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Hey guys!!

 

I am a die hard IL2 guy, but my old computer crapped out and my new one runs Vista and am waiting for help to get on HL. In the mean time, sinceI was bored with single mission on that, I wanted to give WOV another try.

 

My questions are pretty simple, er, hopefully. How the heck do I get the Shrikes to work?? The only way thatI can employ it is to pretty much shotgun into the target, which is pretty unsat when there is heavy AAA around the radar I am trying to kill. Can someone please fill me in on the secret/majic trick that makes this system work? I downloaded the F-105G mod and really want to get some Iron Hand missions in for that and the A-6. Speaking of, is there a campaign for either?

 

The other one is that I downloaded the Top gun campiagn on here. It looked pretty sweet, so I dropped the contents into my campaign folder. I wish I could find it lol, because when I open the drop the campaign drop down menu it isn't there. Will someone please give me the potion to fix that too?

 

Thanks all!!

 

~11th~Taxman

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Unfortunately, I don't have an answer. I'm in same situation. I've just accepted fact that Shrikes will go astray more often than not, expecially in later years when Barloc & ZSU radars are all over NV. I also think IL-2 is the best combat flight sim and wish it was as easy to download & save new campaigns in Strike Fighter series as it is in IL-2. You pretty much need to be a program engineer to save a new campain for SF.

 

thudg

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You pretty much need to be a program engineer to save a new campain for SF.

 

thudg

 

Been flying this sim since 2002 and never had a problem saving a new campaign ever. So what problem are you having?

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If there are other radars near a SAM site a Shrike might go astray. If not, provided you had a good setup at launch it's a kill every time.

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Shrikes are used against radars and SAMs. If you're being tracked by a radar, you should start hearing a beeping sound from your RWR, and, if you look at it, there's a blinking dot in it somewhere. Point your plane towards the dot, fly closer to the radar, point you nose up a little bit, and then fire. The Shrike will the track the radar source and blast it.

 

P.S.

Shrikes won't hit all the time especially if the radar turns off after you've fired

I suggest bringing an ECM and turn it on to attract radars (Just don't balme me if you get shot down because of it ) :grin:

 

Hope this helps.. Cheers mate

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I use the same system as JRA, but more in line with what I have heard is real-life procedure for Wild Weasel (SAM Suppression) missions.

 

Approach your target area WITHOUT using ECM. You'll find if you are transmitting, radars around you will be switched off.

 

As soon as you hear the RWR start to beep, look for the flashing symbol of transmitting radar, and steer your aircraft it it's direction.

 

Climb a little to give yourself some extra altitude, and the roll inverted, bringing the nose down in the direction of the radar. Fire off the Shrike, continue to pull the stick back so you are going down, and get down to low level as quickly as you can. Only the way down, activate your jammers and release chaff and flare if you have it.

 

Personally, I reckon real life Weasel crews must have the biggest balls in the Air Force.

 

AJ.

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Yeah, I would agree with that last statement, although I knew a guy who flew reccce F-4's in Vietnam, he was pretty scary. He was constantly looking around, and he had huge pupils, like a snake. This guy had helped test an ejection seat once on a drag racing boat, as in the boat was going to flip and he used it. the man was scared of nothing.

 

Anyways, I have had some success with the Shrikes and ARMs using them the way described, I didn't know that there was no way to get them to track a target from the cokcpit. I am all over it now, and am going to spend the morning testing it. The chaff, flares, and ECM pods seem like a good idea, and now that brings another question, where's the loadout for those? I looked and can't find it, and my planes aren't default loading them.

 

The campaign problem is simply that I put a campaign in the campaign folder and it doesn't show up in the dropdown menu box where it should be. I would have figured it would be there, but nope lol, just the three default ones. The one I donloaded is the Top Gun campaign I got from here, if you wanted to test it.

 

Also, I am running an un-patched version as I have Vista and it won't run with patches installed.

 

~Tax

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~Tax,

 

I read up on this, and the 'over the shoulder' launching of the Shrike or STARM gives the seeker a better field of view toward the target. It's also good because you can pull the remainder of the loop on the way down and get the hell out.

 

I hadn't thought too much about the recce guys to be honest, and most of what I have read indicates fairly positive missions with RF-101 and RF-4C, due to the low level and very high speed profiles of the flights.

 

Just the little info that I know, not professing to be an expert on the subject.

 

Cheers

 

AJ.

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He was constantly looking around, and he had huge pupils, like a snake.

 

My borther in law is the same way. All those deployments to Afganistan he had to be like that. Back in Feburary went and saw him and my sister, he had been out a year but it was interersting to watch how he observed everything.

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Also, I am running an un-patched version as I have Vista and it won't run with patches installed.

 

Been using Vista for 2 years and all my versions patched just fine. When you say it wont run what does it do?

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I dug further this morning and discovered I had patched in the worng order. I did see thatI can just use the Oct 2008b patch over my un-patched game, i think v09.something.04 or the likes.

 

It was crasing right to desktop and could not find the dll. file when I tried to patch.

 

Any thoughts on the campaign? Can someone give me specifics on putting a campaign in? What about my flare/chaff issue?

 

And thanks for the help on the Shrikes. I tested all of your ideas and came up ith a method that owrks for me. I pretty much point the plane at the source of signal, pick the nose up a little and pull the trigger. If I am not too far away then I get hits. I think my problem before was that had been taking shots from outside the range of the weapon. That combined with not understanding that it didn't track it on the plane's radar made me think it was defective.

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I dug further this morning and discovered I had patched in the worng order. I did see that I can just use the Oct 2008b patch over my un-patched game, i think v09.something.04 or the likes.

 

Glad that's fixed.

 

 

Any thoughts on the campaign? Can someone give me specifics on putting a campaign in?

 

You have to really read the readme's good. Alot of them requires more downloads than just a drag and drop. Also if the campaign is really old it more thna likely wont work with the current patches.

 

What about my flare/chaff issue?

 

Depends on what aircraft and year you use it. Also make sure you are patched up so you get the ECM pods and /chaff flares ability. Plain WOV on the disk you won't

 

And thanks for the help on the Shrikes. I tested all of your ideas and came up ith a method that owrks for me. I pretty much point the plane at the source of signal, pick the nose up a little and pull the trigger.

 

I do it the same way.

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Thanks Dave,

 

I just tried the patch and it crashed again when I tried to start the mission. I am going to give one more stab and do it from the top and see what happens. I had a crash issues before on my XP machine; it worked through two patches but when I tried the third update it crashed with the same message.

 

On the campaign, yeah. It's like skins and planes, some are easy as drag n drop, others are programmer knowledge base type stuff. Very frustrating how this game works. LOMAC is not really any better with a worse plane set. I wonder if SF2: Vietnam is better? All I know is that my peeps are starting to get into jets on IL2, running a Korean campaign. Maybe someone will start moddind Vietnam era planes on that engine too. One can hope.....

 

Taxman

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Uninstall the game

remove the folder it was installed in

Install Wov

Install the latest Wov patch only

install the correct version of Direct X

 

Dont change anything - just test the game before modding to make sure it works

 

the sim is rock solid in terms of stability on XP (im on SP3 btw)

 

And no you dont need to be a programmer - anyone can do this - if you can use Notepad and save files - thats it.

 

Adding chaff /flares/ and any weapon or ECM pods on the right stations can all be done

Edited by MigBuster

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