RichardG Posted October 30, 2009 Posted October 30, 2009 What does the first title have in it that all the others dont. It seem like all of its planes are included in the later releases. Quote
+Typhoid Posted October 30, 2009 Posted October 30, 2009 What does the first title have in it that all the others dont. It seem like all of its planes are included in the later releases. desert terrain and campaigns. each of the releases is slightly different in terms of weapons, planes and of course the terrain and campaigns. Quote
+Dave Posted October 30, 2009 Posted October 30, 2009 yes you can't go wrong with having all 4 titles, that way you can run just about every damn mod out there with out something being missing. Quote
Gr.Viper Posted October 30, 2009 Posted October 30, 2009 Well, SF2 doesn't have the planes other games don't have. It has merc campaigns though. And the terrain... Quote
jomni Posted October 31, 2009 Posted October 31, 2009 (edited) Merc campaigns to fly all planes from other titles. And the desert terrain has no country restriction so more variety. What I mean is that if you create a mission in SF2E, then your planes are limited to Nato vs. Warsaw. If you create a mission in SF2V, then you get US vs. Vietnam. When you create an SF2 mission int he desert terrain, you can pit any blue plane against any combination of red planes. Only here will the mission generator pick the Chinese, Argentinian, etc. planes (if you added them) as your opponents. Edited October 31, 2009 by jomni Quote
+JonathanRL Posted November 2, 2009 Posted November 2, 2009 (edited) I have to add that the Mercenary Campaign is fun to play and is my primary reason to have in my Merged. Ever tought about how it is to buy that brand new Mirage III only to discover you cannot afford any bombs for it? :) Edited November 2, 2009 by tigertompa Quote
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