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TA-50 (SU-57) 1.0.0

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4 Screenshots

About This File

Banidos TA 50 (SU-57)


This is a model of the prototype of the TA 50 (SU 57) created by AleDucat, the model is beta, this means that it has not been tested enough, it may have missing parts and some inconveniences, (none affects anything in the simulator)
the installation method is the standard one, copy the contents of each folder into the corresponding folders in your simulator installation.
The flight model is super unstable, this means that you can perform cobra, super cobra and rotate like a juggler's baton.
if you press the vectoring key (as used on helicopters and harriers) the model will deploy the refueling zone and become more stable.
For animation reasons, the cockpit is unfolded with the key to unfold the mooring hook.
 The center bays deploy automatically when firing a radar guidance missile.
In order to engage and fire infrared missiles housed in the wing root wells, you must open them with the key that corresponds to the openings of common wells.
the model is the prototype, remove the pitot t antennas that the working model does not bring from the ini files.
I hope you enjoy.

This folder contains a 3d model of the SU-57, a 3d model of the cockpit, a 3d model of the pilot's seat and optronic seeker, 3 skins with the corresponding decals, and several engine sound files.


3d model :AleDucat

textures: Torno 

excuse my bad english this was translated with google translator.

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I cant get the radar missile bays automatically or manually

Have checked the A/C Data file and tried some changes to it. Such as, the animation ID num. Not a budge.

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No R77 available no R37 either also internal missile bay does not open

 

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Hello, I've got a problem with black textures ... Plane is full mate black. What can I do to fix this please ? Thank you

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The cockpit screens are wonky though. There is a blurry spot on the right (engine management) screen, and radar screen doesn't display the spotted aircraft. I play with minimal HUD so this is noticeable

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