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It's so righteous, only the fact that game engine limitations don't allow us to have the fun with that plane as much as we'd like.

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Yep, we've done as much with that vid as possible. I just regret that I don't have the time skill to get the cockpit working like it should. Model it, yes, but getting it to work better than it is is just too beyond me.

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Yep, we've done as much with that vid as possible. I just regret that I don't have the time skill to get the cockpit working like it should. Model it, yes, but getting it to work better than it is is just too beyond me.

 

 

Not to worry Klavs....you've done a great job. I really enjoy flying and fighting in the F-35.

 

I do not know where to start this train of thought at so I will just ask it here.

 

I would like to start contributing by learning to add accurate cockpits for aircraft like the B-58, and B-52H (including operational instruments for the 8 engined B-52). I seem to remember a start-up cockpit for the B-52H a long time ago, but it needed to be developed. Does anyone know of a tutorial that I could go to to start? What else do I need to have besides 3D Studio Max?

 

By the way, does anyone know how to add the A-3D Whale and B-36J cockpit that I saw a while back in the ThirdWire forum?

 

 

 

Skelator

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