Jump to content
Sign in to follow this  
warthog64

Korea Terrain Airfield Problem

Recommended Posts

I just downloaded the Korea Terrain from 2005, and for some reason none of the airfields show up anywhere! The rest of the terrain is GREAT! but for some reason the Airfield LODs just won't work. Any suggestions

 

Thanks

 

post-28493-12567892341381.jpg

Share this post


Link to post
Share on other sites

Have you checked the cat pointer line (again)????

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

it depends on what game your using. in snowynorway terrian the snowynorway.ini looks like this[Terrain]

 

TerrainFullName=SnowyNorway

 

DataFile=SnowyNorway_data.INI

 

TargetFile=SnowyNorway_targets.INI

 

TargetTypeFile=SnowyNorway_types.INI

 

MovementFile=SnowyNorway_movement.INI

 

NationsFile=SnowyNorway_nations.INI

 

BriefingText=SnowyNorway_briefing.INI

 

DogfightFile=SnowyNorway_dogfight.INI

 

DogfightOnly=FALSE

 

//EnvironmentFile=SnowyNorway_ENVIRONMENTSYSTEM.INI

 

//CatFile=..\Desert\Desert.cat<========comment(//)the version your not using

 

CatFile=..\GermanyCE\GermanyCE.cat ========= uncomment the version your using

 

//CatFile=..\VietnamSEA\VietnamSEA.cat

 

wrench says again cause he just jelped me with this. if your using SF2 series look for a post by me on how to populate the airfield with aircraft as well. there is a lot of info to be gained scouring the knowledge bases and forums.

 

 

 

 

 

Share this post


Link to post
Share on other sites

it depends on what game your using. in snowynorway terrian the snowynorway.ini looks like this[Terrain]

 

TerrainFullName=SnowyNorway

 

DataFile=SnowyNorway_data.INI

 

TargetFile=SnowyNorway_targets.INI

 

TargetTypeFile=SnowyNorway_types.INI

 

MovementFile=SnowyNorway_movement.INI

 

NationsFile=SnowyNorway_nations.INI

 

BriefingText=SnowyNorway_briefing.INI

 

DogfightFile=SnowyNorway_dogfight.INI

 

DogfightOnly=FALSE

 

//EnvironmentFile=SnowyNorway_ENVIRONMENTSYSTEM.INI

 

//CatFile=..\Desert\Desert.cat<========comment(//)the version your not using

 

CatFile=..\GermanyCE\GermanyCE.cat ========= uncomment the version your using

 

//CatFile=..\VietnamSEA\VietnamSEA.cat

 

wrench says again cause he just jelped me with this. if your using SF2 series look for a post by me on how to populate the airfield with aircraft as well. there is a lot of info to be gained scouring the knowledge bases and forums.

 

 

 

 

 

 

Thanks, I'll see what each does

Share this post


Link to post
Share on other sites

[Terrain]

TerrainFullName=Korea

DataFile=korea_data.INI

TargetFile=korea_targets.INI

TargetTypeFile=korea_types.INI

MovementFile=korea_movement.INI

NationsFile=korea_nations.INI

BriefingText=korea_briefing.INI

DogfightFile=korea_dogfight.INI

DogfightOnly=FALSE

//CatFile=..\Desert\Desert.cat

CatFile=..\GermanyCE\GermanyCE.cat

//CatFile=..\VietnamSEA\VietnamSEA.cat

 

 

If that's the 'original' version I think it is, it has MASSIVE issues with targets (and lack thereof), target placements and other things. I disremember if it even has 'working' water (sea, sea/land transiton tiles with proper alpha channels)

 

What I did with mine, call it 06 levels (and in my 08 WoE), is extract the desert airfield inis

 

Desert_Airfield1.ini

Desert_Airfield2.ini

Desert_Airfield3.ini

Desert_Airfield4.ini

Desert_Airfield5.ini

Desert_Airfield6.ini

 

and rename them "Korea_Airfield*.ini", to match to prexisting ones. Don't forget to rename or delete the ones that came with the download. The airfield bmps and tgas are included with the terrain, so they'll have the same look (worn out, etc). The LODS are in all the 08 and above level cats.

Or, go through the Korea_Targets.ini, and rename ALL the runway callouts to match the desert runways:

 

[TargetArea045]

Name=Suwon AB (USAF)

Position=299500.000000,356000.000000

Radius=7071.067871

ActiveYear=0

Location=1

Alignment=FRIENDLY

AirfieldDataFile=desert_airfield1.ini <--

NumSquadrons=3 <--

Target[001].Type=Runway6

Target[001].Offset=0,0

Target[001].Heading=0

 

You might need to go through the targets ini anyway, as the airfield listings for how many squadrons is incorrect.

Runways 1, 5, and 6 get 3 squadrons,

Runway 4 gets 6

Runways 2 & 3 get 1

 

I've got a mostly completed version of this original, but stopped work on it last September, due to the arrival of a much better, full-scale version. That also is as yet incomplete, due to my own stupidity (ain't going in to that now)

 

Mind you, this terrain was NOT designed for use in SF2 NextGens (or 06 or 08 levels for that matter), so expect some odd behaviours...

 

wrench

kevin stein

Share this post


Link to post
Share on other sites

Whoa! I don't remember the one I downloaded looking like THAT. Where did you get this one?

 

 

The terrain came from the Korea War Mod update, in the campaigns download section for SFP1 series.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..