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30 APR 2013

 

Strike Fighters 2: War For Israel V3.04 Cumulative Patch

For SF2:Israel with SF2:North Atlantic. or

SF2,SF2:E,SF2:V,SF2:NA with SF2:Israel Merged Install.

 

//==========================================================

 

To Install:

Run the Installer and point it to the Saved Game folder

"StrikeFighters2 WarForIsrael" Mod Root Directory.

Overwrite if it asked.

 

//==========================================================

 

Thanks to Stary, saisran, Slartibartfast, AggressorBLUE for

their help.

 

Spectre8750@gmail.com


User Feedback

Recommended Comments

Spectre8750

Posted

Sorry for the screw up on the WFI Campaign 3.01 everyone. My humble apologies.

nirsch

Posted

i had to reinstall the previoes veri n order to run campgian

something is missing!!!

nirsch

Posted

i ment for the ver 3.01 of course

sorry :-)

nirsch

Posted

sorry friend bu tpatch 3.02 still doesnt fixes the campaign issue!!!

Spectre8750

Posted

update V3.04 is uploaded
Get the official addon F-104G LOD's here:
http://combatace.com...le/1485-f-104g/
Run and extract the contents to a temp folder, then get the "F-104G_COCKPIT.LOD" into the Cockpit Folders
and all the F-104G.LOD thru F-104G_LOD005.LOD's into the main F-104's Folders.

maverick2

Posted

guys I'm sorry of course, but I have a problem. The second mission crash when loading or only the sound. (all planes)Mod installed correctly, not the first.

How to solve the problem ?

 

p.s. sorry for my english

toleran76

Posted

Thanks for this, and thanks for your work on this entire project.  It's one of my favorites to play and the great real-world location plus wonderful fighters is a great combination.

dave1904

Posted

You must have one hell of a cpu to run this. My 4770k cant deal with it and the campaign keeps crashing. I would reduce the AI numbers and increase the missions to 30 or 40.

TheLemon

Posted

Hey, for some reason after installing this patch the game stopped using Stary's Israel terrain in campaigns and uses the default stock terrain (with extra trees and ground objects). In single missions everything is working fine, the game uses star's terrain! Anyone knows what can be the problem and how do I get the game use stary's terrain in the campaigns? Thanks

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