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Posted
What about the avionices are there any references for it?

 

yes. and I have them :grin:

 

Ed, I have some 'ideas' about the FM. Also, I've collected all the stuff to start skinning and decaling. (well, to start making the decals, at any rate). Whenever you're ready, I'll drop what I'm doing (damn Tunisia map is making me crosseyed) and get too it

 

wrench

kevin stein

Posted

yes. and I have them :grin:

 

Ed, I have some 'ideas' about the FM. Also, I've collected all the stuff to start skinning and decaling. (well, to start making the decals, at any rate). Whenever you're ready, I'll drop what I'm doing (damn Tunisia map is making me crosseyed) and get too it

 

wrench

kevin stein

 

if i will ever figure it out with this new CA format i will send you the P-61 folder

Posted

Ed, you should be able to attach via a pm, now that the board software seems to have stabalized, so I'm ready to start when you are!

 

wrench

kevin stein

Posted

I've a hard time seeing how that can be over 40.000 triangles as it doesn't look that highly detailed. Can you post wires please?

 

51w.jpg

Posted

Well it does look like 5-6000 poly mesh to me. Do you have lots of sides for the cylinders that form the landing gear and such stuff?

gears.jpg

Posted

Why so many sides? I bet you can save several thousands of polys by just making all those parts 8 sides instead of 18 or whatever it is you're using now. Also the wheels seem to have objects inside them that aren't doing anything?

Posted

Well, I've got about 40 historical, matched to serial numbers. You got some new ones, I'll be very glad to take them :) Any help is ALWAYS appriciated!

 

Of course, I'll probably also be re-using some of my 'stock' nose arts (as folks have come to expect...). Just to fill in the blanks, doncha know!?

 

wrench

kevin stein

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