+Brainless Posted November 12, 2007 Posted November 12, 2007 Oh dear my beautiful F/18 won't fly anymore! I have just come across this problem with the F-18. (see picture) This seems to have occurred after recently upgrading to a ATI Sapphire video card. I don’t know if this is the problem or if there is another reason. All the other aircraft seem to be O.K so it’s a bit of a puzzle. I’m using it in WOE but I wouldn’t have thought that in itself would have been the issue as it worked fine before the upgrade. Anyone have any ideas as to why this should be ( BTW as well as the corrupted image the a/c won’t fly due to horrible stuttering)? Quote
tank03 Posted November 12, 2007 Posted November 12, 2007 (edited) Oh dear my beautiful F/18 won't fly anymore! I have just come across this problem with the F-18. (see picture) This seems to have occurred after recently upgrading to a ATI Sapphire video card. I don’t know if this is the problem or if there is another reason. All the other aircraft seem to be O.K so it’s a bit of a puzzle. I’m using it in WOE but I wouldn’t have thought that in itself would have been the issue as it worked fine before the upgrade. Anyone have any ideas as to why this should be ( BTW as well as the corrupted image the a/c won’t fly due to horrible stuttering)? There is an article in the knowledge base that covers this problem here: http://forum.combatace.com/index.php?showtopic=22084 It appears the solution is pretty easy. Edited November 12, 2007 by tank03 Quote
+Brainless Posted November 12, 2007 Author Posted November 12, 2007 (edited) There is an article in the knowledge base that covers this problem here: http://forum.combatace.com/index.php?showtopic=22084 It appears the solution is pretty easy. Thanks mate. I'll take a look. Having looked........... Well thanks for the information as noted below but I can't find this reference in any of the aircraft files. ''For those with ATI cards having issues with a white square in the HUD here is the fix for it. Resize the "F-18_pitch.tga to about half its size and make it square. Then you will be set.'' Please state just exactly which file this is in and what is to be altered. It's Brainless posting and as you guys probably know I'm no computer genius!! Thanks Edited November 12, 2007 by Brainless Quote
HrntFixr Posted November 12, 2007 Posted November 12, 2007 Check in the cockpit folder of your hornet. Quote
+Brainless Posted November 12, 2007 Author Posted November 12, 2007 Check in the cockpit folder of your hornet. Thanks for replying. I've looked in the Cockpit folder but can't find the reference. Here's a copy below. Can you point out where the reference is and what I alter? [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2,3,4,24 RippleInterval=60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=40 GunsightName=F-15c_sight.tga GunsightRollTabsName= GunsightRangeBarName=F-15c_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=245 DefaultDepression=50 [CockpitSeat001] ModelName=Cock_F18 Position=0.0,3.744,0.873 ViewAngles=0.0,0.0,0.0 MaxYaw=175 MinYaw=-175 MaxPitch=90 MinPitchFront=-43 MinPitchRear=-40 LightRange=1.5 LightInnerConeAngle=50 LightOuterConeAngle=60 LightAngles=0.0,-30.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.6,0.3,0.4 Gunsight=GunsightFront Instrument[001]=AirspeedIndicator Instrument[002]=AttitudeIndicator Instrument[003]=TurnAndSlipIndicator Instrument[004]=ADI_BankIndicator Instrument[005]=VerticalVelocityIndicator Instrument[006]=Altimeter Instrument[007]=RadarScope Instrument[008]=HUD Instrument[009]=RWR Instrument[010]=MovingMap Instrument[011]=AoAIndexerSlowLeft Instrument[012]=AoAIndexerOnSpeedLeft Instrument[013]=AoAIndexerFastLeft Instrument[014]=Tachometer1 Instrument[015]=Tachometer2 Instrument[016]=EngineTemp1 Instrument[017]=EngineTemp2 Instrument[018]=FuelFlowIndicator1 Instrument[019]=FuelFlowIndicator2 Instrument[020]=NozzlePositionIndicator1 Instrument[021]=NozzlePositionIndicator2 Instrument[022]=InternalFuelCounter