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Yak-28PP project.. no idea about release date yet, based on Yak-28b by Monty_CZ, thanks 76IAP for source files.

 

Yak-28L,I,R, Yak-27R,Yak-26 also in worklist... but need to finish mig-23 pack at first...

 

e9ce73b00401.jpg

 

8e6e4e672dd5.jpg

 

ed69a0263365.jpg

 

558b61ea406b.jpg

 

a497bc18267e.jpg

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Hey Lindr, hope the following links can help you:

 

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Damn those are nice birds!!! realy looking forward to your 23 pack and the other stuff you have WIP .. take your time to putt some nice details on it!!!

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76::

I have found an interesting version

 

Yak-28-64

:salute:

 

That thing finally put Yak out of the fighter business. Buried him. He never tried again.

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[quote name='Lexx_Luthor' date='25 November 2009 - 11:20 PM' timestamp='1259180414' post='362442'

 

That thing finally put Yak out of the fighter business. Buried him. He never tried again.

 

hmmm.. how about yak-141?

 

You know what Yak-28P & Yak-28PM NEWER officially consisted on SERVICE? Because they not passed required tests,

however 436 planes used in 1964-80.

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Hey the Yaks are very welcomed by the most of us, so please continue with your great work! Downloaded your last MiG-23 uploads and still flying the nuts out of these planes!!!!

:drinks:

 

thank you very much also for your UB versions!!!

 

Have you thought about the Yak-28U?!

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Hey the Yaks are very welcomed by the most of us, so please continue with your great work! Downloaded your last MiG-23 uploads and still flying the nuts out of these planes!!!!

:drinks:

 

thank you very much also for your UB versions!!!

 

Have you thought about the Yak-28U?!

 

maybe but not fast... i tested lights $ nozzle animation on yak-28 family.

 

another problem eCM for SF2. Yak-28PP use 3 ECM system

 

Buket SPS-22,33,44,55 (only one type at time)

 

Fasol SPS-5

 

Siren' SPS-141,142,143 for self defence

 

but SPS-22 work on 22-30cm wavelength, SPS-33 -> 12.5-22cm, SPS-44 -> 12.5-10cm, SPS-55 10-8cm.

 

i can made this as weapon, it will be very realistic , but is nightmare for AI... or i can add ALL versions at INI, same as SPS-141,142,143, what you think about this? same problem with mig-23bn,27 for SF2 (They use SPS-141(2,3)-1F, SPS-141(2,3)MVG)

Edited by lindr2

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Can the ECM be assigned to a animation slot?! Just an idea to have more possibilitys or create on ECM with nealry all wavelength, ok not realy realistic but usable for AI

Edited by 76.IAP-Blackbird

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Beta for testing...

 

http://rapidshare.com/files/313017622/Yak-28PP.rar

 

features:

 

- glass nose

 

- animated cokpits 1 & 2

 

- second pilot (ECM operator)

 

- drag chute + animated chute container

 

- more details (intakes, ecm, antennas)

 

- RP wing pylons

 

- reworked gears (new wheels, position)

 

- corrected camo color scheme (black antireflection surface before cockpit used only with natural metal skin, bottom tail is white)

Edited by lindr2

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Have tried it in SF2, the pit is missing , seems it needs the A-4 pit LOD, so that`s not a prob, your windows looks a bit milky, also the 23 ones.. if you like I can send you later some specs for Max for a better canopyglass effect if you are interested :-)

 

This baby looks realy good!

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Have tried it in SF2, the pit is missing , seems it needs the A-4 pit LOD, so that`s not a prob, your windows looks a bit milky, also the 23 ones.. if you like I can send you later some specs for Max for a better canopyglass effect if you are interested :-)

 

This baby looks realy good!

 

i tested beta on wov1 only... glass effect... interesting!

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Tested under WOE the plane is good, only noticed a bit of "conflict" with the front landing gear and the respective hatch.

Maybe the engine need be rendered less responsive. and last thing... wow the .lod is gone big...

