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SF2 North Cape Terrain Revamp (v.2) 1.0.0

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SF2 North Cape Terrain Revamp            5/15/23

== For SF2, any and all, but designed with SF2:E in mind ==

*Please note, if you have the original, I suggest backing it up, simply for safety's sake. It will also archive it, for historical purposes.*

This is a revamp of the North Cape terrain by Baltika. It has gone through a somewhat large rebuild, mostly to clean up and add "eye candy" to the airports and some of the other military targets. It still remains in the single 'winter' season. Ports have been upgraded with buildings, docked ships and other martime goodies. The movement ini has also been modified, with additional and/or re-routed routes. It should be noted, this is =NOT= a NavalMap, so don't expect any carrier action. Limited Nations is also "TRUE", using the Usual Suspects (tm).

I've supplied a great number of GroundObjects, but you'll want to double check them after unzipping, to make sure you have everything before installing. Meaning: not everything has been supplied. Ground defenses (AAA & SAMs) use the generic tags (SAMLauncher, SAMRadar, etc), so there should be no problems with the GameEngine (tm) using what's in you Mods Folders.

As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!!

Good Hunting!
Wrench
Kevin Stein


== Remember, you MUST have an active subscription here at CA to download this package ==

 

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