Instrument[023]=ExternalFuelCounter Instrument[024]=TotalFuelCounter Instrument[025]=TotalFuelCounter2 Instrument[026]=TotalFuelNeedle Instrument[027]=LandingGearLever Instrument[028]=TailhookLever Instrument[029]=ICP_Course Instrument[030]=ICP_RangeCounter Instrument[031]=HUD_COMP1 Instrument[032]=TASIndicator Instrument[033]=RadarAltimeter Instrument[034]=RadarAltimeter2 Instrument[035]=Guncount Instrument[036]=Thrust Instrument[037]=HUD_RADARRET Instrument[038]=HUD_HEATRET Instrument[039]=HUD_IR Instrument[040]=HUD_RADAR Instrument[041]=HUD_AGUnGuided Instrument[042]=Reflection1 Instrument[043]=Reflection2 Instrument[044]=LeftMirror Instrument[045]=CenterMirror Instrument[046]=RightMirror Instrument[047]=FireLight1 Instrument[048]=FireLight2 Instrument[049]=MasterCautionLight Instrument[050]=APUFIRELight Instrument[051]=CMELight Instrument[052]=BrakeLight Instrument[053]=HookLight Instrument[054]=RadarModeStandby Instrument[055]=LBARLight Instrument[056]=GOLight Instrument[057]=NOGOLight Instrument[058]=BARLight Instrument[059]=RECLight Instrument[060]=SAMLight Instrument[061]=AAALight Instrument[062]=AILight Instrument[063]=CWLight Instrument[064]=RCDRLight Instrument[065]=DISPLight Instrument[066]=HUD_AoAIndic Instrument[067]=HUD_Accelerometer Instrument[068]=HUD_HeadingWheel Instrument[069]=HUD_Heading Instrument[070]=HUD_Speed Instrument[071]=HUD_Alt Instrument[072]=HUD_Pitch Instrument[073]=HUD_Roll Instrument[074]=HUD_MACH Instrument[075]=HSI_BearingMarker Instrument[076]=HSI_CourseArrow Instrument[077]=HSI_CourseDeviation Instrument[078]=HSI_HeadingMarker Instrument[079]=ICP_NAV Instrument[080]=ICP_AA Instrument[081]=ICP_AG Instrument[082]=ICP_Heading Instrument[083]=ICP_Airspeed_AA Instrument[084]=ICP_Airspeed_AG Instrument[085]=ICP_AoA Instrument[086]=ICP_RALT Instrument[087]=ICP_Heading_AA Instrument[088]=ICP_RangeCounter_AA Instrument[089]=ICP_RangeCounter_AG Instrument[090]=MFD_SAFE Instrument[091]=MFD_ARM Instrument[092]=MFD_MSL_LEFT_IN Instrument[093]=MFD_MSL_RIGHT_IN Instrument[094]=MFD_MSL_LEFT Instrument[095]=MFD_MSL_RIGHT Instrument[096]=MFD_MSL_LEFT_OUTER01 Instrument[097]=MFD_MSL_LEFT_OUTER02 Instrument[098]=MFD_MSL_LEFT_OUTER03 Instrument[099]=MFD_MSL_LEFT_OUTER Instrument[100]=MFD_MSL_RIGHT_OUTER01 Instrument[101]=MFD_MSL_RIGHT_OUTER02 Instrument[102]=MFD_MSL_RIGHT_OUTER03 Instrument[103]=MFD_MSL_RIGHT_OUTER Instrument[104]=MFD_UGWP_LEFT Instrument[105]=MFD_UGWP_RIGHT Instrument[106]=MFD_UGWP_LEFT_OUTER Instrument[107]=MFD_UGWP_RIGHT_OUTER Instrument[108]=HUD_AGGuided Instrument[109]=HUD_ARM Instrument[110]=HUD_BankIndicator Instrument[111]=MFD_Fuel_Low Instrument[112]=MFD_L_Heat Instrument[113]=MFD_R_Heat Instrument[114]=InternalFuelCounter2 Instrument[115]=HUD_ILS_V Instrument[116]=HUD_ILS_H Instrument[117]=HUD_ILS_ON Instrument[118]=HUD_ILS_ON2 Instrument[119]=HUD_BIRD_Landing Instrument[120]=ICP_LD_ON Instrument[121]=ICP_LD_OFF Instrument[122]=ICP_Range_LD Instrument[123]=ICP_Airspeed_LD Instrument[124]=ICP_RALT_LD Instrument[125]=HUD_LOW_ALT Instrument[126]=HUD_BINGO_FUEL Instrument[127]=MFD_L_OFF Instrument[128]=MFD_R_OFF Instrument[129]=MFD_C_OFF Instrument[130]=HUD_OFF Instrument[131]=MFD_L_OFF2 Instrument[132]=MFD_R_OFF2 Instrument[133]=MFD_C_OFF2 Instrument[134]=ICP_OFF Instrument[135]=ICP_OFF2 Instrument[136]=StandbyCompass Instrument[137]=Shoot_VY Instrument[138]=Lock_VY Instrument[139]=Gear_F_On Instrument[140]=Gear_L_ON Instrument[141]=Gear_R_ON Instrument[142]=Flaps_ON Instrument[143]=FLaps_Half_ON Instrument[144]=Flaps_Full_ON Instrument[145]=MARM_AA Instrument[146]=MARM_AG Instrument[147]=OilPressureGauge_Left Instrument[148]=OilPressureGauge_Right Instrument[149]=HH Instrument[150]=MM Instrument[151]=SS Instrument[152]=ADIPitch Instrument[153]=ADISlip Instrument[154]=HUD_BIRD Instrument[155]=HUD_BIRD_AoA [ADIPitch] Type=VERTICAL_VELOCITY_INDICATOR NodeName=ADI_slope MovementType=POSITION_Z ValueUnit=FPM Set[01].Position=0.011 Set[01].Value=-6000.0 Set[02].Position=0.0 Set[02].Value=-1000.0 Set[03].Position=-0.011 Set[03].Value=5000.0 [ADISlip] Type=COURSE_DEVIATION NodeName=ADI_steering MovementType=POSITION_X ValueUnit=DEG Set[01].Position=-0.011 Set[01].Value=-10.