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Posted

The SA-2 emplacements were easily recognizable from the air because of the six point star shape wich the roads, linking the radar on the center, and the launchers, on the points. However, as far as i´ve seen, there is nothing like that on SF series. Perhaps a road item, like those on the runways, would fit. What´s your opinion about this?

Posted (edited)

Oh, really? grin.gif

 

Model by Diego....

 

 

Downloadable???

Holy Sh..oulder, it´s cool, going to seek

Edited by macelena
Posted

Not yet. I'm waiting for Swambast's Object Placement tool, and then we'll be able to accurately place it, with properly oriented launchers and SAM radar. That way, all it would take to place it, would be to locate and identify a suitably flat area on any given terrain map, and then create a targets.ini entry for the "new" site(s).

Posted

Not yet. I'm waiting for Swambast's Object Placement tool, and then we'll be able to accurately place it, with properly oriented launchers and SAM radar. That way, all it would take to place it, would be to locate and identify a suitably flat area on any given terrain map, and then create a targets.ini entry for the "new" site(s).

 

 

That´s what i meant. This will boost the game

Posted

Judging by the colour of the dugouts on the TGA (if it is a TGA file), the star shaped 'dugouts' look like they'd be perfect for a Desert environment, such as in SF2 or SF2I. I wonder will there be different coloured ones made for European and Vietnamese clay? wink2.gif

 

 

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