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Guest Ranger332
Posted

Tower3.jpg

Tower2.jpg

Tower1.jpg

jackupingame4.jpg

jackupingame3.jpg

jackupingame5.jpg

jackup1.jpg

 

Beer posted some of his work in SHq I though Id bring it over here

Posted

Still Amatuerish but hey...I looked into classes for 3D Max $900 (134 six packs of Beer) for 4 sessions! LOL I think I will stick to Tuturials, Trail and Error, and just point and clicking until the desired results show up...LOL last year all I could do is modify existing skins!

 

Hopefully I will be releasing stuff soon, I just need to learn more so my readme files are accurate for installing and using this stuff...

 

Thanks for the encouragement! No where near the skills of the guys doing the plane add-ons but I am learning new Max stuff each project I try.

 

Hope to Map and skin the Drill Rig this weekend (primer spots and holidays just like my guys do! I nicknamed one of the seaman Doc Holiday because of all the holidays he leaves when he paints!).

 

I have a multiplayer "attack and defend" vision that involves two coastlines 60-75 miles apart, you gotta CAP your "Marine Oil Assets" and at same time destroy the opposing team's assets...Respawns are at the ramp.

 

Either a Timed "points" (kills and damaged ground targets) ending...or a first one to destroy the opponents.

Think it is feasible...That would one up the old Janes USAF furballs!

 

 

Cheers

Beer

Guest Sony Tuckson
Posted

well, nice work

 

it seems ocean navigation might get more complicated now with all these rigs on the surface :lol::lol::lol:

Posted

more complicated....heck...instead of IFR...it's IFOR

 

(I FOLLOW OIL RIGS)

 

hehe

 

Cheers! Fates

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