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Posted

IIRC, I turned them off, as due to stupidity of the Game Engine (tm) thinking that all airfields are ALL airfields. Even those made of water.

I DO remember they did work, but the game kept putting land birds there, too. You can try and reactive them, by uncommenting out the statements ---

Quote

[TargetArea038]
Name=Shortland Island Seaplane Base
Position=428437,495477
Radius=3000
ActiveYear=0
Location=4
Alignment=ENEMY
//AirfieldDataFile=airfield_SLB kurz.ini
//NumSquadrons=1

Target[001].Type=IJNTender
Target[001].Offset=-531,756
Target[001].Heading=225

If you do, let me know what happens! There should be just the 2, Shortland Island and Reketta Bay

  • Like 3
Posted

If i would create such a base i would use an "invicible" runway. Like it was done in First Eagles. Then i would set the runwaylenght to TargetType=LARGE_RUNWAY and all other airfields on medium or small.  Seaplanes must have  MinBaseSize=Large, so that onlyseaplanes can use the seabases.

Only my 2 cents ....

  • Like 5
Posted

First, I drop the entries that Wrench post. Later I create an invisible "water airstrip", place it on map, raised the collision points of the plane (A6M2N) but the plane always explode when started. 

Posted

Try following:

enter this lines on the bottom of the _types.ini of the terrain:

[TargetType044]                                  <<<<<<<<<<<<< replace 044 with your correct sequence number.
Name=Airfield
FullName=Airfield
ModelName=
TargetType=LARGE_RUNWAY
ActiveYear=0
TargetValue=1000
UseGroundObject=FALSE
DamagePoint=140.0
ArmorValue=0.0
ArmorType=0
RepairRate=10.0
StartDetectChance=100
StartIdentifiedChance=50
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
ZBufferOffset=6.000000
FlatObject=TRUE
DamagedModel=
DestroyedEffect=
DestroyedModel=
SecondaryChance=0

Save the file

Open the _targets.ini of the terrain. Look for the seabase

And use following lines:

[TargetArea038]
Name=Shortland Island Seaplane Base
Position=428437,495477
Radius=3000
ActiveYear=0
Location=4
Alignment=ENEMY
AirfieldDataFile=airfield_SLB kurz.ini
NumSquadrons=1
Target[001].Type=Airfield
Target[001].Offset=0,0
Target[001].Heading=225
 

Save the file.

Then check, whether the airplane is set to

MinBaseSize=Large

 

Give it a try.

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