+Julhelm Posted October 11, 2008 Posted October 11, 2008 Now just work on the definition and sharpness of the texture and finally adding some highlights/shadows to it. Quote
+Veltro2k Posted October 14, 2008 Author Posted October 14, 2008 (edited) just noticed that after i did the WOE update, one bomb is now missing .. // Station 04 = Pylon1 // Station 03 = Pylon2 // Station 02 = pylon3 // Station 01 = Pylon4 Loadout[04].WeaponType=MK83 Loadout[04].Quantity=4 Loadout[03].WeaponType=MK83 Loadout[03].Quantity=4 Loadout[02].WeaponType=MK83 Loadout[02].Quantity=4 Loadout[01].WeaponType=MK83 Loadout[01].Quantity=4 [sEAD] Loadout[04].WeaponType= Loadout[04].Quantity=4 Loadout[03].WeaponType= Loadout[03].Quantity=4 Loadout[02].WeaponType= Loadout[02].Quantity=4 Loadout[01].WeaponType= Loadout[01].Quantity=4 [Recon] Loadout[04].WeaponType=TANK300_VA_CEN Loadout[04].Quantity=2 Loadout[03].WeaponType=TANK300_VA_CEN Loadout[03].Quantity=2 // Weapon Stations --------------------------------------------------------- [LeftWingStationOutboard] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-5.185,-1.705,-0.371 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2000 AllowedWeaponClass=BOMB,RP,IRM AttachmentType=NATO,FRANCE,UK,ISRAEL ModelNodeName=pylon2 PylonMass=45.0 PylonDragArea=0.02 [RightWingStationInboard] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=4.257,-0.951,-0.447 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2000 AllowedWeaponClass=BOMB,RP,FT AttachmentType=NATO,FRANCE,UK,ISRAEL ModelNodeName=Pylon3 PylonMass=45.0 PylonDragArea=0.02 FuelTankName=TANK300_VA_CEN [LeftWingStationInboard] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-4..257,-0.951,-0.447 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2000 AllowedWeaponClass=FT,BOMB,RP AttachmentType=NATO,FRANCE,UK,ISRAEL ModelNodeName=Pylon1 PylonMass=45.0 PylonDragArea=0.02 FuelTankName=TANK300_VA_CEN [RightWingStationOutboard] SystemType=WEAPON_STATION StationID=4 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=5.317,-1.705,-0.371 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2000 AllowedWeaponClass=BOMB,RP,IRM AttachmentType=NATO,FRANCE,UK,ISRAEL ModelNodeName=Pylon4 PylonMass=45.0 PylonDragArea=0.02 Edited October 14, 2008 by Veltro2k Quote
+christian59 Posted October 14, 2008 Posted October 14, 2008 hello Quantity=4 ???? i think Quantity=1 will be better Quote
column5 Posted October 14, 2008 Posted October 14, 2008 Make sure LeftWingStationInboard exists as a subsystem of the left wing and is sequentially numbered. Quote
+Dave Posted October 14, 2008 Posted October 14, 2008 Need to get Crusaders eyes on it. He sees everything. Quote
+Veltro2k Posted October 14, 2008 Author Posted October 14, 2008 (edited) Make sure LeftWingStationInboard exists as a subsystem of the left wing and is sequentially numbered. that was the problem thank you also can anyone explain to me which files i need and how to modify the INI's so i can intall the twin Aphid rack and missiles Edited October 14, 2008 by Veltro2k Quote
+Veltro2k Posted October 14, 2008 Author Posted October 14, 2008 hello Quantity=4 ???? i think Quantity=1 will be better also changed the quantity to 1..but before the updates it didnt effect anything thank you Quote
kukulino Posted October 14, 2008 Posted October 14, 2008 (edited) This is from Mig-23MF (Mirage factory). Bunyaps weps pack (jul 2006). My WOE is not patched to newest standard. I am using neles FM (I think). Princip is the same. MiG-23MF_data.ini: [LeftFuselageStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.40,0.55,-1.16 AttachmentAngles=0.0,0.0,0.0 LoadLimit=225.0 LengthLimit=2.99 AllowedWeaponClass=IRM,2IR,BOMB,RP AttachmentType=SOVIET,WP ModelNodeName=AAM_Pylon_Left PylonMass=108.9 PylonDragArea=0.02 LaunchRailNodeName=LeftRail01 [RightFuselageStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.40,0.55,-1.16 AttachmentAngles=0.0,0.0,0.0 LoadLimit=225.0 LengthLimit=2.99 AllowedWeaponClass=IRM,2IR,BOMB,RP AttachmentType=SOVIET,WP ModelNodeName=AAM_Pylon_Right PylonMass=108.9 PylonDragArea=0.02 LaunchRailNodeName=RightRail01 MiG-23MF_LOADOUT.ini: [AirToAir] Loadout[01].WeaponType=R-23R Loadout[01].Quantity=1 Loadout[02].WeaponType=R-23R Loadout[02].Quantity=1 Loadout[03].WeaponType=R-60MK Loadout[03].Quantity=2 Loadout[03].RackType=APU-62L Loadout[04].WeaponType=R-60MK Loadout[04].Quantity=2 Loadout[04].RackType=APU-62R Loadout[05].WeaponType= Loadout[05].Quantity=0 Edited October 14, 2008 by kukulino Quote
+Veltro2k Posted October 14, 2008 Author Posted October 14, 2008 This is from Mig-23MF (Mirage factory). Bunyaps weps pack (jul 2006). My WOE is not patched to newest standard. I am using neles FM (I think). Princip is the same. AllowedWeaponClass=IRM,2IR,BOMB,RP [AirToAir] thats what i was missing...thank you Quote
kukulino Posted October 14, 2008 Posted October 14, 2008 No problem Damn... Nice models you are making Thanks Quote
Wrench Posted October 14, 2008 Posted October 14, 2008 I think this if off the Vatour... [LeftWingStationInboard]SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-4..257,-0.951,-0.447 <--note double 'period'.. AttachmentAngles=0.0,0.0,0.0 LoadLimit=2000 AllowedWeaponClass=FT,BOMB,RP AttachmentType=NATO,FRANCE,UK,ISRAEL ModelNodeName=Pylon1 PylonMass=45.0 PylonDragArea=0.02 FuelTankName=TANK300_VA_CEN Wrench kevin stein Quote
+Veltro2k Posted October 14, 2008 Author Posted October 14, 2008 I think this if off the Vatour... Wrench kevin stein hmm ahh yes that would explain the weapon being in the wrong place :blush2: Quote
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