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USAF 4th FIW 336th FIS F-86A-5 Korean War(Jun 1951) 1.0


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About This File

USAF 336th FIS F-86A-5 Korean War(Jun 1951)

 

For Strike Fighters 2 NA with Korea Terrain(Korea3).

 

This campaign with some 30 missions cover the operations of the USAF 336th FIS(4th FIW)in the periode Jun 1 to Jun 30, 1951 in the Korean War.
In this periode, 336th FIS together with 334th FIS were based at Suwon K-13. The third squadron, 335th FIS, remained at Johnson AB, Japan.

 

Historical accurate with the main units and bases deployment by Jun 1 to Jun 30, 1951.
Campaign need Expansion Packs 1 and 2 for some aircrafts, weapons, tanks, textures, etc.
Included textures and decals with 18 autentic registrations of 336th FIS.
See readme for other details.

 


Thanks and credits:

 

Wrench for Korea3 terrain and Cavalier destroyer
Do335 for Pack 1 and Pack "Wings over Korea"
WhiteBoySamurai for Essex class (long-hull) aircraft carrier
ErikGen for the base model for the RF-80A

 

Update Jul 1, 2017

 

Change 60 to 30 missions(1 mission daily).
Add F4U-5NL and AD-4NL.
Some small corrections with Task Force 77.




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I'm really enjoying Regula's Korea Campaigns. One question though. When fying in my Korea mod install the correct insignia do not show up on aircraft. For example, Migs have French Air Force markings, F-86s frequently carry that od Scorpion Insignia.

I don't have this problem in any other mod. Any suggestions?

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Yes, that is a thing relationed with mods working with NA engine. Decals are not acepted as like in Europe, Vietnam, Israel.

With NA the nation code must be included in the link of the decal.

 

For example:

 

USAF. With Europe, Vietnam, Israel, or others is enough to write for the decal national insignia: Insignia

 

[Decal006]
MeshName=LeftWing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia
Position=-3.5,-0.541
Rotation=0.0
Scale=1.75
DecalMaxLOD=4
 
NA dont accept any more that and need the code of the nation. For see the correct insignia must be:
 
[Decal006]
MeshName=LeftWing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia002
Position=-3.5,-0.541
Rotation=0.0
Scale=1.75
DecalMaxLOD=4
 
002 is the code of the USAF
 
Other codes:
 
005: Soviet Union
006: RAF
008: BundesLuftwaffe
009: Armée de l'Air
010: Marine Nationale
011: Aeronautica Italiana
012: RCAF
013: Greece
014: Turkey
015: Belgique
016: Poland
017: DDR 
018: Tchecoslovaquia
019: Roumania
020: Yugoslavia 
021: Sweden
022: Finland
023: PLAAF
024: Taiwan
025: Japan
026: North Vietnam
027: South Vietnam
028: South Korea
029: North Korea
 
etc, etc, etc
 
If the code is no there you find F-86 flying with Scopion insignia, MiGs as canadian, Zeros as Swedish, etc, etc, etc   

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Diggin these Korea missions/campaigns...............Nice work/well done.

I am a new member. Where do I get the Korean Campaign for ThirdWire?

Thank you

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Yes, that is a thing relationed with mods working with NA engine. Decals are not acepted as like in Europe, Vietnam, Israel.

With NA the nation code must be included in the link of the decal.

 

For example:

 

USAF. With Europe, Vietnam, Israel, or others is enough to write for the decal national insignia: Insignia

 

[Decal006]
MeshName=LeftWing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia
Position=-3.5,-0.541
Rotation=0.0
Scale=1.75
DecalMaxLOD=4
 
NA dont accept any more that and need the code of the nation. For see the correct insignia must be:
 
[Decal006]
MeshName=LeftWing
DecalLevel=0
DecalFacing=TOP
FilenameFormat=Insignia002
Position=-3.5,-0.541
Rotation=0.0
Scale=1.75
DecalMaxLOD=4
 
002 is the code of the USAF
 
Other codes:
 
005: Soviet Union
006: RAF
008: BundesLuftwaffe
009: Armée de l'Air
010: Marine Nationale
011: Aeronautica Italiana
012: RCAF
013: Greece
014: Turkey
015: Belgique
016: Poland
017: DDR 
018: Tchecoslovaquia
019: Roumania
020: Yugoslavia 
021: Sweden
022: Finland
023: PLAAF
024: Taiwan
025: Japan
026: North Vietnam
027: South Vietnam
028: South Korea
029: North Korea
 
etc, etc, etc
 
If the code is no there you find F-86 flying with Scopion insignia, MiGs as canadian, Zeros as Swedish, etc, etc, etc   

 

 

That's not true.

It works perfectly.

Maybe DecalLevel=2 ?

... or your install (mod) has other issues.

PP

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