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Posted

I've been reworking Ludo's A-4T skin onto the A-4A model and all was going well until I started on the decals. Its been set in the Data.ini, Config.ini and texture set as "RoyalNavy", anywhere you would normaly set the nation it is set to RoyalNavy as seen in the Nations.ini: [Nation007]

Name=RoyalNavy... on the loading menu it shows as royal navy fleet air arm, as it should. In the mission I'm using to test it the nations are set to RoyalNavy for my aircraft, flight and carrier... so why does this happen when load it:

img00030.jpg

ARGHHHHH how can two aircraft with exactly the same loadout selections show with different insignia... neither of which those selected?

 

I have checked to see if the decals were missing or corupted however they appear on Buff's Sea Hawks no problem...

 

3 days I've been fighting this and getting nowhere, its about the 20th nation specific bird I've done so I should know what I'm doin by now but this has me stumped.

 

Whoever figures it out gets a virtual beer of their choice on me :good:

 

Craig

Posted

copied and pasted from the nations.ini to each file...

gets even wierder in the single mission gennerator, it goe RAF,FAA,Luftwaffe,Armee Del Airee, Aeronavale,AMI,Canadian,Greek!

 

nations ini:

[Nation007]

Name=RoyalNavy

DisplayName=Royal Navy Fleet Air Arm

 

texture set:

[TextureSet]

Name=FAA800SQN

Nation=RoyalNavy

Squadron=

Specular=0.300000

Glossiness=0.750000

Reflection=0.000000

 

config.ini:

[TextureSet001]

Directory=FAA800SQN

Name=FAA800SQN

Squadron=

Nation=RoyalNavy

Specular=0.300000

Glossiness=0.750000

Reflection=0.000000

 

data.ini

[MissionData]

NationName=RoyalNavy

ServiceStartYear=1956

ServiceEndYear=1965

AircraftRole=ATTACK

AircraftCapability=DAY_ONLY

Availability=COMMON

Exported=TRUE

ExportStartYear=

ExportAvailability=

PrimaryRoles=CAS,STRIKE,ANTI_SHIP

SecondaryRoles=SEAD,ARMED_RECON,RECON,FAC

NormalMissionRadius=536

MaxMissionRadius=885

Ceiling=16154.4

MinBaseSize=SMALL

CarrierBased=TRUE

 

thanks guys

 

Craig

Posted

Could you please copy and paste the content of decals.ini for the skin, I'd wager you're not using the right decal type here (probably using a per-plane (DecalLevel=2) decal when you should either be using a static or per-nation (DecalLevel=0) one).

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