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Posted

F-104S-ASA-M Starfighter Mods


A Small Modification of Jet-Zs excellent Italian Air Force F-104S-ASA

 

This is a modification of, like it says in the title, of the F-104S-ASA in the final, pen-ultimate Super Starfighter as used by the Italian Air Force.

It is based on JetZ's work, along with Crab_02 3d modeling to create the weapons pylons and a few other niceties that were needed. In fact, very little of the original data ini has been changed, other than updating the weapons types, and service years, and cockpit tweeks by me. All the rest, is still their work.

 

This mod/upgrade/tweek package makes use of several items from the stock games...it is MOST important you have the original 3rd Wire stock issue of the F-104G. Many of it's components are used. --PLEASE NOTE: this is not to be used with any of the Starfighters built and released by Ajundair; it is for the stock 3rd Wire 104G -ONLY-!!!!

 

== THIS IS NOT A COMPLETE AIRCRAFT - YOU WILL NEED THE STOCK 3RD WIRE F-104G TO MAKE USE OF THIS MOD ==

 

You MUST have the latest weapons pak installed to make use of the pylons/ventral strake kit necessary for your missiles and other neat things!!!

 

1) Most important, you'll need to have the stock 3rd Wire F-104G Starfighter, as this is the airframe base. If you don't have it already in game (ie: for WoV*), you can get it at CombatAce or from 3rd Wire's downloads section.

 

*It should be noted, that in fully patched up versions of ALL the sims - especially WoV- all the needed lods are already in place inside the object.cat.*

 

2) You'll need JetZ's really cool "ITLowVis" skin, availabe at his site:

 

http://www.12packproductions.com/JetZ/index.html

 

If you're a Zipper-head, he's got some SUPERB skins there for the 104. I'd also reccomend getting his F-104S, and 104S-ASA, not only to round out the set, but they're nice additions. And the original basis of this work. The lo-vis skin is part of the 104S/S-ASA package, so you might as well get it all, don't ya think????

 

There are further, fully detailed instructions in the read on how to create the full aircraft -- PLEASE read them!!!

 

Credits: all credit goes to JetZ and Crab_02 for creating the S and S-ASA version of the Zipper,

TK for giving us the F-104 in the first place, and WoE (where I got the cockpit parts)

I can only take credit for some ini editing, that gives us this last operational, full interceptor version of the Starfighter.

 

 

Happy Landings!

Wrench

Kevin Stein


 

Posted

Super easy tweek...

 

Just use the avionics in, cockpit ini, cockpit folder from this one. They all use the stock zipper pit, so all that's needed is the cockpit parts already supplied.

The ini dancing has already been done.

 

I didn't even know we had a S/ASA mod for Ajundairs. should take me a hour or so to make the tweeks. I 'll look at them when I get home tonight (still at the shop)

 

Anyone want an RWR gauge to go with it???? :wink:

 

Wrench

kevin stein

Posted

Ok...not so easy!!! :dntknw:

 

Can't use the existing stuff I "borrowed" from WoE ... must use the avionics70.dll to get the hud working. With that, you lose the a-g radar; and it should have that. So should the ASA, only the M is pure a-a.

 

But I was able to get a nicer looking gunsight by using the stuff from the Mud Hun.No real gains using that.

No CCIP (didn't have one), and missile aiming stuff (circles, aimdot, whatever the hell it's called aren't there)...still needs more work. Might just be betteroff with what we have.

 

But I was able to create the darker gray fuel tanks, using Dave's 195 gallon. My 170 Drak Gray is too shiny...don't know why.

 

Wrench

kevin stein

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