+Laton Posted January 9, 2007 Posted January 9, 2007 Submitted to CombatAce, should be available soonish. This is my first crack at an aircraft (Modelling/FM/Skinning - the whole thing), so feedback is welcome. Had a heap of fun building her and learned lots. Hope you guys have as much fun flying her. Cheers Quote
+TexMurphy Posted January 9, 2007 Posted January 9, 2007 you suck at beeing a tease... come on screenie!!!! Im at work need screenies!!!!!!!! ;) ;) ;) cant wait to fly her. Tex Quote
johnlind2002 Posted January 9, 2007 Posted January 9, 2007 Looks good nice to see some of the more less well know aircraft making it into the game only 150 of these built Quote
+EmlD Posted January 9, 2007 Posted January 9, 2007 (edited) Nice one! Well done...you are really quick in learning and making a first plane! Edited January 9, 2007 by EmlD Quote
+Gr.Viper Posted January 9, 2007 Posted January 9, 2007 Accelerates very well, maneuverable, easy to recognize in a dogfight... AI scores kills on it. Pretty weak armaments, though. And funny, but on hard the plane is almost impossible to stall. A had to go into 90 degree climb with throttle at minimum to reach the stall speed of about 30km/h. Quote
Red Von Hammer Posted January 9, 2007 Posted January 9, 2007 Exept for the stalling part, this plane is very, very, VERY good indeed! Congratulations :D You made my expectations prove this plane one of the best the british ever had! If this baby would ever be used on the Western Front, it would have made such big of an influence that it would have a huge impact on Airplane designs! My compliments! Salute! RVH Quote
+Gr.Viper Posted January 9, 2007 Posted January 9, 2007 Ran some dogfights on and against Bristol... Maaaaan, this is total overpower - DVII have almost no chances against it. The only thing that saves them is the lack of firepower - many Germans get killed with minor damage - mostly engine or pilot hit, but fires and wings falling off are rare. Shooting M.1C is quite a trick and usually I end up with some accidental kills 'cause there is no time to aim at them properly. Quote
+Dave Posted January 9, 2007 Posted January 9, 2007 This is a great little plane. Thank you very much for it Quote
DT59 Posted January 9, 2007 Posted January 9, 2007 Funny to see that plane over green pastures... It was mainly used in the Near East. Quote
+Laton Posted January 10, 2007 Author Posted January 10, 2007 Thanks guys. Based on the feedback I've reworked the FM a bit. Get it here Pulled the speed back a bit and it tends to stall out more on the hard flight settings. Still quite a fighter but not as hot as the first edition. Quote
+Spectre_USA Posted January 10, 2007 Posted January 10, 2007 1st crack? Holy canoli, talk about bustin' out with style! And the man saw my plight, emailed it to me, and talked me through the install from 6 zipped files. What a hoot to fly! Excellent visibilty, perfect spot for the forward view, etc. Just nice. AI likes them as well. Got jumped by 10 of a mixed flight of Dr1's, and some DVII's. My wingies actually got some hits in, and 2 of 3 made it back to friendly lines. Very cool. Thanks Mr.Craig! S! Quote
+Gr.Viper Posted January 10, 2007 Posted January 10, 2007 Erm... one more issue. Don't know whether it is realistic or not. If you loose a stab on hard, you're as good as dead. The asymmetric elevators are not a problem on any plane but on Bristol it's also combined with loss of lift I mean, when the stab is gone the plane immediately starts falling on that side and this barely can be compensated by ailerons. And rolling in the opposite direction is impossible. What's more, you start losing altitude when flying level and cannot climb 'cause... well.. you just can't Quote
+Tailspin Posted January 10, 2007 Posted January 10, 2007 Well, IMHO, the planes in FE in general tend to fly too good with parts missing so this may not be a bad thing. Quote
froggy Posted January 10, 2007 Posted January 10, 2007 Thanks Laton; very nice plane ! One questions though : Why did you put a second engine (5 hp ?!) ? BTW, she flies fine with just engine number 1 (even a bit too fast). Quote
+Gr.Viper Posted January 10, 2007 Posted January 10, 2007 Maybe that's just pilot waving arms... Or.. Wait, isn't the second engine the rotary engine itself? The first one is prop, dead sure. Quote
froggy Posted January 10, 2007 Posted January 10, 2007 Very good point, Viper. I checked, and the engine doesn't spin anymore with engine 2 removed. I'm learning every day. The problem is when your main engine is destroyed, the sound keeps going. Quote
Firecage Posted January 11, 2007 Posted January 11, 2007 Just wanted to bring up that I can't seem to get the guns to unjam.... can anyone else verify this? I alreay made sure I had the key mapped. Great job, nice model Quote
+Laton Posted January 11, 2007 Author Posted January 11, 2007 Check that your AIRCRAFTOBJECT.INI has the following in it: [GunData] AllowUnjamAttempt=TRUE Taking notes here guys. I'll try to sort those issues out. Quote
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