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.011 Set[03].Value=10.0 [HH] Type=CLOCK_HOUR CounterNodeFormat=heures_dig%d MovementType=ANALOG_COUNTER [MM] Type=CLOCK_MINUTE CounterNodeFormat=Minutes_dig%d MovementType=ANALOG_COUNTER [sS] Type=CLOCK_SECOND CounterNodeFormat=second_dig%d MovementType=ANALOG_COUNTER [OilPressureGauge_Left] Type=OIL_PRESSURE_INDICATOR CounterNodeFormat=LENG_PSI_Dig%d MovementType=ANALOG_COUNTER ItemNumber=1 scale=10 [OilPressureGauge_Right] Type=OIL_PRESSURE_INDICATOR CounterNodeFormat=RENG_PSI_Dig%d MovementType=ANALOG_COUNTER ItemNumber=2 scale=10 [MARM_AA] Type=HUD_MODE_INDIDCATOR NodeName=Master_ARM_AA MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=1.0 Set[02].Value=1 Set[03].Position=0.0 Set[03].Value=2 [MARM_AG] Type=HUD_MODE_INDIDCATOR NodeName=Master_Arm_AG MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=0.0 Set[02].Value=1 Set[03].Position=1.0 Set[03].Value=2 [Flaps_ON] Type=FLAPS_CONTROL_HANDLE NodeName=Flaps_ON MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 Set[03].Position=0.0 Set[03].Value=2.0 [FLaps_Half_ON] Type=FLAPS_CONTROL_HANDLE NodeName=FLaps_Half_ON MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=1.0 Set[02].Value=1.0 Set[03].Position=0.0 Set[03].Value=2.0 [Flaps_Full_ON Type=FLAPS_CONTROL_HANDLE NodeName=Flaps_Full_ON MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 Set[03].Position=1.0 Set[03].Value=2.0 [Gear_F_On] Type=LANDING_GEAR_INDICATOR NodeName=Gear_nose_on MovementType=LIGHT ItemNumber=1 [Gear_L_ON] Type=LANDING_GEAR_INDICATOR NodeName=Gear_Left_On MovementType=LIGHT ItemNumber=2 [Gear_R_ON] Type=LANDING_GEAR_INDICATOR NodeName=Gear_Right_On MovementType=LIGHT ItemNumber=3 [Lock_VY] Type=RADAR_MODE_SELECTOR NodeName=Voy_Lock MovementType=LIGHT ItemNumber=3 [shoot_VY] Type=RADAR_IN_RANGE_INDICATOR NodeName=Voy_Shoot MovementType=LIGHT ItemNumber=5 [standbyCompass] Type=MAGNETIC_COMPASS NodeName=stby_comp MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 // master caution OFF [MFD_L_OFF2] Type=MASTER_CAUTION_LIGHT NodeName=MFD_L_OFF MovementType=LIGHT [MFD_R_OFF2] Type=MASTER_CAUTION_LIGHT NodeName=MFD_R_OFF MovementType=LIGHT [MFD_C_OFF2] Type=MASTER_CAUTION_LIGHT NodeName=MFD_C_OFF MovementType=LIGHT [iCP_OFF2] Type=MASTER_CAUTION_LIGHT NodeName=ICP_HS_ON MovementType=LIGHT [iCP_OFF] Type=MASTER_CAUTION_LIGHT NodeName=ICP_ON MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [MFD_L_OFF] Type=MASTER_CAUTION_LIGHT NodeName=MFD_L MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [MFD_R_OFF] Type=MASTER_CAUTION_LIGHT NodeName=MFD_R MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [MFD_C_OFF] Type=MASTER_CAUTION_LIGHT NodeName=MFD_NAV MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [HUD_OFF] Type=MASTER_CAUTION_LIGHT NodeName=HUD_ON MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 // MFD Weapon [MFD_Fuel_Low] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=MFD_LOW_FUEL MovementType=Light ValueUnit=LB Set[01].Position=1.0 Set[01].Value=1200.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.0 Set[03].Value=2500.0 [MFD_L_Heat] Type=ENGINE_OVERHEAT_WARNING_LIGHT NodeName=MFD_L_HEAT MovementType=LIGHT ItemNumber=1 [MFD_R_Heat] Type=ENGINE_OVERHEAT_WARNING_LIGHT NodeName=MFD_R_HEAT MovementType=LIGHT ItemNumber=2 [MFD_UGWP_LEFT] Type=WEAPON_STATION_SELECTOR NodeName=MFD_UGWP_LEFT MovementType=LIGHT ItemNumber=1 [MFD_UGWP_RIGHT] Type=WEAPON_STATION_SELECTOR NodeName=MFD_UGWP_RIGHT MovementType=LIGHT ItemNumber=2 [MFD_UGWP_LEFT_OUTER] Type=WEAPON_STATION_SELECTOR NodeName=MFD_UGWP_LEFT_OUTER MovementType=LIGHT ItemNumber=5 [MFD_UGWP_RIGHT_OUTER] Type=WEAPON_STATION_SELECTOR NodeName=MFD_UGWP_RIGHT_OUTER MovementType=LIGHT ItemNumber=6 [MFD_MSL_LEFT_IN] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT_INNER MovementType=LIGHT ItemNumber=14 [MFD_MSL_RIGHT_IN] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT_INNER MovementType=LIGHT ItemNumber=15 [MFD_MSL_LEFT] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT MovementType=LIGHT ItemNumber=3 [MFD_MSL_RIGHT] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT MovementType=LIGHT ItemNumber=4 [MFD_MSL_LEFT_OUTER01] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT_OUTER01 MovementType=LIGHT ItemNumber=11 [MFD_MSL_RIGHT_OUTER01] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT_OUTER01 MovementType=LIGHT ItemNumber=12 [MFD_MSL_LEFT_OUTER02] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT_OUTER02 MovementType=LIGHT ItemNumber=9 [MFD_MSL_RIGHT_OUTER02] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT_OUTER02 MovementType=LIGHT ItemNumber=10 [MFD_MSL_LEFT_OUTER03] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT_OUTER03 MovementType=LIGHT ItemNumber=7 [MFD_MSL_RIGHT_OUTER03] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT_OUTER03 MovementType=LIGHT ItemNumber=8 [MFD_MSL_LEFT_OUTER] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_LEFT_OUTER MovementType=LIGHT ItemNumber=16 [MFD_MSL_RIGHT_OUTER] Type=WEAPON_STATION_SELECTOR NodeName=MFD_MSL_RIGHT_OUTER MovementType=LIGHT ItemNumber=17 [MFD_SAFE] Type=MASTER_ARM_INDICATOR NodeName=MFD_ARM MovementType=LIGHT [MFD_ARM] Type=MASTER_ARM_INDICATOR NodeName=MFD_SAFE MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 // ICP NAV inst [iCP_Range_LD] Type=RANGE_INDICATOR CounterNodeFormat=ICP_Dist_LD%d MovementType=ANALOG_COUNTER ValueUnit=NM scale=100 [iCP_Airspeed_LD] Type=AIRSPEED_INDICATOR CounterNodeFormat=ICP_ASPD_LD%d MovementType=ANALOG_COUNTER ValueUnit=KNOTS [iCP_RALT_LD] Type=RADAR_ALTIMETER CounterNodeFormat=ICP_RALT_LD%d MovementType=ANALOG_COUNTER ValueUnit=FEET [iCP_RangeCounter_AG] Type=RANGE_INDICATOR CounterNodeFormat=ICP_Range_AG_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM scale=100 [iCP_RangeCounter_AA] Type=RANGE_INDICATOR CounterNodeFormat=ICP_RaNGE_AA%d MovementType=ANALOG_COUNTER ValueUnit=NM [iCP_Heading_AA] Type=HEADING_MARKER CounterNodeFormat=ICP_heading_AA%d MovementType=ANALOG_COUNTER ValueUnit=DEG [iCP_Airspeed_AA] Type=AIRSPEED_INDICATOR CounterNodeFormat=ICP_SPD_AA_dig%d MovementType=ANALOG_COUNTER ValueUnit=KNOTS [iCP_RALT] Type=RADAR_ALTIMETER CounterNodeFormat=ICP_RALT_dig%d MovementType=ANALOG_COUNTER ValueUnit=FEET [iCP_Airspeed_AG] Type=AIRSPEED_INDICATOR CounterNodeFormat=ICP_SPD_AG_dig%d MovementType=ANALOG_COUNTER ValueUnit=KNOTS [iCP_AoA] Type=PITCH_INDICATOR NodeName=ICP_AOA_dig MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=-288.0 Set[01].Value=-40.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=36.0 Set[03].Value=5.0 [iCP_Course] Type=BEARING_MARKER CounterNodeFormat=crsdigi_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG [iCP_RangeCounter] Type=RANGE_INDICATOR CounterNodeFormat=distdigi_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM [iCP_Heading] Type=HEADING_MARKER CounterNodeFormat=headdigi_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG //ICP [iCP_LD_ON] Type=LANDING_GEAR_INDICATOR NodeName=ICP_LD_ON MovementType=LIGHT [iCP_LD_OFF] Type=LANDING_GEAR_INDICATOR NodeName=ICP_LD_OFF MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [iCP_NAV] Type=HUD_MODE_INDIDCATOR NodeName=ICP_Mode_NAV MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0 Set[02].Position=0.0 Set[02].Value=1 Set[03].Position=0.0 Set[03].Value=2 [iCP_AA] Type=HUD_MODE_INDIDCATOR NodeName=ICP_Mode_AA MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=1.0 Set[02].Value=1 Set[03].Position=0.0 Set[03].Value=2 [iCP_AG] Type=HUD_MODE_INDIDCATOR NodeName=ICP_Mode_AG MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=0.0 Set[02].Value=1 Set[03].Position=1.0 Set[03].Value=2 // HSI [HSI_BearingMarker] Type=BEARING_MARKER NodeName=MFD_Route MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=360.0 Set[02].Value=360.0 [HSI_HeadingMarker] Type=HEADING_MARKER NodeName=MFD_Course MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=360.0 