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Super Why! Flying Game Mod (beta) for SFP1/SFG

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About This File

Super Why! Mod authored by FastCargo


********** Version 0.9 Beta ***********


Be advised, this is a complete modification to Strike Fighters:Project 1 or Strike Fighters Gold (SFP1 or SFG). It has NOT been tested with Wings Over Vietnam, Wings Over Europe or Wings over Israel (WOV,WOE,WOI), but it should work with them. It is meant to be a 'stand alone' mod, and as such is not guaranteed to be compatible with any additional mods or changes. Using anything from this mod, or adding anything to this mod, may 'break' the mod or the mod you are transferring stuff to.


In short, use it as a stand alone mod and don't screw with it!


************ Credits ***************


Mission concept, 3d Model, texturing and overall mission work - FastCargo

Terrain - Based on the 'American North West - 4 Seasons Rebuild', with work by Major Lee, Wrench, Doghouse, CA_Stary, and Dueces.


Because I cribbed from a few sources, I'm pretty sure I got everyone properly credited. If I did not, let me know and I will fix it right away.




TK - For the ThirdWire series.

My wife and kids - For letting my OCD take over to get this mod done.

Various public domain sources for some of the pictures and artwork.

PBS and Out of the Blue Enterprises LLC


Likenesses and Super Why! artwork are property of their respective copyright holders. Myself, CombatAce, and ThirdWire are in no way associated with PBS and Out of the Blue Enterprises, LLC. This mod is not to be considered an official product of PBS Kids or Out of the Blue Enterprises and cannot be used for any monetary gain.




After the startup video, the main screen should be fairly easy to navigate. The center lets you 'fly', the door is to exit, and the computer is the options screen. Basically, the menu simply restricts you to fly Instant Action only...there are no other options available.


The flying itself consists of flying Super Why around the sky, looking for clouds with various words at the top. You can 'shoot' the clouds, which will then fade away. That's pretty much it...there is no 'score' per se.


The Options screen is the stock SFP1 screen, however, I'm pretty sure most of the Gameplay options are disabled. You can try to mess with them, but the effect may be unpredictable.


The genesis of this project was noticing how my young (at the time) autistic son liked Super Why (a kid's show that encourages reading), airplanes, and technology. So I thought how I could adapt a combat sim into a kid's sim. The problem was my son outgrew the speed I was working on the project...by the time I got it to a state of playability...he no longer needed it. So it has been hanging on my hard drive.


It is a pretty good mod at this state, but is kind of boring, since there are no debrief screens, and not much happens other than flying around, reading and 'shooting' clouds. There are things that could be done to make it more complete, but time has erased the need, and the engine has moved on. It's uploaded here for anyone to use or build on for their kids.




13 Oct 12



What's New in Version   See changelog


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