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Midway Terrain version 1.1

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About This File





Midway terrain is made for "Strike Fighters Project 1" SFP1.


You can use it in Wings over Vietnam and Wings over Europe too.

Wings over Israel can handle this terrain too, but the flight modells of prop driven planes shows anomalies in WOI.





Midway terrain covers a part of the Central Pacific Ocean with the atolls of Kure and Midway.

It is the place were in 1942 a big Air-Sea-Battle was fought between the Imperial Japanese Navy and the US Navy. The japanese Navy was superior in numbers of ships, but the US side had some major advantages. No.1, the japanese communication code was broken, so that the US Navy commanders were able to read the enemy commands. No.2, the US had radar coverage, so that enemy surprise attacks were nearly impossible. No.3, the US had the superior number of airplanes which were deciding during the battle.

The battle was fought as a pure air to sea combat. No single gunfire exchange between naval vessels took place.

The result was that the japanese Navy lost 4 carriers and the US Navy lost 1 carrier. It was a impressive victory for the USA in Pacifice war theater. You can compare it with the Battle of Moscow on the Eastern Front or the first british victories in North Africa.



Midway Terrain following target areas

this are


Kure Atoll (Neutral airbase)

Eastern Island (Midway AB USMC)

Sand Island (Midway USMC)


ship formations


+Midway Occupation Force

+Midway Support Force

+Second Fleet Main Force ( 1 small carrier)

+First Fleet Main Force (1 small carrier)

+First Fleet Carrier Strike Force ( 4 carriers)



+TF-16 (2 carrier)

+TF-17 (1 carrier)



III Known problems


Up today it is impossible to take off and land from carriers while using single missions which are generated by random single mission screen.

Thatswhy i added invisible airfields for taking off and landing in the centre of carrier formations. You will also start from the sea. This is not satisfying. Thatswhy it is the best to start the mission in the air to overcome this problem.









1.)unzip all files into your Terrain folder


2.)unzip Groundobject.rar into your Objects folder.


It is neccessary that you download following files from Capuns homepage


yourself and unzip it into your Objects/Groundobject folder.


1. Akagi

2. Brooklyn

3. CV-5

4. Fla-MG (you need to download the Browning AAA gunner. From there you need the files BrowningAAA.LOD and BrowningAAA.bmp)

5. Liberty




V. Credits

At this place i want to say thank you to the guys who made the groundobjects and who gave me the permission to use them in Midway terrain.

Also a big thank you to Hinch for the Zuiho carrier and the japanese Battleship which is a moded Repulse etc.

Thanks to TK for the great SFP1 sim family.

And finally thanks to all guys who helped me with hints, advices etc.






GROUNDOBJECTS are forbitten to share. If you want to do this please contact the makers of this Groundobjects


If you find bugs please post them in StrikeFighters section of Combatace.com forum.





Hope you enjoy it.


Michael (Gepard)





Made in Germany

August 2008








Q: How i can get Midway Terrain running in WOV, WOI or WOE



1. Open file Midway.ini

2. Look for line CatFile=..\Desert\Desert.cat

3. Replace this line with:

for WOV: CatFile=..\VietnamSEA\VietnamSEA.cat

for WOI: CatFile=..\IsraelME\IsraelME.cat

for WOE: CatFile=..\GermanyCE\GermanyCE.cat

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