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Vought Corsair MK.2, RN Fleet Air Arm, by Mod Mafia/TMF

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Vought Corsair MK.2, RN Fleet Air Arm, by Mod Mafia/TMF

 

= For SF2, Full-4/5 Merged (Reccomended/Preferred) =

 

*Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs.

However, due to the excessive modifications made to fit them into the SF2 environment. End

Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is

reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's

destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*

 

*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may

(well, should!) delete that mod completly; both the aircraft and decals folders. These, again,

will replace them.*

 

A brand "new" model that was never completed when Bpao passed away a few year back. I've been

fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.

 

This is the Royal Navy Fleet Air Arm Corsair Mk.2 (with clipped wingtips) as seen 1943 and

later aboard RN carriers in the Atlantic, Indian and Pacific Oceans.

 

Skin/Decals are included are for:

 

1842 NAS, HMS FORMIDABLE (during the time of the TIRPIZ raids; tagged as "Home Fleet")

1830 NAS, HMS ILLUSTRIOUS (tagged as East Indes Fleet or "EIF", with SEA style markings)

 

Both skins are in 'standard' Fleet Air Arm 2-tone camo.

All skins are in jpg format, Decal Randomization is TRUE. A new-ish SF2 'box art' style hangar

screen was (re)created for this aircraft. Damage textures are the old tga versions.

Decals are used for all markings, and Randomization is set to TRUE.

A user list is included; operational service dates have been rounded to the closest whole

month, even though this is a "Nationalized" , no-exported Royal Navy version.

 

The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke

™ of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key.

All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You

should have them already. The drop tank is (as there were some slight adjustments to the F4U

Early 150 gallon tank, and this WILL replace the original from the USN versions), as is the

pilot figure and engine sounds (which you may also have already!).

 

When 'in game', you'll see

 

"Corsair Mk.II FAA (TMF)"

 

in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IIs you

may (or may not) have.

 

As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read

them!!!

 

Happy Landings!

wrench

kevin stein




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