Set[02].Value=360.0 [HSI_CourseArrow] Type=COURSE_ARROW NodeName=MFD_bearing MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [HSI_CourseDeviation] Type=COURSE_DEVIATION NodeName=MFD_Decal MovementType=POSITION_X ValueUnit=DEG Set[01].Position=-0.018 Set[01].Value=-5.0 Set[02].Position=0.018 Set[02].Value=5.0 // HUD [HUD_LOW_ALT] Type=LOW_ALT_WARNING_LIGHT NodeName=HUD_ALT_LOW MovementType=LIGHT ValueUnit=FEET Set[01].Position=1.0 Set[01].Value=250.0 [HUD_BINGO_FUEL] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=HUD_BINGO_FUEL MovementType=Light ValueUnit=LB Set[01].Position=1.0 Set[01].Value=6000.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.0 Set[03].Value=10000.0 [HUD_ILS_V] Type=VERTICAL_VELOCITY_INDICATOR NodeName=HUD_ADIPitch MovementType=POSITION_Z ValueUnit=FPM Set[01].Position=0.011 Set[01].Value=-6000.0 Set[02].Position=0.0 Set[02].Value=-1000.0 Set[03].Position=-0.011 Set[03].Value=5000.0 [HUD_ILS_H] Type=COURSE_DEVIATION NodeName=HUD_ADISlip MovementType=POSITION_X ValueUnit=DEG Set[01].Position=-0.011 Set[01].Value=-10.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.011 Set[03].Value=10.0 [HUD_BankIndicator] Type=BANK_INDICATOR NodeName=HUD_bank_indic MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=-360.0 Set[02].Value=360.0 [HUD_MACH] Type=MACH_NUMBER_INDICATOR NodeName=HUD_Mach MovementType=TEXTURE_V Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=1.0 Set[02].Value=4.0 [HUD_Roll] Type=BANK_INDICATOR NodeName=HUDPitch MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=-360.0 Set[02].Value=360.0 [HUD_Pitch] Type=PITCH_INDICATOR NodeName=HUDPitch MovementType=TEXTURE_V ValueUnit=DEG Set[01].Position=0.485 Set[01].Value=-90 Set[02].Position=0 Set[02].Value=0 Set[03].Position=-0.485 Set[03].Value=90.0 [HUD_Alt] Type=PRESSURE_ALTIMETER NodeName=HUDALT MovementType=TEXTURE_V Valueunit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-0.082 Set[02].Value=1000.0 Set[03].Position=-0.11 Set[03].Value=2000.0 Set[04].Position=-1.0 Set[04].Value=62000.0 [HUD_Speed] Type=AIRSPEED_INDICATOR NodeName=HUDSPEED MovementType=TEXTURE_V ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-1.0 Set[02].Value=1350.0 [HUD_AoAIndic] Type=ANGLE_OF_ATTACK_INDICATOR NodeName=indic_angle MovementType=Position_Z ValueUnit=DEG Set[01].Position=-0.011 Set[01].Value=-10.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.011 Set[03].Value=10.0 [HUD_Accelerometer] Type=ACCELEROMETER NodeName=indic_accelvert MovementType=Position_Z Set[01].Position=-0.014 Set[01].Value=-6.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=0.023 Set[03].Value=10.0 [HUD_HeadingWheel] Type=MAGNETIC_COMPASS NodeName=HUDcompass MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [HUD_Heading] Type=BEARING_MARKER NodeName=HudCourse MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=360.0 Set[02].Value=360.0 [HUD_COMP1] Type=MAGNETIC_COMPASS NodeName=HudComp1 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [HUD_RADARRET] Type=WEAPON_TYPE_SELECTOR NodeName=HUDRADAR MovementType=LIGHT ItemNumber=3 [HUD_HEATRET] Type=WEAPON_TYPE_SELECTOR NodeName=HUDHEAT MovementType=LIGHT ItemNumber=2 [HUD_IR] Type=WEAPON_TYPE_SELECTOR NodeName=HeatLight MovementType=LIGHT ItemNumber=2 [HUD_RADAR] Type=WEAPON_TYPE_SELECTOR NodeName=RadarLight MovementType=LIGHT ItemNumber=3 [HUD_AGUnGuided] Type=WEAPON_TYPE_SELECTOR NodeName=AGUnGuidedLight MovementType=LIGHT ItemNumber=4 [HUD_AGGuided] Type=WEAPON_TYPE_SELECTOR NodeName=AGGuidedLight MovementType=LIGHT ItemNumber=5 [HUD_ARM] Type=WEAPON_TYPE_SELECTOR NodeName=ARM_Light MovementType=LIGHT ItemNumber=6 [HUD_ILS_ON] Type=LANDING_GEAR_INDICATOR NodeName=HUD_Water_line MovementType=LIGHT [HUD_ILS_ON2] Type=LANDING_GEAR_INDICATOR NodeName=HUD_Bird_on MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [HUD_BIRD_Landing] Type=ANGLE_OF_ATTACK_INDICATOR NodeName=HUD_ILS_Vert_Vel MovementType=POSITION_Z ValueUnit=DEG Set[01].Position=0.055 Set[01].Value=-5.