folder, taking care to insure that it's not nested, but actually residing in said folder as file name "MiG-17F_data.ini"
       
      To make it player flyable, I suggest you use Marcfighter's green "Su-7" cockpit.
      483 0
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