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Posted

Not to overload Veltro with requests, but there are TEN animation keys to be used in the game.... Why link more than one thing to a command?

 

Free your mind and your mods will follow! :idea:

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Posted

Do you think you could split up the wings into sections, each pivoted to the previous one, and then control the animation with "automatic_aerodynamic_load" via the ini? If it works it would simulate wingloading.

Posted
Do you think you could split up the wings into sections, each pivoted to the previous one, and then control the animation with "automatic_aerodynamic_load" via the ini? If it works it would simulate wingloading.

 

 

hmmm sounds interesting,,explain more please

Posted

Isn't there a line in the data inis "OnlyOnGround" or something like that? (like for drag chutes?) So the nose don't swing up in flight....that could get embarassing (but, with the rear door open, would manage to sweep/flush out all the trash that accumulates...)

 

Wrench

kevin stein

  • 1 month later...
Posted

What kind of missions will you be able to fly with this?

As far as I know, there aren't any Fly from A to B- missions.

Maybe you'll be able to drop food onto "friendly" territory:

 

ET001%20Food%20drop.jpg

  • 3 months later...
Posted
What kind of missions will you be able to fly with this?

As far as I know, there aren't any Fly from A to B- missions.

Maybe you'll be able to drop food onto "friendly" territory:

 

not an bad idea,we just need an 3 model

Posted

Slight problem.... when the plane squats the pilots don t move with it ,thus they stick out of the top,,, how can I resove this ?

Posted

Unfortunately, I don't know if there is any way to resolve it. That's the reason I abandoned a similar thing I was doing with the F-5F. The only way I know of is to make them part of the model.

 

FC

Posted
Unfortunately, I don't know if there is any way to resolve it. That's the reason I abandoned a similar thing I was doing with the F-5F. The only way I know of is to make them part of the model.

 

FC

 

 

 

ouch !

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