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-0.055 Set[03].Value=5.0 [HUD_BIRD_AoA] Type=VERTICAL_VELOCITY_INDICATOR NodeName=HUD_Bird_AoA MovementType=POSITION_Z ValueUnit=FPM Set[01].Position=0.005 Set[01].Value=-2000.0 Set[02].Position=0.0 Set[02].Value=-1000.0 Set[03].Position=-0.005 Set[03].Value=0.0 [HUD_BIRD] Type=ANGLE_OF_ATTACK_INDICATOR NodeName=HUD_Bird_on MovementType=POSITION_Z ValueUnit=DEG Set[01].Position=0.055 Set[01].Value=-5.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-0.055 Set[03].Value=5.0 //Voyants ... [RCDRLight] Type=MASTER_CAUTION_LIGHT NodeName=RCDR_ON MovementType=LIGHT ItemNumber=6 [DISPLight] Type=MASTER_CAUTION_LIGHT NodeName=DISP_ON MovementType=LIGHT ItemNumber=7 [sAMLight] Type=MASTER_CAUTION_LIGHT NodeName=SAM_ON MovementType=LIGHT ItemNumber=8 [AAALight] Type=MASTER_CAUTION_LIGHT NodeName=AAA_ON MovementType=LIGHT ItemNumber=9 [AILight] Type=MASTER_CAUTION_LIGHT NodeName=AI_ON MovementType=LIGHT ItemNumber=10 [CWLight] Type=MASTER_CAUTION_LIGHT NodeName=CW_ON MovementType=LIGHT ItemNumber=11 [LBARLight] Type=MASTER_CAUTION_LIGHT NodeName=LBAR_ON MovementType=LIGHT [GOLight] Type=MASTER_ARM_INDICATOR NodeName=GO_ON MovementType=LIGHT [NOGOLight] Type=MASTER_ARM_INDICATOR NodeName=NOGO_ON MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [bARLight] Type=MASTER_CAUTION_LIGHT NodeName=barre01_ON MovementType=LIGHT [RECLight] Type=MASTER_CAUTION_LIGHT NodeName=REC_ON MovementType=LIGHT [RadarModeStandby] Type=RADAR_MODE_SELECTOR NodeName=StandBy_ON MovementType=LIGHT ItemNumber=0 [FireLight1] Type=ENGINE_FIRE_WARNING_LIGHT NodeName=LeftFire_ON MovementType=LIGHT ItemNumber=1 [FireLight2] Type=ENGINE_FIRE_WARNING_LIGHT NodeName=RightFire_ON MovementType=LIGHT ItemNumber=2 [MasterCautionLight] Type=MASTER_CAUTION_LIGHT NodeName=MasterCaution_ON MovementType=LIGHT [APUFIRELight] Type=MASTER_CAUTION_LIGHT NodeName=APUFIRE_ON MovementType=LIGHT [CMELight] Type=ECM NodeName=ECM_ON MovementType=LIGHT [HookLight] Type=ARRESTING_HOOK_INDICATOR NodeName=Hook_ON MovementType=LIGHT [brakeLight] Type=AIR_BRAKE_INDICATOR NodeName=Brake_ON MovementType=LIGHT [Reflection1] Type=REFLECTION NodeName=CanopyFront [Reflection2] Type=REFLECTION NodeName=CanopyRear [LeftMirror] Type=MIRROR NodeName=mirror_left [CenterMirror] Type=MIRROR NodeName=mirror_center [RightMirror] Type=MIRROR NodeName=mirror_right [Thrust] Type=THROTTLE_CONTROL CounterNodeFormat=Thrust_dig%d MovementType=ANALOG_COUNTER Scale=100 [RadarAltimeter] Type=RADAR_ALTIMETER CounterNodeFormat=Altrd_dig%d MovementType=ANALOG_COUNTER ValueUnit=FEET [RadarAltimeter2] Type=RADAR_ALTIMETER CounterNodeFormat=Altrd_dig05 MovementType=ANALOG_COUNTER ValueUnit=FEET scale=0.1 [TASIndicator] Type=TRUE_AIRSPEED_INDICATOR CounterNodeFormat=tas_dig%d MovementType=ANALOG_COUNTER ValueUnit=KNOTS [Guncount] Type=GUN_ROUNDS_INDICATOR CounterNodeFormat=Gun_dig%d MovementType=ANALOG_COUNTER [LandingGearLever] Type=LANDING_GEAR_INDICATOR NodeName=GearLever MovementType=ROTATION_X Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=1.0 Set[02].Value=15.0 [TailhookLever] Type=ARRESTING_HOOK_INDICATOR NodeName=HookLever MovementType=ROTATION_X Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=15.0 Set[02].Value=1.0 [TotalFuelNeedle] Type=TOTAL_FUEL_QUANTITY_INDICATOR NodeName=needle_Fuel MovementType=ROTATION_Y ValueUnit=LB Set[01].Position=-90.0 Set[01].Value=0.0 Set[02].Position=90.0 Set[02].Value=10000.0 [TotalFuelCounter2] Type=TOTAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=FuelTOT_dig0 MovementType=ANALOG_COUNTER ValueUnit=LB Scale=1000 [TotalFuelCounter] Type=TOTAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=FuelTOT_dig%d MovementType=ANALOG_COUNTER ValueUnit=LB Scale=0.1 [internalFuelCounter] Type=INETERNAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=FuelIT_dig%d MovementType=ANALOG_COUNTER ValueUnit=LB Scale=0.1 [internalFuelCounter2] Type=INETERNAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=FuelIT_dig05 MovementType=ANALOG_COUNTER ValueUnit=LB Scale=1000 [ExternalFuelCounter] Type=EXTERNAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=FuelExT_dig%d MovementType=ANALOG_COUNTER ValueUnit=LB [NozzlePositionIndicator1] Type=NOZZLE_POSITION_INDICATOR NodeName=needle_nozzle1 ItemNumber=1 MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=90.0 Set[02].Value=1.0 [NozzlePositionIndicator2] Type=NOZZLE_POSITION_INDICATOR NodeName=needle_nozzle2 ItemNumber=2 MovementType=ROTATION_Y Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-90.0 Set[02].Value=1.0 [Tachometer1] Type=TACHOMETER CounterNodeFormat=RPM_L_dig%d MovementType=ANALOG_COUNTER ItemNumber=1 Scale=100 [Tachometer2] Type=TACHOMETER CounterNodeFormat=RPM_R_dig%d MovementType=ANALOG_COUNTER ItemNumber=2 Scale=100 [EngineTemp1] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR CounterNodeFormat=T4_L_dig%d MovementType=ANALOG_COUNTER ItemNumber=1 [EngineTemp2] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR CounterNodeFormat=T4_R_dig%d MovementType=ANALOG_COUNTER ItemNumber=2 [FuelFlowIndicator1] Type=FUEL_FLOW_INDICATOR CounterNodeFormat=FFL_L_dig%d MovementType=ANALOG_COUNTER ItemNumber=1 ValueUnit=LB Scale=10 [FuelFlowIndicator2] Type=FUEL_FLOW_INDICATOR CounterNodeFormat=FFL_R_dig%d MovementType=ANALOG_COUNTER ItemNumber=2 ValueUnit=LB Scale=10 [RadarScope] Type=RADAR_SCOPE NodeName=MFD_R [HUD] Type=HUD NodeName=hudglass [RWR] Type=RWR NodeName=RWR [MovingMap] Type=MOVING_MAP NodeName=MFD_NAV [MachIndicator] Type=MACH_NUMBER_INDICATOR CounterNodeFormat=Mach_dig%d MovementType=ANALOG_COUNTER Scale=100 [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=needle_speed MovementType=ROTATION_Y ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=15.0 Set[02].Value=100.0 Set[03].Position=63.0 Set[03].Value=150.0 Set[04].Position=100.0 Set[04].Value=200.0 Set[05].Position=165.0 Set[05].Value=300.0 Set[06].Position=212.5 Set[06].Value=400.0 Set[07].Position=252.5 Set[07].Value=500.0 Set[08].Position=350.0 Set[08].Value=800.0 [AttitudeIndicator] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=ADIsphere MovementType=ORIENTATION [TurnAndSlipIndicator] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=turnsphere MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=15.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-15.0 Set[03].Value=3.0 [ADI_BankIndicator] Type=BANK_INDICATOR NodeName=ADI_BankIndicator MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=-360.0 Set[02].Value=360.0 [VerticalVelocityIndicator] Type=VERTICAL_VELOCITY_INDICATOR NodeName=needle_climb MovementType=ROTATION_Y ValueUnit=FPM Set[01].Position=-180.0 Set[01].Value=-6000.0 Set[02].Position=-90.0 Set[02].Value=-2000.0 Set[03].Position=0.0 Set[03].Value=0.0 Set[04].Position=90.0 Set[04].Value=2000.0 Set[05].Position=180.0 Set[05].Value=6000.0 [Altimeter] Type=PRESSURE_ALTIMETER_3 NodeName=needle_alt CounterNodeFormat=alt_dig%d MovementType=ROTATION_Y ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=100.0 [AoAIndexerSlowLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=indexer_slow_left MovementType=LIGHT Set[01].Value=12.67 Set[02].Value=30.00 [AoAIndexerOnSpeedLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=indexer_on_speed_left MovementType=LIGHT Set[01].Value=10.88 Set[02].Value=13.35 [AoAIndexerFastLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=indexer_fast_left MovementType=LIGHT Set[01].Value=-10.0 Set[02].Value=11.55 I'll wait to here before I make any changes. Thanks again. Quote
+Dave Posted November 12, 2007 Posted November 12, 2007 Brainless, resize the TGA.......looking where you are at is not going to help. Just do as I posted and you will be fine. Quote
+Brainless Posted November 12, 2007 Author Posted November 12, 2007 Brainless, resize the TGA.......looking where you are at is not going to help. Just do as I posted and you will be fine. Thanks for replying but I just don't know where or what this 'TGA' file is. You know I'm 'Brainless' and need complete guidance so please advice in more detail. Thanks for your patience. Quote
