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First Eagles - WWI and Early Years 1914 - 1920

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    1. Albatros D.III Oeffag Ba.153 early
       
      3D model + 2 generic skins + FM (200 HP Austro-Daimler)
      by Jan Tuma
      242 0
    2. Albatros D.III Oeffag Ba.153 late
       
      (It is possible use also like Ba.253 early)
       
      3D model + 2 generic skins + FM (200 HP Austro-Daimler)
      by Jan Tuma
      219 0
    3. Albatros D.III Oeffag Ba.253 late
       
      (It is possible use also like Ba.153 late field mod + Ba.253 early field mod)
       
      3D model + 2 generic skins + FM (225 HP Austro-Daimler)
      by Jan Tuma
      299 0
    4. Hi guys heres a couple of rumpler skins
      1. 3 color camo
      & 1.cdl
      I left them blank so any nation/period decals can be used
       
      a big thank you, goes out to Stephen1918 for his great aircraft
       
       
      cheers
      hope you like um
      steve_t
      gambit168
      100 1
    5. Hi guys
      here's 10 new skins for Stephens N10 fighter
      3 french
      2 belg
      2 russ
      2 Ital
      1 rfc
       
      hope U like um
      have fun
      gambit168
      93 1
    6. Hi guys here's a couple of new Pfalz skins, I have a lot of psd's at about 99% finished but I cant seem to stop from fiddling about with them !!!!!
      but i'm happy that these r finished enough to post LOL
      125 1
    7. Fighting on the Eastern Front in World War I was much different from the fighting in the west. The Eastern Front was much longer, troops were spread out more, and there were fewer roads and villages than in northern France and Belgium. The front moved back and forth more quickly and more often in Eastern Europe.
       
      In the air, recon, artillery spotting, and ground attack missions were the most common. There weren't as many dogfights, and squadrons rarely went hunting for enemy planes.
       
      The purpose of my campaigns is to capture a sense of the war on the Eastern Front. I am not trying to re-enact any particular battles. I'm just trying to create the correct mix of planes and missions to approximate the way the war was fought.
       
      This download consists of three campaigns in the Austro-Hungarian province of Galicia, near the Russian Ukraine.
      1915, takes place in the late spring and roughly corresponds to the German/Austrian Gorlice-Tarnow Offensive in which the Central Powers took back the land they had lost at the start of the war. (Austria on the offensive.)
      1916, takes place in the summer and roughly corresponds to the Russian Brusilov Offensive in which Russian forces took back a lot of what they had lost in 1915. (Russia on the offensive.)
      1917, takes place in the fall, after the Kerensky offensive and before the October Revolution and represents the closing months of the war in the east.

      Notes:
      Everything in these campaigns is available at the CombatAce site.
       
      Installation instructions are in a separate file. Please read the notes for special information about some of the planes.
       
       
      Credits:
      Many people have made this project possible. Some of them worked directly with me, and others have made things which found their way into this campaign. In particular, I wish to thank:
      ojcar for his continued support, for making all the FMs for all my planes, and for providing the inspiration for this project.
      sinbad, who made some planes and several skins for the Russian planes and who beta-tested the whole thing.
      quack74, for making skins, providing resource materials, and for beta testing the campaigns.
      whiteknight06604, for making skins and providing resource materials for the Eastern Front.
      Monty CZ and EmlD, for letting me make skins and mods for their planes.
      Laton, Bortdafarm, p10ppy, christian59, and geo for their planes and ground objects.
      von Deutschmark, gumpy, Saltfiskur, and gambit168 for their skins.
      Peter01 for his FMs.

      And thanks to everyone at Combat Ace for their support, suggestions, and inspiration.
       
      Changes in Version 2:
      I have corrected the way Squadrons are named and eliminated duplicates so all aircraft should display correctly in the menu screen.
      I have replaced some planes and included new planes, skins, and ground objects.
      I have adjusted all the Strategic Nodes to get ground units positioned correctly. There should be no more AA guns or troops inside buildings anymore.
      I have made changes to the mission parameters for many of the planes.
      I have made new start screens for the campaigns which display while the campaign is loading.

      427 0
    8. this plane of Waldo peper or the captain franc madden of the movie the great waldo pepper :D
      37 0
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