Crusader Posted March 13, 2008 Posted March 13, 2008 new HUDs for F-16.. yes.. theres something cooking.... :ph34r:
Crusader Posted March 13, 2008 Posted March 13, 2008 here... http://forum.combatace.com/index.php?showt...ost&p=99173 I started this long ago .. thats for the TMF F-16A's... and the TMF WIP list mentions new F-16C too
koushiro Posted March 13, 2008 Posted March 13, 2008 Is it safe to change the air craft in a campaign nin? i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE? here...http://forum.combatace.com/index.php?showt...ost&p=99173 I started this long ago .. thats for the TMF F-16A's... and the TMF WIP list mentions new F-16C too sorry i ment Ini not nin Is it safe to change the air craft in a campaign nin?i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE?
MigBuster Posted March 13, 2008 Posted March 13, 2008 Is it safe to change the air craft in a campaign nin?i mean change it to the F-16A i'm on a user made campaign called Pushed too Far a modern Korean war Campaign that uses the F-16C is it safe to change them or will it affect or even crash WOE? Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change //----- Player Unit [AirUnit002] AircraftType=F-105D <----- change Squadron=13TFS ForceID=1 Nation=USAF StartDate=5/1966 DefaultTexture=USAFCamo1 <-----change BaseArea=Korat RTAFB BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=FIXED Upgrade[01].Year=1968 <----change if listed Upgrade[01].Type=F-4D <----change if listed Upgrade[01].Texture=USAFtng1 <----change if listed Rebase[01].Date=10/1967 Rebase[01].BaseArea=Udorn RTAFB If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses! Supply[001].WeaponType=M117 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 ........
koushiro Posted March 14, 2008 Posted March 14, 2008 there are 2 ini's do you change on that one too?
MigBuster Posted March 14, 2008 Posted March 14, 2008 You have a <campaign>.ini and a <campaign>_data.ini The campaign.ini has the flyable squadrons that you choose in the menu screens. i.e. [uSAFUnit002] UnitName=(F-4E) 8th TFS 'Black Sheep' ForceID=1 UnitID=2 StartDate=1973 DescFile=woe4Start.txt StartText=woe4Start1.txt you can change these too if you like. back it up before changing anything
Dave Posted March 20, 2008 Posted March 20, 2008 is there a better hud for the F-15E? http://forum.combatace.com/index.php?showt...mp;#entry144642
koushiro Posted March 21, 2008 Posted March 21, 2008 I've been trying to add the SU-27 US into a campaign but how do you edit its loadout and supply in on the bottom i always have a problem trying to figure it out. Yeah - open up the campaigns data.ini in the campaign folder - find the squadron you want to change //----- Player Unit [AirUnit002] AircraftType=F-105D <----- change Squadron=13TFS ForceID=1 Nation=USAF StartDate=5/1966 DefaultTexture=USAFCamo1 <-----change BaseArea=Korat RTAFB BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=90 MissionChance[ARMED_RECON]=20 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=FIXED Upgrade[01].Year=1968 <----change if listed Upgrade[01].Type=F-4D <----change if listed Upgrade[01].Texture=USAFtng1 <----change if listed Rebase[01].Date=10/1967 Rebase[01].BaseArea=Udorn RTAFB If weapons are listed (for player squadrons) then you will need to change them to the exact weapons your jet uses! Supply[001].WeaponType=M117 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 ........
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