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Waldemar Kurtz

Flugmat Otto Schleirmacher

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got a CD in the mail this afternoon: "Hoch Deutschlands Flotte!" which is basically an album full of music from the Imperial German Navy from 1907 until 1917. I thought it would be fun to play the music while flying sorties for a German career. so I started off with MFFA 1 and tried out my luck.

 

the first mission was pretty low-key, just an arty-spot. but then I got the idea that since I'm flying over the target for so long, I could pretend to take 'pictures'-- especially since that's a prime 'target' for photographic work.

 

I used the DFW C.V's bomb-sight and took a 'picture'. which I've turned into a gray-scale image and 'annotated' it.

 

this is the 'picture' taken from 13,000 ft over the lines

Edited by Waldemar Kurtz

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Sortie No.2 was a bombing mission against St. Pol sur Mer. we approached at a height of 17,000 ft and our bombs exploded uselessly on the eastern edge of the field. still, I felt pretty good that at least I got part of the airfield damage. we also lucked out because there were three Sopwith Triplanes below us (I could see them below and in front on my left side) that milled about. they were so far below us that they either took no notice of us at all--or simply couldn't reach us in time.

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Sortie No.3 (05.02.1917)

 

it was one of those despicable scramble missions. the first mission of a new day. as soon as I looked out and saw a dozen machines swarming our field I felt like "wow, this is gonna be a short career!" it got worse when I saw that it was nothing less than the full strength of 56 Squadron RFC! I tried flying away, sneaking off before they could notice, but I had two SE5s right on my tail. there was no running from these guys: they were way too fast. so when they were still about 600 ft away I turned and flew straight between them. my observer opened fire on one of them. then they went into a climbing turn and I broke hard and tried to get a high-degree deflection shot on them at the top of their climb. (I didn't get any good caps of that, I was too busy fighting). I lucked out, because I'd built up enough speed diving through the pair that I was able to snap up and catch one of the SE5s at the top of their turn. I fired about 100 rounds before I stalled out and had to bring my nose down. the shots hit home, because the SE5a began to level out. I figured I was already good as dead, so I didn't even bother to check my six, with 11 other British machines roaring all over the place I just assumed somebody was waiting to kill me. so I opened fire on this SE5a, who was easily pulling away from me. I fired another 50 rounds at him and he zoom-climbed. I couldn't keep up and stalled out. but then I got the notion-- let's dive and get out in front! he's climbing, and I might be able to put him in range of my observer. sure enough, he was barely 50 feet away when I leveled out about 100 ft below him. my observer fired a quick burstt of some 30-40 rounds and the SE5 burst into flames.

Edited by Waldemar Kurtz

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oh, and as I was taking off I saw something very odd in one of the hangars at Mariakerke! it looked like a rotary engine (which our squadron doesn't use!) AND there were some aircraft parts that looked like they came from a 1915 Bristol Scout D.3!

 

fancy that, huh?

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got a CD in the mail this afternoon: "Hoch Deutschlands Flotte!" which is basically an album full of music from the Imperial German Navy from 1907 until 1917. I thought it would be fun to play the music while flying sorties for a German career. so I started off with MFFA 1 and tried out my luck.

 

the first mission was pretty low-key, just an arty-spot. but then I got the idea that since I'm flying over the target for so long, I could pretend to take 'pictures'-- especially since that's a prime 'target' for photographic work.

 

I used the DFW C.V's bomb-sight and took a 'picture'. which I've turned into a gray-scale image and 'annotated' it.

 

this is the 'picture' taken from 13,000 ft over the lines

 

What a cool idea! I love that aerial photo of the trenches. Hmmmm.....

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This thread is so immersive! You really know how to live your adventures! That's with the music is a nice idea. I even thought of putting a fan in front of me to simulate the wind, if it smelled like benzin would be far better! Keep on your reports......

 

 

 

itifonhom

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You're flying scramble missions with the DFW? I always skip those when flying a bomber career - too dangerous, in my opinion.

 

I remember mentioning in some thread that it would be really cool if we had cameras for reconnaissance missions in OFF. You'd be given some target to photograph, and then you'd fly there in your two-seater and try to take the required pics. There would have to be some kind of of a mechanism in place that would let the sim recognize what we're doing with the camera though, and I have no idea if that's even remotely possible in CFS3. But if it is, it would be something that's never been seen in flight sims, as far as I know. It would definitely make the recon missions more interesting than they are now.

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Good recon photo Waldemar Kurtz, and my kind of mission Sir. Hasse Wind, I have wanted the ability to do the recce missions with a working camera since the early RB days myself. I make do with the same screen overlay technique that I use for bombing missions when I do my recons, and snap photos of the target just as Kurtz has done. BTW, here is a link to the post I just mentioned that overlay tip in a few days ago for those who might like to try it themselves:

 

A Bombing of Berlin

 

 

A working in-sim camera would be great if it were ever possible, but for now we can make do with what we have available. Still tons of fun IMHO. smile.gif

 

Cheers!

 

Lou

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...AND there were some aircraft parts that looked like they came from a 1915 Bristol Scout D.3!

Trophies, no doubt, gleaned from krumpets who fell on the wrong side of the lines. But you started the thread with music; Did it help? Improve shooting? Drive you on to feats of reckless heroism?

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the music was fun. although it didn't really "help" in any sort of practical sense

 

ISBN # 0854424001026

 

for some reason the music of the Imperial German Navy was more dynamic and interesting than that used by the army.

 

ISBN # 854424001002

 

one of these days, when I'm not so ludicrously busy I think I'll try to write something in that old military style. not something that would come naturally to me though-- I'm so accustomed to writing in the post WWII style of music it would be an interesting challenge.

 

both of these CDs are quite interesting-- the sound quality is exactly as bad as you'd expect period music to be-- but I'm not exepcting 21rst century sound quality!

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I kept getting assigned scrambles ad nauseum-- something like six times in a row. I'd use the 'Time Advance' feature to try and bypass it. but the very next mission would always be a scramble! so by that point I got pretty annoyed. it just seems unlikely that I'd get assigned 6 scramble missions in a row for a two-seater unit at Mariakerke-- that's pretty far behind the lines.

 

so, I manually altered the mission file allocations for 1917 bombers and replaced 'Scramble' with 'Ground Forces Attack' (which makes a lot more sense to me). and I have never seen another scramble for two-seaters since. I'm tempted to do this for all of the bomber mission assignments... because scrambling in two-seaters doesn't make a whole lot of sense!

 

I've enjoyed the change immensely, and it was surprisingly easy to do

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Willkommen an der Nordsee, Leutnant zur See Kurtz!

It's good to know you near, and whenever MFJ-1 will be assigned to escort your

recon patrols, I will try to make sure, I can lead one of the flights.

 

Scrambles make as much or as little sense for two-seats, as they do for scouts.

But I woudn't want to miss them, and I'm sure the devs added them in, cause they

are wild, raw fun! If you like them.

Hope to fly with and above you soon, Waldemar, and I promise, my boys would rather

go down in flames than give you up.

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