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SF/WO* Object Mods

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Non-aircraft add-ons and modifications

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    1. This is something I had started on prior to the temporary shutdown of Bortdafarms
      "First Eagles WWI ADD-ONS" site(he already had a test version) and hadn't completed.
      Bortdafarm reminded me about it,and it is now finished and ready for those who may
      want to use this mod.
       
      It's a simple "editing mod" that will put external bombracks on Bortdafarms Avro504's, Martinsyde,DFWCImod,Farmans,FokkerBI and PfalzBI.The mod uses the generic "attachpoint"
      (bombrack) and bombs(25lb/11kg) that come with the game,no Weapons folder/pack is required
      for this to work. All you need is Bortdafarm's models and a little time and patience.
       
      Have fun with it,
       
      Bwf.
      179 0
    2. Just drop these .INI's into your Salmson2A folder(allow overwrite)
      and you will have external bombracks on your Salmson.
       
      Bwf.
      244 0
    3. This is a modified data file, with sound effects, for WoV's SumnerFram2 destroyer. You MUST have this model for the file to work, and it comes only with Wings Over Vietnam (WoV).
       
      This model will engage both ground-based (ships and coastal threats), and airborne threats.
      250 0
    4. Update for Kesselbrut's infantry pack for SP4. This is a restructure of the flat file layout into a hierarchical structure and change to add the appropriate section to the INI files.
      1,697 0
    5. For the WOV B-52D. Puts up to 60 bombs across target from 30,000 ft. Easy to install or uninstall.
      1,640 2
    6. Wings over Europe 1950's Anti-Aircraft Mod version 1.0
       
      This is modification adds heavy and light anti-aircraft guns to the GermanyCE map. Hundreds of 4 gun heavy AAA batteries have been placed
      around cities and airfields - over 3000 additional guns. Each airfield has also be given additional light AAA assets. All SAM related map
      objects have been removed or replaced with AAA. The effectiveness of the weapons has also been increased to provide a more realistically
      hostile environment.
       
      I have also faked several additional NATO airfields on the map, which are part of several 1950's era campaigns I am working on. Because I
      totally lack any map editing ability, I placed these airfields on existing flat open terrain existing on the map. These are located near
      Colmar, Eindhoven, Apeldoorn, and Leuwarden.
       
      Unzip the enclosed zip file on your desktop or a temporary file and read the WOE AA Mod Readme.txt file for installation instructions. This
      modification requires some editing of files by the user.
       
      Thanks to Pasko Patak for allowing me to use his excellent objects, and to all the folks who contributed and put together the modifications
      and effects in the WeaponsPack which is required for use of this mod.
      615 0
    7. This is a new mod that will change the zoom levels for chase view as well as allow zooming in the flyby view. The distance before camera switching has also been extened to 4500 feet so that you can fly circles and loops without the camera switching every few seconds. It also includes ini files for each weapon in the game that allows the LOD to remain constant thus eliminating the appearance and disappearance of your underwing weapons. Very cool stuff and simple to install.
      926 0
    8. Radar Screen Relocation
       
      This tiny edit helps my tired old eyes see the radar screen by increasing it's size, making it non-transparent and putting in the lower middle of the screen where it doesn't interfere with seeing the outside world. If you like looking at your instrument panel closely or prefer to use the radar screen in the cockpit, this is not for you (and I envy your eyesight!).
       
      Unzip and copy the HUDDATA.INI file into your Flight Folder. If you already have one there because of other modifications, you can simply copy and paste the following section:
       
      [Display004]
      DisplayType=RADAR
      PosX=0.4
      PosY=0.78
      ;PosX=0.865 ;ORIGINAL VALUE
      ;PosY=0.015 ;ORIGINAL VALUE
      Width=0.165
      Height=0.22
      ;Width=0.125 ;ORIGINAL VALUE
      ;Height=0.16666667 ;ORIGINAL VALUE
      Alpha=1.00
      InitTime=0.0
      ;Alpha=0.60 ;ORIGINAL VALUE
      ;InitTime=2.0 ;ORIGINAL VALUE
       
      If you don't like the modification, simply delete the HUDDATA.INI file.
       
      Enjoy being able to discern your radar returns!
       
      Nick Bell
      NicholasBell@verizon.net
      July 20, 2007
      278 0
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