FastCargo Posted August 13, 2009 Posted August 13, 2009 I'm totally obsessed by researching all the info I can. Before even starting a project I spend a month or more just looking for books, data, pictures, tailcodes and it doesn't stop until it's done. I actually scrapped a few planes just because I wasn't satisfied with the data I had at the time. I guess it's my rivet-counter soul... And it shows in the quality of your work...thanks for that! FC Quote
+JSF_Aggie Posted August 13, 2009 Posted August 13, 2009 I prefer to work on campaigns. I'll skin and make humble attempts at other stuff, if I need something for a campaign. IMHO, you get the most out of this game with campaigns. However, they wouldn't be possible without all the other great work that's been done in skinning, aircraft, terrain, effects, etc. With a well done campaign, you get to see the best of the community on every mission. Quote
MigBuster Posted August 13, 2009 Posted August 13, 2009 (edited) Apart from F-16s it tends to be whatever I'm interested in at the time - through reading books etc. ini edits and basic skinning no problem - although most wont believe the hours that go into my substandard work sometimes!! Edited August 13, 2009 by MigBuster Quote
+Spectre_USA Posted August 13, 2009 Posted August 13, 2009 Very eloquently put, JSF_Aggie! Please paste his diatribe below, as I find it most apropos... Quote
+GrinchWSLG Posted August 13, 2009 Posted August 13, 2009 I concentrate on making sure my projects remain unfinished. I like modeling and texturing. Decals in this game make things interesting too. I've played with campaigns, and the simpler .ini files. The things I avoid the most are flight data and cockpits, bleck. Quote
+Julhelm Posted August 14, 2009 Posted August 14, 2009 I concentrate on optimizing the model, uvs and textures. Quote
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