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WOV F-4C and D Upgrade

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This package upgrades the visual models for the F-4C and F-4D in Wings over Vietnam with several small details that have been bugging me for a while, and is really intended for the detail nut like me until the Mirage Factory releases a real F-4C/D upgrade. It also upgrades the textures for the basic USAF camouflage which I created some time ago, fixing some errors. The decals.ini for each plane are set up to use my USAF F-4 decals package available here at CombatAce (also due for an overhaul and update), but can easily be replaced by the default version for the F-4C/D if you don't like it. The LORAN F-4D uses the default F-4D decals and markings - so if you installed my LORAN packages don't use the

decals.ini in this.

 

This package adds four new airplanes so as to not over-write your default F-4C or F-4D. It consists of the F-4C block 21 (a typical post-1966 C model), an F-4D block 30 '67-'69 (the basic F-4D used between those years), an F-4D block 30 '69-'75 (the basic F-4D after the four nose ECM bulges were removed and capped off) and an F-4D with the LORAN AN/ARN-92 Chelton "towel rack" fuselage spine antenna.

 

The textures vary in worn appearance from plane to plane as presented here. The '67-'69 F-4D version has upper surface star & bar with no blue outline as as typical of these airplanes when they left St. Louis for the first years of service in Southeast Asia.

 

My minor add-ons include:

Four nose AN/APS-107 ECM antennas on early F-4Ds (not in quite the correct ositions, but probably good enough)

Silver radome tip

Revised under nose RHAW antennas for F-4C and F-4D

Upper fuselage IFF antenna on F-4D behind canopy

Two black under fuselage antennaa (TACAN I think)

Pitot tubes under nose, on left side of nose and inside air intakes

Structural braces in between intakes and fuselage

 

The inboard leading edge flaps work as they are supposed to. I have also added a newer shape for the 370 gallon external wing tank, which I have enclosed. Each data.ini defaults to this. You must know how to use the Weaponeditor to install it. I used the default values from the simulation's default 370 gallon tank in the weapondata.ini:

 

Mike Druzolowski




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