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hurricane3

weapons editor question question

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hurricane3

 

It's one of those mysteries, that we should not attempt to figure out. :biggrin:

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Its not the plane names its the WEAPON names. The names for all the weapons are in the weapondata.ini. You mentioned the Gotha. Its a perfect example of what I'm talking about. Look at the Gotha loadout.ini

 

[Light Bombs]

DefaultFor=ARMED_RECON

Loadout[01].WeaponType=Bomb50kg

Loadout[01].Quantity=1

Loadout[02].WeaponType=Bomb50kg

Loadout[02].Quantity=1

Loadout[03].WeaponType=Bomb50kg

Loadout[03].Quantity=1

Loadout[04].WeaponType=Bomb50kg

Loadout[04].Quantity=1

Loadout[05].WeaponType=Bomb50kg

Loadout[05].Quantity=1

Loadout[06].WeaponType=Bomb50kg

Loadout[06].Quantity=1

Loadout[07].WeaponType=Bomb50kg

Loadout[07].Quantity=1

Loadout[08].WeaponType=Bomb50kg

Loadout[08].Quantity=1

 

[bombs]

DefaultFor=CAS

Loadout[01].WeaponType=PuW100

Loadout[01].Quantity=1

Loadout[02].WeaponType=PuW100

Loadout[02].Quantity=1

Loadout[03].WeaponType=

Loadout[03].Quantity=

Loadout[04].WeaponType=

Loadout[04].Quantity=

Loadout[05].WeaponType=PuW100

Loadout[05].Quantity=1

Loadout[06].WeaponType=PuW100

Loadout[06].Quantity=1

Loadout[07].WeaponType=PuW100

Loadout[07].Quantity=1

Loadout[08].WeaponType=PuW100

Loadout[08].Quantity=1

 

[Heavy Bombs]

DefaultFor=STRIKE

Loadout[01].WeaponType=

Loadout[01].Quantity=

Loadout[02].WeaponType=

Loadout[02].Quantity=

Loadout[03].WeaponType=PuW300

Loadout[03].Quantity=1

Loadout[04].WeaponType=PuW300

Loadout[04].Quantity=1

Loadout[05].WeaponType=

Loadout[05].Quantity=

Loadout[06].WeaponType=

Loadout[06].Quantity=

Loadout[07].WeaponType=

Loadout[07].Quantity=

Loadout[08].WeaponType=

Loadout[08].Quantity=

 

Light bombs are named Bomb50kg. Open the NEW EXP PACK weapondata.ini and look for Bomb50kg. You won't find anything with that name. However you will find PuW50. A German 50kg bomb. Now change all the names of the bombs in the Light Bombs section in the loadout.ini to PuW50. You will now have light bombs for the Gotha. There ya go. No Weapon Editor necessary in this case. Look at the other planes loadout.ini that don't have the weapons you are looking for and see if you can find the equivalent in the NEW weapondata.ini. Then change the names in the loadout.ini to match. Anything left that isn't in the new weapondata.ini will have to be added via the same method you follow when you got them working the first time....BTW, how did you get those working the first time? :blink:

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Its not the plane names its the WEAPON names. The names for all the weapons are in the weapondata.ini. You mentioned the Gotha. Its a perfect example of what I'm talking about. Look at the Gotha loadout.ini

 

[Light Bombs]

DefaultFor=ARMED_RECON

Loadout[01].WeaponType=Bomb50kg

Loadout[01].Quantity=1

Loadout[02].WeaponType=Bomb50kg

Loadout[02].Quantity=1

Loadout[03].WeaponType=Bomb50kg

Loadout[03].Quantity=1

Loadout[04].WeaponType=Bomb50kg

Loadout[04].Quantity=1

Loadout[05].WeaponType=Bomb50kg

Loadout[05].Quantity=1

Loadout[06].WeaponType=Bomb50kg

Loadout[06].Quantity=1

Loadout[07].WeaponType=Bomb50kg

Loadout[07].Quantity=1

Loadout[08].WeaponType=Bomb50kg

Loadout[08].Quantity=1

 

[bombs]

DefaultFor=CAS

Loadout[01].WeaponType=PuW100

Loadout[01].Quantity=1

Loadout[02].WeaponType=PuW100

Loadout[02].Quantity=1

Loadout[03].WeaponType=

Loadout[03].Quantity=

Loadout[04].WeaponType=

Loadout[04].Quantity=

Loadout[05].WeaponType=PuW100

Loadout[05].Quantity=1

Loadout[06].WeaponType=PuW100

Loadout[06].Quantity=1

Loadout[07].WeaponType=PuW100

Loadout[07].Quantity=1

Loadout[08].WeaponType=PuW100

Loadout[08].Quantity=1

 

[Heavy Bombs]

DefaultFor=STRIKE

Loadout[01].WeaponType=

Loadout[01].Quantity=

Loadout[02].WeaponType=

Loadout[02].Quantity=

Loadout[03].WeaponType=PuW300

Loadout[03].Quantity=1

Loadout[04].WeaponType=PuW300

Loadout[04].Quantity=1

Loadout[05].WeaponType=

Loadout[05].Quantity=

Loadout[06].WeaponType=

Loadout[06].Quantity=

Loadout[07].WeaponType=

Loadout[07].Quantity=

Loadout[08].WeaponType=

Loadout[08].Quantity=

 

Light bombs are named Bomb50kg. Open the NEW EXP PACK weapondata.ini and look for Bomb50kg. You won't find anything with that name. However you will find PuW50. A German 50kg bomb. Now change all the names of the bombs in the Light Bombs section in the loadout.ini to PuW50. You will now have light bombs for the Gotha. There ya go. No Weapon Editor necessary in this case. Look at the other planes loadout.ini that don't have the weapons you are looking for and see if you can find the equivalent in the NEW weapondata.ini. Then change the names in the loadout.ini to match. Anything left that isn't in the new weapondata.ini will have to be added via the same method you follow when you got them working the first time....BTW, how did you get those working the first time? :blink:

 

 

Someone sent me their weapons folder,after I put it in all my weopens worked.

Not sure If I want to go through all this for some small bombs and rockets and gernades, oh and the wing gun for the two gun nieuport.

But I might get ambitious some day . Any way , well you know the drill ,simply thankyou so much.

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