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Night Building Texture Beta 1.0

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About This File

 

Realistic Night Building Texture Beta v1.0  (2020.10.10)

 

How To INSTALL :

1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)

※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
    This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
    This Night Building Texture only be used in the evening

 

xxx_DATA.INI (in Terrains Folder)

// --------------------------------------------------------

[SolidObjectTextureMaterial]
DepthBufferCheck=TRUE
DepthBufferWrite=TRUE
RenderedInOrder=FALSE
AlphaTestEnabled=FALSE
CullMode=CLOCKWISE
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=TRUE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0.000000
BlendOp=ONE
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=TRUE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=NO_OP

// --------------------------------------------------------

 

Building  Texture Template  from  ( Rends Germany terrain rework v1.0 )

 

No more any modules will be released later

Taylor Gavin   2020.10.10

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