 

// Engines -------------------R-11AF2-300------------------------------------

 

[Engine1]

SystemType=JET_ENGINE

InputName=THROTTLE_CONTROL

EngineID=1

HasAfterburner=TRUE

NumAfterburnerStages=4

SLThrustDry=38062.8

SLThrustWet=59780.4

ThrustAngles=0.0,0.0,0.0

ThrustPosition=-2.183,-4.2,-0.389

ThrottleRate=0.10

NozzleAnimationID=5

IdleThrottle=0.10

IdleRPM=0.30

IdleNozzle=0.90

CruiseThrottle=0.75

CruiseRPM=0.82

CruiseNozzle=0.25

MilThrottle=1.00

MilRPM=1.00

MilNozzle=0.25

MaxThrottle=1.02

MaxRPM=1.00

MaxNozzle=0.25

FullABThrottle=1.12

FullABRPM=1.01

FullABNozzle=0.90

AltitudeTableNumData=10

AltitudeTableDeltaX=3048.0

AltitudeTableStartX=0.0

AltitudeTableData=1.000,0.779,0.617,0.501,0.417,0.374,0.325,0.304,0.000,0.000

DryMachTableNumData=4

DryMachTableDeltaX=0.4

DryMachTableStartX=0.0

DryMachTableData=1.000,0.980,1.172,0.000

WetMachTableNumData=7

WetMachTableDeltaX=0.4

WetMachTableStartX=0.0

WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027

TSFCM0=0.941

TSFCM1=1.340

AfterburnerTSFC=2.206

MinFuelFlow=0.01

ExhaustEmitterName=CleanExhaustEmitter

ExhaustPosition=-2.183,-5.2,-0.389

AfterburnerEmitterName=AfterburnerEmitter2

FireSuppression=TRUE

MinExtentPosition=

MaxExtentPosition=

 

[Engine2]

SystemType=JET_ENGINE

InputName=THROTTLE_CONTROL

EngineID=1

HasAfterburner=TRUE

NumAfterburnerStages=4

SLThrustDry=38062.8

SLThrustWet=59780.4

ThrustAngles=0.0,0.0,0.0

ThrustPosition=2.183,-4.2,-0.389

ThrottleRate=0.10

NozzleAnimationID=5

IdleThrottle=0.10

IdleRPM=0.30

IdleNozzle=0.90

CruiseThrottle=0.75

CruiseRPM=0.82

CruiseNozzle=0.25

MilThrottle=1.00

MilRPM=1.00

MilNozzle=0.25

MaxThrottle=1.02

MaxRPM=1.00

MaxNozzle=0.25

FullABThrottle=1.12

FullABRPM=1.01

FullABNozzle=0.90

AltitudeTableNumData=10

AltitudeTableDeltaX=3048.0

AltitudeTableStartX=0.0

AltitudeTableData=1.000,0.779,0.617,0.501,0.417,0.374,0.325,0.304,0.000,0.000

DryMachTableNumData=4

DryMachTableDeltaX=0.4

DryMachTableStartX=0.0

DryMachTableData=1.000,0.980,1.172,0.000

WetMachTableNumData=7

WetMachTableDeltaX=0.4

WetMachTableStartX=0.0

WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027

TSFCM0=0.941

TSFCM1=1.340

AfterburnerTSFC=2.206

MinFuelFlow=0.01

ExhaustEmitterName=CleanExhaustEmitter

ExhaustPosition= 2.183,-5.2,-0.389

AfterburnerEmitterName=AfterburnerEmitter2

FireSuppression=TRUE

MinExtentPosition=

MaxExtentPosition=

 

Anyway good job Lindr:good:

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Yak-28R 'Afgatistan veteran' WIP

 

0d29fb105374.jpg

 

Yak-28I 'Initsiativa' WIP

 

46f6df0e2190.jpg

 

Yak-28L 'Lotos' WIP

 

99999be5eb6d.jpg

Edited by lindr2

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And now, the yak!!!

 

 

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