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Posted
The stuff you terrain and enviroment modders do is worth a million add on aircraft, exellent work CA_Stary.

 

It's worth just like left wing from your EF-2000 Craig :clapping:

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Posted
Elephant grass would be nice addition indeed :wink: Will see where my experiments will lead me into, apart .tod madness

 

Edit:

 

Ok, here are first attempts at new, more of a rainforest type trees. I want them to blend better with the terrain textures in the distance.

And the napalm is a sketch from Enchanced Explosions 2 update (using HDR plugin, DetailMeshDistance=14):

 

 

 

 

 

Usual ETA of 2 weeks.

 

:good: God damn't kinda of good napalm shot there, why don't you post it on Screen shot of the day?

you certanily have great chances of win hehe :biggrin:

Posted
Now to beg TK for Agent Orange feature and storing data about all trees throughout the campaign...

 

Why begging TK about something that already is being made :biggrin: :yes: ? :

 

 

 

WIP at the moment, but I have idea how to implement it properly

Posted (edited)
just a mad idea....

what about create a group of trees as a target, and the Agent Orage as a "bomb" invisible bomb?

 

That's what I'm working on. Tile "VietnamJ4.bmp" is very rare on the map -could be used for targets (clusters of trees actually) placement. And the Agent Orange here actually in a gun in bombbay, not bomb. Firing downwards. Very powerful gun.

 

Edit:

Silverbolt, I explained it to you roughly in PM while ago, remember? This way I hope to implement this here.

Edited by CA_Stary
Posted
Silverbolt, I explained it to you roughly in PM while ago, remember? This way I hope to implement this here.

oh i was reading it while ago...

hehe

it's all saved here :biggrin:

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