tank03 Posted November 12, 2007 Posted November 12, 2007 (edited) Thanks for replying but I just don't know where or what this 'TGA' file is. You know I'm 'Brainless' and need complete guidance so please advice in more detail. Thanks for your patience. In the FA-18 object folder you will find a cockpit folder. In the cockpit folder you will find an image file called F-18_Pitch. This is the tga file that needs to be adjusted. File path is OBJECTS>AIRCRAFT>FA-18>COCKPIT>F-18_Pitch. Edited November 12, 2007 by tank03 Quote
Wrench Posted November 12, 2007 Posted November 12, 2007 Inside the /cockpit FOLDER (not the cockpit ini you posted), you'll see a bunch of files (make sure you have extensions turned on in Windows Explorer) You should see somethin glike dis: It'll be one of the tga files; which everone Dave said it was in the post in the KB Then you just need to rezise it to a square (128x128 or something like that). Hopefuly, your imaging program won't damage the alpha channel. Wrench kevin stein Quote
+Brainless Posted November 12, 2007 Author Posted November 12, 2007 Inside the /cockpit FOLDER (not the cockpit ini you posted), you'll see a bunch of files (make sure you have extensions turned on in Windows Explorer) You should see somethin glike dis: It'll be one of the tga files; which everone Dave said it was in the post in the KB Then you just need to rezise it to a square (128x128 or something like that). Hopefuly, your imaging program won't damage the alpha channel. Wrench kevin stein Thanks guys. In fact I already looked at this file in the beginning from Dave's post but thought that this couldn't be what was meant since it was only openeable with say 'notepad' and had no user interface for modification. I have looked at this again and though I have no problem identifying the file I still don't know how to resize it. I have right/left clicked on it but see no facility to resize or do anything but look inside at the code which is obviously not something to mess with. I have the file extensions on but don't see this provides any means of resizing the file. Just how does one 'resize' it? Quote
HrntFixr Posted November 12, 2007 Posted November 12, 2007 open it with a graphics program i.e. photoshop, paint shop pro, etc etc Quote
Wrench Posted November 13, 2007 Posted November 13, 2007 I thought this was funny title for a topic... I was wondering if the Hornets were corrupting (rusting, corroding, rotting), or a comment on bureacrats!! Brainless, did you get it fixed?? Wrench kevin stein Quote
+Viggen Posted November 13, 2007 Posted November 13, 2007 (edited) I thought this was funny title for a topic...I was wondering if the Hornets were corrupting (rusting, corroding, rotting), or a comment on bureacrats!! Brainless, did you get it fixed?? Wrench kevin stein Yeah I was hoping it was a new problem with the bug. EDIT: Now that I think about it I never had this problem with the bug. Edited November 13, 2007 by JA 37 Viggen Quote
+Brainless Posted November 13, 2007 Author Posted November 13, 2007 open it with a graphics program i.e. photoshop, paint shop pro, etc etc Yipee.. I've done it!! I didn't have a paint shop programme so I down loaded one from the internet and ran it. Then opened up the editor and resized the tga_pitch file to Kevin's suggestion 128 x 128 and hey presto it works!! Thanks guys for your kind help and patience with me to do this. I can fly my lovely F/18a again now. Cheers and virtual beers all round. Quote
+Brainless Posted November 13, 2007 Author Posted November 13, 2007 I thought this was funny title for a topic...I was wondering if the Hornets were corrupting (rusting, corroding, rotting), or a comment on bureacrats!! Brainless, did you get it fixed?? Wrench kevin stein Well I damn well hope my F/18a isn't rusting away or else I'll suddenly drop out of the sky unexpectedly and wondered what on earth has happened As for bureacrats..I guess it depends on which ones and where they are... Quote
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