+Crusader Posted March 13, 2008 Posted March 13, 2008 new HUDs for F-16.. yes.. theres something cooking.... :ph34r: Quote
+Crusader Posted March 13, 2008 Posted March 13, 2008 here... http://forum.combatace.com/index.php?showt...ost&p=99173 I started this long ago .. thats for the TMF F-16A's... and the TMF WIP list mentions new F-16C too Quote
koushiro Posted March 13, 2008 Posted March 13, 2008 Is it safe to change the air craft in a campaign nin? i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE? here...http://forum.combatace.com/index.php?showt...ost&p=99173 I started this long ago .. thats for the TMF F-16A's... and the TMF WIP list mentions new F-16C too sorry i ment Ini not nin Is it safe to change the air craft in a campaign nin?i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE? Quote
+MigBuster Posted March 13, 2008 Posted March 13, 2008 Is it safe to change the air craft in a campaign nin?i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE? Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change //----- Player Unit [AirUnit002] AircraftType=F-105D <----- change Squadron=13TFS ForceID=1 Nation=USAF StartDate=5/1966 DefaultTexture=USAFCamo1 <-----change BaseArea=Korat RTAFB BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=FIXED Upgrade[01].Year=1968 <----change if listed Upgrade[01].Type=F-4D <----change if listed Upgrade[01].Texture=USAFtng1 <----change if listed Rebase[01].Date=10/1967 Rebase[01].BaseArea=Udorn RTAFB If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses! Supply[001].WeaponType=M117 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 ........ Quote
koushiro Posted March 14, 2008 Posted March 14, 2008 there are 2 ini's do you change on that one too? Quote
+MigBuster Posted March 14, 2008 Posted March 14, 2008 You have a <campaign>.ini and a <campaign>_data.ini The campaign.ini has the flyable squadrons that you choose in the menu screens. i.e. [uSAFUnit002] UnitName=(F-4E) 8th TFS 'Black Sheep' ForceID=1 UnitID=2 StartDate=1973 DescFile=woe4Start.txt StartText=woe4Start1.txt you can change these too if you like. back it up before changing anything Quote
+Dave Posted March 20, 2008 Posted March 20, 2008 is there a better hud for the F-15E? http://forum.combatace.com/index.php?showt...mp;#entry144642 Quote
koushiro Posted March 21, 2008 Posted March 21, 2008 I've been trying to add the SU-27 US into a campaign but how do you edit its loadout and supply in on the bottom i always have a problem trying to figure it out. Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change //----- Player Unit [AirUnit002] AircraftType=F-105D <----- change Squadron=13TFS ForceID=1 Nation=USAF StartDate=5/1966 DefaultTexture=USAFCamo1 <-----change BaseArea=Korat RTAFB BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=FIXED Upgrade[01].Year=1968 <----change if listed Upgrade[01].Type=F-4D <----change if listed Upgrade[01].Texture=USAFtng1 <----change if listed Rebase[01].Date=10/1967 Rebase[01].BaseArea=Udorn RTAFB If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses! Supply[001].WeaponType=M117 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 ........ Quote
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