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sparkomatic

comms mod did not work with Sept 2008 patch WOE

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Went kind of weird, random calls...too bad, was one of the very best mods of the game...now I get the "SAM LAUNCH!" gabbing up the radios and when escorting a strike package, just turn the radio off...

 

any one get it to work properly?

 

cheers

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Since TK added radio calls etc it would have to be re done.

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Since TK added radio calls etc it would have to be re done.

 

I wish that he'd get rid of those annoying "I'm going to DIE!!!!!" radio calls. We need an R-rated comms mod :biggrin:

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I'd like the ability to edit callsigns. Add new ones, or at least assign specific units to a callsign for historical values.

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Would be nice if game engine was enabled to have flight call out your callsign.Example of that would be like;"Showgun!(My personal callsign)Break left!He's right behind you!"

 

I know..seen to many movies!

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Since TK added radio calls etc it would have to be re done.

 

 

ah, that explains it, thanks!

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