About This File
------------------------------------------------------
HMS Nelson class battleship Ver 2.0
------------------------------------------------------
By YEYEYE & KJakker
---------------
DESCRIPTION
---------------
This update of the Nelson class battleship by YEYEYE improves the appearance of the 40mm Bofors & Pom-Pom mounts. It also fixes an issue with previous version of the Nelson that caused the ship to sink from only a hand full of light hits no matter what the "StructuralFactor=" in the Data.INI file was set to.
The ship also now has proper Engine Power, EmptyMass, Armor Thickness, Radar Range & Radar Frequencies, and all gun mounts have been given their correct Field of Fire, Rate of Train, Rate of Elevation, and Ammo Capacity.
Note: Three "Data.INI" files for the Nelson class have been included. The Alt1 and Alt2LR data.ini variants use alternate guns from the default file. The Alt2LR is the same as Alt1 but has special long range 16 inch and 6 inch guns.
---------------
INSTALLATION
---------------
Extract all the files(sounds,object,effects,etc) from the archive to your
StrikeFighters2 folder.
---------------
CREDITS
---------------
Ship basic model, Multiple-LOD, Damage model, Skin by YEYEYE.
New Data INI files and the guns listed below are by KJakker.
2pdr_MkVIII_HVT
4.7IN_40_QF_MkX_H
6IN_BL_MkXXII
6IN_BL_MkXXII_LR
16IN_L45_MK1
16IN_L45_MK1_LR
20MM_L70ww
20MM_L70wwL
40MM_L56
40MM_L56L
Guns below are from the "ETO/MTO Naval Units Pack".
6IN_MKXXII
16IN_MKI
QF4.7AAGun
Guns below are from the "Guns Collection for SF2 Series 2.0" by FLOGGER23.
2PDR_TYPE_S
20MM_L70
40MM_L60
Effects are by Stary or based upon Thirdwire.
Do not distribute, repackage or post without consent from YEYEYE.
No Modifications without previous consent is allowed.
And this is freeware, it must not be used in any commercial product.
Copyright ? YEYEYE. All rights reserved.
---------------
Special thanks
---------------
Thirdwire and TK for their sim and some instruments.
Hope you enjoy it.
YEYEYE & KJakker
December 2014
===========================================================
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now