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Southern California - Ver 2.0

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Southern California Terrain Ver.2 for SF/WoV/WoE -and possibly FE, WoI and SF2

 

This terrain mod is designed to COMPLETLY replace the version I released in 2008; however, you will probably need some of the Ground Objects included in that pak.

 

This semi-fictional terrain represents the Southern California region, along with parts of Nevada, Northern California, Arizona, Baja Mexico and various and sundry parts in between. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. As close as I can, I've tried to match the actual positions of cities, air bases, etc, and used their actual names. Considering that I live in Los Angeles, and have been to a LOT of the places depicted.... This is a very heavily populated map, a heavily defended map, with all kinds of eye candy, plus LOTS of "Easter Eggs". A repainted version of airfield 3 (the dirt strip) is also included; ala Fubar's version, it's been paved over.

 

I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance". It is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis.

 

It is based on USAFMTL's SCal map from his Top Gun mod from several looong years ago.

 

This package contain just about everything you'll need, from new inis, HFD & TFD, tiles -including a whole bunch of new ones, and their associated TODs- LOTS of new fixed terrain objects (destroyed buildings of all flavors).

 

It has been -almost- completly rebuilt, with the creation of briefing, movement, a completely NEW targets and types ins, and upgrading the data ini to the latest standards. Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users", below, if you're using an unpatched version(s) of the games.

 

It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.

 

It has been tested in SF, WoE and WoV. It should work in FE & WoI with the correct cat pointer -- this has NOT been tested, however. It should also work in SF2, as long as you adjust the cat pointer lines in the main ini.

 

As to be expected, there's a pretty detaile readme enclosed -- so read it first after unzipping and before installing. Vital instructions, and so forth and so on inside that'll make things a bit easier for you.

 

Happy Landings!
Wrench
kevin stein




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hello! i need some help :biggrin:

 

i dont know how to install terrains, im trying but i need help

 

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hello! i need some help :biggrin: i dont know how to install terrains, im trying but i need help

 

1. Kindly go to the KB, i.e., Knowledge Base Thread, and find the related issues.

 

 

2. AWAYS, read the READ Me instruction(s).

 

3. Since this one does not come, as said by poster before u, with such READ ME; it is in fact not a time-consuming steps.

 

U need as well some other TILE-SETs, perhaps this one needs Polak's Desert. Read my discussions with Wrench just lately, re my problems with installing SUEZ 2. My post just less than 2 weeks ago, SUEZ 2 Revisited.

 

Wrench's help really was helping me. Go send him a message by clicking his name, or post in Mod/Skinning threads.

 

Good luck.

 

 

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