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Su-15TM Flagon F for SF2 [Revamp] 1.0

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About This File

Realizing the limited capabilities in the Su-15 Flagon A, the USSR soon realized, of changes to be made to the plane, a new cranked delta wing was used, with the improved Taifun-M radar (NATO "Twin Scan") and provision for UPK-23-250 gun pod or R-60 (AA-8 "Aphid") short-range air-to-air missiles.

 

Aerodynamic demands forced a redesign of the radome with an ogival shape, earning a new NATO reporting name, "Flagon-F" (some info taken by Wikipedia)

 

*****The SF2 Plane*****

 

Again this is a revamp of Boopidoo`s Flagon F, few details in the inis were changed. thanks to Boopidoo to include this important red bird.

 

A new set of high 4096x4096 resolution has been added, some stenciling was added too, with a new template made by me, again, available if you want it.

 

AA-3C and AA-3D have been tweaked by Snailman and the UPK-23-250 has been reskined by me.

 

If i forgot to credit anyone here i beg my apologies, please let me know and i will update it.

 

Hope you have fun with this more capable plane, now you have the chance to shoot back if your interception is intercepted :D

 

Enoc Marquez AKA Flogger23.




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There seems to no afterburner for this jet......I dont know but full thrust and no afterburner effect..........

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There seems to no afterburner for this jet......I dont know but full thrust and no afterburner effect..........

 

To get the afterburners flame working:

 

- install the Su-15 A version so your merged install can get a necessary Afterburner emitter file;

- go to: C:\Users\your name\Saved Games\ThirdWire\your SF2 theater\Objects\Aircraft\Su-15 TM

- open the file: Su-15TM_DATA

- on both Engine1 and Engine2 change the following entry:

- " AfterburnerEmitterName=SU15_AB ",  to: " AfterburnerEmitterName=AfterburnerEmitter2 "

- save and close the file Su-15TM_DATA.

 

Go fly!

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