DukeIronHand 8 Posted September 13, 2009 See quite a bit of talk reference OFF running best at "max resolution" or "highest resolution" or "native resolution". This seems a bit counter to standard video game logic but I am willing to give it a shot. Does this mean run OFF at the highest resolution my monitor will display (via the desktop properties drop down box)? Thanks Share this post Link to post Share on other sites
Von Paulus 8 Posted September 13, 2009 Means to run at the proper resolution of for your monitor. 17-19": 1280x1024 (SXGA) 20"+: 1600x1200 (UXGA) 17" (Widescreen): 1280x800 (WXGA) 19" (Widescreen): 1440x900 (WXGA+) 22" (Widescreen): 1680x1050 (WSXGA+) 23.6" (Widescreen): 1920x1080 (WUXGA) 23" (Ultra-Widescreen): 2048x1152 (QWXGA) 24" (Widescreen): 1920x1200 (WUXGA) 30" (Widescreen): 2560x1600 If you don't want distortion at 4:3 monitors these are the proper resolutions: 640×480 800×600 1024×768 1280×960 1600×1200 Share this post Link to post Share on other sites
DukeIronHand 8 Posted September 13, 2009 Thank you gentleman, will it it a shot. Share this post Link to post Share on other sites
Olham 164 Posted September 14, 2009 (edited) Von Paulus wrote: If you don't want distortion at 4:3 monitors these are the proper resolutions: 640×480 800×600 1024×768 1280×960 1600×1200 Where did you get this from? I'm running a resolution of 1280 x 1024 on a 4:3 monitor, and it seems fine to me. My FOV setting in "Workshop" are 25 : 20 Should that be wrong? Edited September 14, 2009 by Olham Share this post Link to post Share on other sites
Panama Red 22 Posted September 14, 2009 Olham: What von Paulus said was correct, 1280 x1024 is a 5:4 resolution. I know because I used to use the same resolution on my old CRT. Most people do not notice the slight difference between 4:3 and 5:4, but there is a slight stretching vertically in a 5:4 since a "square" monitor is "normally: 4:3, although I have seen 5:4 monitors sold in the past. When you go widescreen it also gets interesting. Older and larger widescreens are 16:10 resolution (like my widescreen), but newer and cheaper widescreens are now 16:9 (it's cheaper for the manufactures to make since they do not have as much screen space). Share this post Link to post Share on other sites
Von Paulus 8 Posted September 14, 2009 (edited) It's easy you only have to do the maths. Divide 4 for 3. Result is 1.33 Divide any of the above 4:3 resolutions and the result will be 1.33 1280x1024 is for 5:4, which is 1.25. But this is more important in LCD monitors. http://en.wikipedia....tive_resolution As for the FOV (Field of View) I thinks it must have the same ratio as the resolution. There are some games that in case you're using a widescreen you've to increase the FOV value to give a correct image. EDIT: Thanks Panama you've explained well. Edited September 14, 2009 by Von Paulus Share this post Link to post Share on other sites
+Polovski 460 Posted September 17, 2009 To answer your question: Yes. Basically just find out your monitor's max resolution (if CRT) or max "native" resolution if LCD / Flatscreen. Set it to whatever that is. Usually it's obvious or check your manufacturer's website for your model carefully. Share this post Link to post Share on other sites
Olham 164 Posted September 17, 2009 Okay, sorry, I have checked it all. I run a 5:4 monitor (didn't know that); so 1280 x 1024 was right for me; combined with an FOV setting of 25 : 20 Sorry von Paulus - my lack of knowledge. Share this post Link to post Share on other sites